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This lecture that went through the position and we understood that the position been walks on the on

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the position and actually acts as a very stiff anchor.

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You will get to know why I'm saying Steve.

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It's a very strong anchor here.

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When you move the other pins Let's focus a bit on the bent pin.

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This is the one that we want to explore in this lecture for this.

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I'm going to use a new image.

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The zebra I create a new composition.

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Let's drop it.

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We come to cup over here and we just crop it just like this.

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That's good.

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And then we come to composition and say crap gompa to region of interest then was the selection tool

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I would select the image and make it smaller.

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Let's go and check the alpha channel for a fall.

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So you notice the alpha channel is the white one and the black is all transparent.

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Let's go back to our G-B and here I'm going to show you a small tip.

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Select the been anything you like and then click outside the the alpha channel and you notice in the

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timeline the effect has been created but it didn't create any mash or any been.

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The nice thing about it.

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If you point now back you would see a very know go to the way it tells you this is your alpha channel.

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Work within this control or so not is that though I have selected the best bean you can see over here.

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It's showing me like a position been naughty about it.

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It will work as a bent pin.

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I'm going to put it bin just on his head.

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And within the time line you know it's something important.

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That has been type it's a bent been.

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It has good rotation and it has no position.

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So bending is about skinning and rotating to do it visually here.

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You have the possibility to rotate.

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You see the rotation too.

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Now you can click and drag.

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So it's rotating all around this bend.

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And also you have the option to scale the empty square here.

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You click on it and drag it was scale up or down the way you would like.

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Of course you have one pin so it's acting on the all image on the set.

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If you are problem resetting or undoing can come over and say said here and maybe reset the rotation

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if you want to before we add that position pin.

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Let's add a bent pin and see the effect.

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I would add the bent been on the neck just over.

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Of course this one can rotate and bent.

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So let's go back to the first one and try to rotate a bit.

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Notice that the rotation is actually pretty smooth.

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And the second bent pin is not acting as a very stiff anchor actually is a smooth anchor I will undo

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this.

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Control that and then I'm going to work on the scale here not just that skating very nicely and very

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smoothly.

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Now why am I saying that.

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Well let's go back to the second when we have put the bent pin and now let's put a position spin and

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let's see the difference.

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Now if you come back to your bent bin and rotate notice exactly what's going to happen.

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The whole concept of anchor has changed.

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So the bend been can act as an anchor but a very smooth anchor.

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And actually the deformation using the bent pin are much better.

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Here you are.

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So this one is just rotating the whole thing and that the position is really acting as a full anchor

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for the whole image.

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I will do this.

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So this is the concept of the bent pin.

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Mind you if you come to a pin type here you can change it back to position.

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Now the skill rotation disappears if you go back to bend of course to go back to the initial value you

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lose what you have done as an emission here.

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Let's add more bent been around for example I would add one here one on the leg and one in the middle

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and see just the effect might not be right.

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And let's see if he can bend the foot actually it's bending pretty nice.

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Maybe we should stiffen this one so straight and we can bend this one again.

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Let's compare this one with the position been of course I can't rotate.

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I will have to move one over here one over here one in the middle and not as the distortion now.

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It's like totally different.

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Even if I stiffen it is not going to give me the right thing.

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So really you have to come over.

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And for now please just play with the position pin and the bench been and notice how it's happening.

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Get familiar with them.

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This is the concept here that is really quite interesting between the bench been and the position being

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in the next lecture we are going to continue with another animation which is the puppet advance.

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So I'll come over here for now.

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And you did the effect because I want to work on this one in the next lecture so you that.
