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In this lecture you'll start your project and we will start by creating the CUPE then later on will

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animated and we create the fancy motion graphics.

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It would be nice if you follow along with me and it will be quite a training for the open aftereffects.

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We're starting from a blank document and go to the minimal workspace you can reset the workspace.

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Then come back to window and check the project panel.

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So we have the project panel here we want to see it let's start by creating the cube OK the first composition

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I would call it the 3D cube and and.

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Now the size we can make with 1000 and the height 1000.

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This is very practical because divided by 2 is 500.

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It's an easy number.

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Then let's make the frame rate 30 because we're doing motion graphics here.

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Our video will be 30 frames per second.

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We don't have a problem with 30 frames per second and also half a second is 15.

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So it's quite easy and let's make the duration 30 seconds we click on.

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Now I want to work in 3D.

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So let's go to two views are resentful until I can see now the front view over here or the top view.

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I would switch to custom view one with the the Scantlin composition as that's creating the site.

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I will use the Shepler's and not solely that shippers that easy I find them easier and actually you

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can manipulate them much more.

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So I would DoubleClick it to create a square square just the size of decomposition.

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Let's look at the film the film is OK and let's reduce the opacity for example to 35 percent we do.

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And let's go to the SLOC itself and also reduce the opacity of the stroke for example to 80 percent.

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Later on we can adjust them because this would do and the color of your choice.

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Guys I chose this color.

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Feel free to choose other colors.

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So now you have the first site.

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Let's say we call it the Left act as simple as this.

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Now you need to put it in 3D and make it the left side of the cue first in 3-D.

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And then we open the position and shift our for the rotation.

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It's going to be on the left so click on the x axis I move it to the left to be very precise.

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I would put the x position to zero.

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So not this it's aligned now on the left border of the composition I need to rotate it on the y axis.

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OK so this rotated this way receive minus 57 so obviously it has to be minus night.

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Nowness what's happening here.

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Half of it is inside.

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Half of it is outside.

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Don't worry about it.

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Leave it like this in 3-D.

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It will appear completely and then can point by the way will be in the center of the CUPE.

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Now that I have done left I will create another Shipler I doubleclick.

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DoubleClick said this is the right side and lets make it 3D.

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And then we open the position and location the position we know mounted on the left side of course.

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Let's leave it here.

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Come look at the figures.

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The X is nine hundred sixty eight.

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Obviously it's going to be 1000.

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Now we need to rotate it.

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That's our rotation not the other side.

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Of course you know this is just fifty eight so it has to be 90 knots.

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Now de-select and create for example the bottom I would double click to get the other rectangle.

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I will make it in 3D.

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And of course Garlett bottom

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position rotation and now we want to take it to the bottom you know.

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Now you know how to do it very well maybe you are ahead of me.

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So its going to be 1000 and I want to rotate it on the x axis this way.

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So obviously its going to be minus 90.

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I can duplicate the bottom if you like and then rename it top so I didn't save much.

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I would take the position up and I would shift its up over here.

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Is getting into place and say its going to be zero.

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So not just now you have your cube over here you have the four sides OK very nice.

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If you come over to the view here and use the camera to press see and right click and zoom in.

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OK then with the left click our rotate I can see the cube.

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I still have the back and the front two.

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Lets just select all select all our layers and turn up lets double click and lets put it in 3D.

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If you see for the camera tool just half way doesn't need any rotation.

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So I press the for position and take it backward.

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We are not designed to be 500.

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I think magical and this will be the back for the front.

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Just double click and then you put it in 3D.

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And of course you need to position it in front.

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So thats going to be Thats the front minus 500 actually.

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Now you created your cube.

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Congratulation guys you can play with the colors do what you want.

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These are just shapelessness.

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This one from is so easy guys just don't understand how it works in 3D.

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If use the camera tool on the view over here where you are you have your cube and is going to look a

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bit weird for you if you take it in certain places for example try to fix your vision and try to imagine

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how cool it is.

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So now that you have a 3-D cube one of course we can duplicate it have many others in the next lecture

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we are going to create our Make position and start meeting see the.
