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Now in the previous lecture we have created this simple animation using a q controller and layer that

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we attached to the 3D coupon.

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Now let's create more cubes and try to position them and try to animate them in a fashionable way if

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you like.

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I would come to a 3D cube one that I will duplicate it but actually I don't want to use it the way it

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is you know it has this face over here I need to remove it so I'll put it off the front.

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Now I will return the feel the same feel we had like let's go back to our cube animation here and take

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the cube to and drop it under a 3D cube one way.

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Of course it's huge.

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I'm going to press S and make it only a 10 percent.

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Then I'll put it in 3D and collapse from Bush's.

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Let's go back to the Laski frame.

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We have the second cube just over here.

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I'll click on it and just drag and then just positioned already the way you would like you can do it.

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Now I want to put more cubes so I would come to ridicule too and also duplicated another one and another

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one.

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So we'll have three cubes here.

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Now I can simply take the cube three and drop it in and start moving it just like this one.

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And I'm going to do something else.

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I will set a cube three and in the comp Also I would select the cube 2 and duplicate.

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So I have another cube to here.

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Now I would click on the cube three plus an option on the Mac.

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Click and drag and drop it over CUPE to see what happens.

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You'll have an identical one just over here.

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And of course you can position it the way you would like.

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I can also rotate it.

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OK let's make them you know facing this side.

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That would be nice.

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OK.

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And this being now the first cube will come to cube three control the duplicated select the cube three

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from the time line press alt or option on the Mac.

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Click and drag and drop it on top.

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Now I have another cube three I will use the selection tool just to move it over.

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Let's adjust them.

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Please feel free to come over and adjust them the way you would like.

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I will use the rotation tool here to rotate it like this.

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So now let's select the three new cubes here and use the Requip to pick with them to the cube controller.

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Let's try our animation again.

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Here you are now I guess we have a nice animation but by the way I didn't expect that because we have

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a lot of rotation on the cube controller.

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First of fall I don't want any movement that comes outside decomposition.

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We are at the limit so now that we have our controller controlling all the cubes and we have a nice

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animation we can start giving a certain animation for the cube themselves as children.

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If you remember sapless be for position and keyframe the position.

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So that's what I want them at the end come to the beginning just over here and just move them around

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as simple as this.

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OK.

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I'm creating a motion path I see how it's going to work.

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That is the motion.

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Let's come to the next keyframe you notice that you have the motion path.

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Now you can start playing with the motion path and give it a secondary animation on the animation if

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you like.

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So this guy over here now I'm doing it a bit blindly You know guys I need to catch the point over here.

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But nevertheless you can do it more educated choice here.

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Just making sure that you know they're doing very well.

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Now the way I do that when I want a random animation I just skip through.

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OK and not just what's not working.

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For example here.

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OK.

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I don't like this.

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You know that coming on top of each other.

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So the next thing to do is just change the motion path of course is going to affect all the animation.

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Does zoom in a 100 percent and play.

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So not only you have an animation using the controller but also you have an animation using the position

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for every single layer.

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Right now this is cool.

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Let's make it more exciting now it's come to the next point.

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And for the three new cubes we open the rotation.

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OK so I'm going to make this one a bit bigger.

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You can see the rotation and the key for them x and y ends at.

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Here you are for all of them because they were selected.

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Let's come over here.

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I just fiddle with the rotation.

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Let's give this guy one rotation.

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He had this guy a bit more and they stick this one negative for example whatever you like.

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And being Grandon because I want to show you the techniques how it works.

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And not really the animation as you know it dedicate an emissions something beautiful that you would

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like or you would like to show off with it.

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After all nobody is going to notice that you didn't do a meticulous job.

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Everybody is going to look at their own emissions.

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Is it beautiful.

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So we've done this.

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Let's now play our own emissions from here.

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Before we zoom in I actually we have something pretty nice.

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That's stopping all at the same time.

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If this is your goal you're fine.

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If not you can just move the rotation a bit in time not much in time.

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And of course you would like to is it is them.

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And let's play

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call but let's play it.

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Now in real time I would dig this one down

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about guys so you know this was pretty easy and pretty simple to add more cubes and to change even the

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faces of the cubicle change to the cube for the face and song ok guys.

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So now it's up to you.

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You need to come to aftereffects and start creating the same system.

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I have done creating the cubes moving them and changing the rotation changing the position.

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Play with it create a motion path for each cube you don't make it much more beautiful.

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So I'm giving you a lecture.

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I'm proposing to you.

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I'm trying to excite your imagination and it's up to you now go to after effects and create something

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awesome.

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See you in the next action.
