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So now we have you with the ambient light which is very important and later on within this section we

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are going to use.

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Now let's change like let's explore another type of light.

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I will double click on the light to get the light settings and not just the name here it is ambient

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light one if you come over for example and select the light up a spiral the name also will change more

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properties have been highlighted for the red light.

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Now you have the fall off.

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I will explain this later on for now.

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Please keep it smooth is OK.

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And then you have the radius is set at 1200 according to my previous light and you have a falloff distance

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is that this is when the light will not like anymore will start disappearing and this light can cast

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a shadow.

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Not all lights can cast shadows and if you highlight cast shadows you can have the shadows doctors actors

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put cast shadows off.

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So we understand the light first.

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So what is exactly a parallel light I'll click OK.

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And not just within the hour or so you have intensity the color the fall off.

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We said this moth and you have the radius and the fall of distance.

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Apparent light is a light that's coming from very far towards your left.

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Let's go for to view or isn't it.

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And you see here you have the light itself that has been positioned somewhere according to previous

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light and the light is pointed towards its point of interest not just in the transform here you will

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have a point of interest and the position of the light they can move the point of interest up shift

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to keep it on the center of the composition.

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OK.

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And you notice is that the light is coming from infinity towards your composition.

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So just a tube of light if you like and it has its radius over here if you decrease the radius.

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That's what's going to happen.

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OK.

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It's going to become smaller and smaller.

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So this is the parallel light and it comes from very far towards its point of interest.

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Here you are of course now we are working in 3D and you have the 3-D access so you can move using the

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axis of up and down or the side that is nearer or allway And then if you press control or command the

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map and click on the that you can bring the light to what you are layers or away if you like without

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moving the point of interest.

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And if you don't use control of command you know very well it's going to just move the point of interest

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just like the camera operation lashins view.

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Let's go to some one view and you can see how the light is affecting your composition over here.

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Pretty interesting.

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I will press control or command of the mock.

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Click on the blue arrow this is that and just take it in and out you know what's happening now.

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If you put the light up behind your legs that is negative.

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Now you notice that the lights went off and here you are you don't have anything you cannot see anything

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because the light is behind but the light is pretty simple to use.

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We will go through the fall off and the fall off distance in letters lectures.

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So you can understand them very well.

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So this is about the light.

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It's extremely useful.

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This is what's happening here.

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The light come from infinity to your 3-D layers and it's focusing on its own point of interest.

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Thank you guys for listening.

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This is about light and I hope you find it very useful later on we do some application and in the next

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lecture we will discover more interesting lights.
