This lecture that went through the position and we understood that the position been walks on the on
the position and actually acts as a very stiff anchor.
You will get to know why I'm saying Steve.
It's a very strong anchor here.
When you move the other pins Let's focus a bit on the bent pin.
This is the one that we want to explore in this lecture for this.
I'm going to use a new image.
The zebra I create a new composition.
Let's drop it.
We come to cup over here and we just crop it just like this.
That's good.
And then we come to composition and say crap gompa to region of interest then was the selection tool
I would select the image and make it smaller.
Let's go and check the alpha channel for a fall.
So you notice the alpha channel is the white one and the black is all transparent.
Let's go back to our G-B and here I'm going to show you a small tip.
Select the been anything you like and then click outside the the alpha channel and you notice in the
timeline the effect has been created but it didn't create any mash or any been.
The nice thing about it.
If you point now back you would see a very know go to the way it tells you this is your alpha channel.
Work within this control or so not is that though I have selected the best bean you can see over here.
It's showing me like a position been naughty about it.
It will work as a bent pin.
I'm going to put it bin just on his head.
And within the time line you know it's something important.
That has been type it's a bent been.
It has good rotation and it has no position.
So bending is about skinning and rotating to do it visually here.
You have the possibility to rotate.
You see the rotation too.
Now you can click and drag.
So it's rotating all around this bend.
And also you have the option to scale the empty square here.
You click on it and drag it was scale up or down the way you would like.
Of course you have one pin so it's acting on the all image on the set.
If you are problem resetting or undoing can come over and say said here and maybe reset the rotation
if you want to before we add that position pin.
Let's add a bent pin and see the effect.
I would add the bent been on the neck just over.
Of course this one can rotate and bent.
So let's go back to the first one and try to rotate a bit.
Notice that the rotation is actually pretty smooth.
And the second bent pin is not acting as a very stiff anchor actually is a smooth anchor I will undo
this.
Control that and then I'm going to work on the scale here not just that skating very nicely and very
smoothly.
Now why am I saying that.
Well let's go back to the second when we have put the bent pin and now let's put a position spin and
let's see the difference.
Now if you come back to your bent bin and rotate notice exactly what's going to happen.
The whole concept of anchor has changed.
So the bend been can act as an anchor but a very smooth anchor.
And actually the deformation using the bent pin are much better.
Here you are.
So this one is just rotating the whole thing and that the position is really acting as a full anchor
for the whole image.
I will do this.
So this is the concept of the bent pin.
Mind you if you come to a pin type here you can change it back to position.
Now the skill rotation disappears if you go back to bend of course to go back to the initial value you
lose what you have done as an emission here.
Let's add more bent been around for example I would add one here one on the leg and one in the middle
and see just the effect might not be right.
And let's see if he can bend the foot actually it's bending pretty nice.
Maybe we should stiffen this one so straight and we can bend this one again.
Let's compare this one with the position been of course I can't rotate.
I will have to move one over here one over here one in the middle and not as the distortion now.
It's like totally different.
Even if I stiffen it is not going to give me the right thing.
So really you have to come over.
And for now please just play with the position pin and the bench been and notice how it's happening.
Get familiar with them.
This is the concept here that is really quite interesting between the bench been and the position being
in the next lecture we are going to continue with another animation which is the puppet advance.
So I'll come over here for now.
And you did the effect because I want to work on this one in the next lecture so you that.