Guys and welcome to the second part of the 3D project the cube.
Now if for some reason in the previous lecture you managed to create the cube or you would like to have
the same exact cube that I'm working on here.
You can open the project file through the project the cube start you should be able to download it in
the beginning of this section.
Now here in addition we have a placeholder.
Now we want to place our cube in the main composition that will become our video later on.
So I would create in normal composition normal size.
Of course it's going to be 12 80 by 720 frame rate 30 and 30 seconds.
I would call it cube animation and then click OK.
I would take the 3D cube and wrap it inside the opposition.
Now I have two views here which I don't need any more.
I would close and go to one view and go to fit 100 percent.
The shortcut is out and forward slash or option a slash on the map.
We put the cube in 3D and you know this is very big.
I press S and scale it down to for example 30 percent and open rotation.
If I rotate around the y axis not this is totally flat it is flat because this is a composition that
is not in 3D yet to make a cup in 3D.
And to bring in all the layers and to view all the 3-D work that you have done you come to the switch
over here which is for complete collapse transformations.
You switch it on and here you are.
If you're a state it is in 3D.
Notice also that the entire point is totally in the middle of the cube.
This did not happen by accident.
Remember in the 3D cube one the way I created the cube.
The front side is in front by 400 and the backside is in the back by 500 or so.
Same for the sides.
I did not move them you know they're halfway in halfway out.
If you're not as this is the flat area over here and the anchor point was in the middle here the back
is 500 from the anchor point.
So actually if you can imagine that the flat composition is in the middle of the cube.
Hence when you come and put it in 3D the anchor points will be totally in the middle of the cube.
This is a concept that somehow is confusing try to create some other shapes 3-D and then bring them
in and try always to get the point in their midst.
I would be quite good now that you have a cube here.
Let's create some background.
I'll create a background in a different way this time I would right click go to new and it is already
there and make it 100 percent white then I would go to ship to to the deep ship tool and then double
click it to create a mask in the mask.
I will feather it up as much as you like because it is very ugly.
So I would take the lead put it under to make it more beautiful and even to have more control.
I would create another solid layer.
Also 100 percent white can choose another color and just drop it behind.
Then come to the second solid layer Presti for a pastie reduce the body as much as you like and not
as the effect is pretty nice effect here.
So I'm trying to create an environment where I think it's beautiful to work with the cube.
So this background is pretty cool for now.
You can create any other kind of background if you like let's reduce the size of the cube to 20 percent
so we can animate.
And there are couple of ways to animate it.
You can get a null and start an immediate and then you can attach other cubes to the that I would do
that for now.
I would right click new and not object.
I would be named the object CUPE control of put it in 3D and pick up this little cube to the cube control.
Now I will open the position and the rotation comes to four seconds we're going to make it long so we
can work slowly.
Then we reduce the time out from the position x and y and Zed rotation.
This is the final stage to the beginning here and simply use the position just take it backward.
And then move it to the side.
You notice this is a busy path.
I would start you know playing with the busy path.
So like this keyframe and try to catch the busy path.
Now notice what happens the now here or the handle is just behind the x axis and it rotated a bit somehow
to be able to get it let's do like this and come back selected.
Now I can catch it.
I will use the selection tool and just do I'll draw a path here.
Zoom out something like this something beautiful like this of course guys feel free to draw any kind
but make sure that you are not animating the cube you're animating the control.
Now let's play the rotation of just give it some rotation here some rotation here and some rotation
you can play but it will give you a nice animation.
Notice what's happening Vrais.
Could the zoom at 100 percent play again.
Not at all.
It's working.
And as I said as I have a problem here guys I don't know which one is the front side here.
It's not possible to guess.
So I'm going to go to the cube click and this is different but I don't want this front.
I want to put the placeholder.
I like this one.
This click and drag and drop it over here our right click and go to transform and fit to come up of
course.
I need to put it in 3D but I need to blink it in front so I press position and just grab through.
OK.
We need negative values.
Of course I'm gonna put it at minus 500 and then take the front.
Put it on top.
Now you can pick them and they will come to the front and remove the field.
I can almost feel Let's go to Cuba animation.
They do a good job.
Well actually I don't know.
Let me see.
So I would start rotating here to get the front one in front.
I don't think so much.
Let's go the other way.
OK.
That is working now.
So we are just over here.
Let's see our animation.
Is it that beautiful animation.
Well it's not but it's pretty random by the way but it's doing the job for now.
I would remove the cube controller I don't like to see it then stop at around 5 seconds.
That's the space bar.
And this is your first animation.
It's a bit on them.
No problem.
You can come and work on the motion path of the cube controller.
And of course you will want to select all your keyframes best if nightfall is select position.
Go to the graph editor and just make it just like this something just simple like this.
So it takes more time to set it over here on the AS IF.
Not bad.
Pretty cool.
Thank you very much guys.
And in the next hour we are going to add more cubes and see exactly how to work with this.