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Guys and welcome to the second part of the 3D project the cube.

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Now if for some reason in the previous lecture you managed to create the cube or you would like to have

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the same exact cube that I'm working on here.

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You can open the project file through the project the cube start you should be able to download it in

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the beginning of this section.

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Now here in addition we have a placeholder.

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Now we want to place our cube in the main composition that will become our video later on.

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So I would create in normal composition normal size.

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Of course it's going to be 12 80 by 720 frame rate 30 and 30 seconds.

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I would call it cube animation and then click OK.

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I would take the 3D cube and wrap it inside the opposition.

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Now I have two views here which I don't need any more.

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I would close and go to one view and go to fit 100 percent.

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The shortcut is out and forward slash or option a slash on the map.

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We put the cube in 3D and you know this is very big.

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I press S and scale it down to for example 30 percent and open rotation.

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If I rotate around the y axis not this is totally flat it is flat because this is a composition that

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is not in 3D yet to make a cup in 3D.

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And to bring in all the layers and to view all the 3-D work that you have done you come to the switch

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over here which is for complete collapse transformations.

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You switch it on and here you are.

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If you're a state it is in 3D.

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Notice also that the entire point is totally in the middle of the cube.

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This did not happen by accident.

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Remember in the 3D cube one the way I created the cube.

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The front side is in front by 400 and the backside is in the back by 500 or so.

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Same for the sides.

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I did not move them you know they're halfway in halfway out.

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If you're not as this is the flat area over here and the anchor point was in the middle here the back

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is 500 from the anchor point.

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So actually if you can imagine that the flat composition is in the middle of the cube.

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Hence when you come and put it in 3D the anchor points will be totally in the middle of the cube.

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This is a concept that somehow is confusing try to create some other shapes 3-D and then bring them

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in and try always to get the point in their midst.

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I would be quite good now that you have a cube here.

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Let's create some background.

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I'll create a background in a different way this time I would right click go to new and it is already

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there and make it 100 percent white then I would go to ship to to the deep ship tool and then double

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click it to create a mask in the mask.

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I will feather it up as much as you like because it is very ugly.

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So I would take the lead put it under to make it more beautiful and even to have more control.

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I would create another solid layer.

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Also 100 percent white can choose another color and just drop it behind.

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Then come to the second solid layer Presti for a pastie reduce the body as much as you like and not

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as the effect is pretty nice effect here.

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So I'm trying to create an environment where I think it's beautiful to work with the cube.

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So this background is pretty cool for now.

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You can create any other kind of background if you like let's reduce the size of the cube to 20 percent

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so we can animate.

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And there are couple of ways to animate it.

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You can get a null and start an immediate and then you can attach other cubes to the that I would do

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that for now.

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I would right click new and not object.

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I would be named the object CUPE control of put it in 3D and pick up this little cube to the cube control.

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Now I will open the position and the rotation comes to four seconds we're going to make it long so we

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can work slowly.

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Then we reduce the time out from the position x and y and Zed rotation.

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This is the final stage to the beginning here and simply use the position just take it backward.

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And then move it to the side.

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You notice this is a busy path.

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I would start you know playing with the busy path.

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So like this keyframe and try to catch the busy path.

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Now notice what happens the now here or the handle is just behind the x axis and it rotated a bit somehow

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to be able to get it let's do like this and come back selected.

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Now I can catch it.

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I will use the selection tool and just do I'll draw a path here.

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Zoom out something like this something beautiful like this of course guys feel free to draw any kind

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but make sure that you are not animating the cube you're animating the control.

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Now let's play the rotation of just give it some rotation here some rotation here and some rotation

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you can play but it will give you a nice animation.

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Notice what's happening Vrais.

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Could the zoom at 100 percent play again.

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Not at all.

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It's working.

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And as I said as I have a problem here guys I don't know which one is the front side here.

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It's not possible to guess.

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So I'm going to go to the cube click and this is different but I don't want this front.

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I want to put the placeholder.

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I like this one.

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This click and drag and drop it over here our right click and go to transform and fit to come up of

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course.

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I need to put it in 3D but I need to blink it in front so I press position and just grab through.

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OK.

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We need negative values.

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Of course I'm gonna put it at minus 500 and then take the front.

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Put it on top.

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Now you can pick them and they will come to the front and remove the field.

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I can almost feel Let's go to Cuba animation.

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They do a good job.

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Well actually I don't know.

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Let me see.

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So I would start rotating here to get the front one in front.

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I don't think so much.

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Let's go the other way.

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OK.

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That is working now.

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So we are just over here.

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Let's see our animation.

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Is it that beautiful animation.

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Well it's not but it's pretty random by the way but it's doing the job for now.

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I would remove the cube controller I don't like to see it then stop at around 5 seconds.

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That's the space bar.

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And this is your first animation.

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It's a bit on them.

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No problem.

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You can come and work on the motion path of the cube controller.

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And of course you will want to select all your keyframes best if nightfall is select position.

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Go to the graph editor and just make it just like this something just simple like this.

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So it takes more time to set it over here on the AS IF.

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Not bad.

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Pretty cool.

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Thank you very much guys.

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And in the next hour we are going to add more cubes and see exactly how to work with this.
