In the previous lecture guys we created this random motion using the recorder.
And as you notice you have lots of keyframes here the number is huge.
Well if you're happy from the animation then it's OK but if you're not and you want to reduce the keyframes
to make it smoother and work on your motion path then there is a very simple solution.
The solution is to use the smoother this method is a palette if you now have it around here.
Just come to a window and you have a smoother overhear.
Make sure it's checked to use this.
Third you need to select a property it was at least two keyframes then in this matter here you have
two options.
You want to apply to special path or 10 paragraph.
We don't have it down paragraph yet.
So we will stick to spatial and you can't decide on the tolerance.
Remember when we use the record here option we had the tolerance or this thing here at 10.
It's also the tolerance here.
It's set at 100 for me you might say OK I want wanted at 50.
Meaning you want to use the traces of 50 to reduce the number of keyframes and maybe smoothing the path.
I will click on apply and you notice that the number of keyframes has been reduced not so much but you
still have a nice motion path.
OK.
Somehow fat.
Let's go back.
I will undo this one and let's put it at 200 for example.
When you increase the value of the tolerance the turns will become very stiff and it will reduce quite
some keyframes.
Here you are nuts.
Now I have only four.
Well if this is your lag this and you mentioned that in school weighs 200 OK but that is a big jump
over here.
That you can see is a very smooth one coming up.
This is no good to undo and go for a tolerance for 150 and apply.
So this is much better.
Now if you want to re adjust the keyframes here if you are in movement is this guy now is coming very
slow.
Something like this you can select all your keyframes except the last one plus the art or the option
key on the Mac.
Click on the rightmost or the left most from the selected key Flav's and.
You notice it's moving the keyframes but it's spacing them somehow uniformly.
If you play now you notice it has become a bit better.
Actually it's a matter of your choice and how you want things to happen in this.
Unfortunately the small thought here does not work on two properties.
If I press control and select another position it's going to play out.
It won't work.
So you need to go a prop..
At that time.
And I would play again and call with this one.
Select all the keyframes press alt and just move them over here then do the same for this property apply.
Well unfortunately here it has removed all the keyframes except the first and the last one.
Well this is how it is it's like this motion is very small.
It doesn't deserve any keyframes.
So you will undo and reduce the tolerance.
I would take it down to 50 for example see exactly how it's going to happen.
There's no way to predict how he's going to go.
OK.
Here you are well it's still very high I'm going to play it again.
Again it's not working.
This is the maximum I can get 50.
Let's go to the second one.
Apply again.
Ok that's cool.
Let's go to the last one and apply it to our play again.
OK.
This guy needs maybe 100.
And this applies here exactly.
That.
Then imagine he had his pretty complex you know is that the movement by itself in general did not change
some keyframes mainly the intermediate keyframes had been removed.
Not still have the last one and the first one to complete the motion plus the way of those but some
intermediate keyframes had been removed.
Here you are.
So this is how used more on your animation and you reduce the number of the things.
So guys this is about smoothing your motion path and reducing the number of keyframes.
And now we can come and adjust or motion but if you would like to thank you very much for listening.
I would see you in the next lecture.