So now we have you with the ambient light which is very important and later on within this section we
are going to use.
Now let's change like let's explore another type of light.
I will double click on the light to get the light settings and not just the name here it is ambient
light one if you come over for example and select the light up a spiral the name also will change more
properties have been highlighted for the red light.
Now you have the fall off.
I will explain this later on for now.
Please keep it smooth is OK.
And then you have the radius is set at 1200 according to my previous light and you have a falloff distance
is that this is when the light will not like anymore will start disappearing and this light can cast
a shadow.
Not all lights can cast shadows and if you highlight cast shadows you can have the shadows doctors actors
put cast shadows off.
So we understand the light first.
So what is exactly a parallel light I'll click OK.
And not just within the hour or so you have intensity the color the fall off.
We said this moth and you have the radius and the fall of distance.
Apparent light is a light that's coming from very far towards your left.
Let's go for to view or isn't it.
And you see here you have the light itself that has been positioned somewhere according to previous
light and the light is pointed towards its point of interest not just in the transform here you will
have a point of interest and the position of the light they can move the point of interest up shift
to keep it on the center of the composition.
OK.
And you notice is that the light is coming from infinity towards your composition.
So just a tube of light if you like and it has its radius over here if you decrease the radius.
That's what's going to happen.
OK.
It's going to become smaller and smaller.
So this is the parallel light and it comes from very far towards its point of interest.
Here you are of course now we are working in 3D and you have the 3-D access so you can move using the
axis of up and down or the side that is nearer or allway And then if you press control or command the
map and click on the that you can bring the light to what you are layers or away if you like without
moving the point of interest.
And if you don't use control of command you know very well it's going to just move the point of interest
just like the camera operation lashins view.
Let's go to some one view and you can see how the light is affecting your composition over here.
Pretty interesting.
I will press control or command of the mock.
Click on the blue arrow this is that and just take it in and out you know what's happening now.
If you put the light up behind your legs that is negative.
Now you notice that the lights went off and here you are you don't have anything you cannot see anything
because the light is behind but the light is pretty simple to use.
We will go through the fall off and the fall off distance in letters lectures.
So you can understand them very well.
So this is about the light.
It's extremely useful.
This is what's happening here.
The light come from infinity to your 3-D layers and it's focusing on its own point of interest.
Thank you guys for listening.
This is about light and I hope you find it very useful later on we do some application and in the next
lecture we will discover more interesting lights.