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Welcome come to the puppet towards in-city 2019 she want to follow on on with me.

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Please open the project file puppet towards dash sixty two thousand nineteen hundred eighty.

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I have provided you here with several images.

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They are all Benji's for us to do the puppeteering.

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But first of all let's arrange our workspace.

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Please go to the animation workspace.

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Maybe you will have it over here.

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You can click on the double o's and you will see here animation and you can select either animation

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usually comes messed up.

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So let's change it a bit as close.

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The effect simply said we don't need it.

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We have the wiggler the smoother and the audio.

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Let's close the audio area.

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So actually we need only the smoother.

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Then there's an age our workspace a bit to to make it even better.

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Take the composition.

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Click on it and drag the whole thing to the right.

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This is where you start seeing a long boring line from top to bottom so the comp will be here and that

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would be feasible to start admitting octaves having set up our books.

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I would like to take a look at the B energies if you double click on the Tiger for example.

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You will notice that the image is done on transparency has a transparent background.

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This is the kind of images or images that will be made inside the puppet pin.

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You need the puppet itself and you don't need the background.

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If you take the alien Also it doesn't have any background.

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This close the footage and lipsticked Tiger and create a new composition.

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My default composition time is of 5 seconds here.

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For the images or the Steelers.

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If it's not 5 seconds for you please right click and go to composition settings and make sure it is

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5 seconds here by typing 500.

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Now the composition has a certain background as screen.

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This is for visibility but if you put the transparency on you will notice also that the image doesn't

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have any Bagenal.

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Now the puppet pin will work on the alpha channel.

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If you remember the challenge in colors for example you click on the three colors here.

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These are the red colors within the image.

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The dark black means that it has a lot of red and the grace is there is less red.

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If you go to the alpha channel as the interesting going to represent the pixels that do have a certain

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color it could be red green blue or a mixture of these colors.

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Actually it would present here.

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The nontransparent boxes and when you select any of the tools it will act on the Alfar channel.

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It will create a kind of mesh and this is exactly what you are going to distort the alpha channel.

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Let's go back to our G-B and then in the next year we start working on using the tools on our character

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over here.

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I will see you then.
