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From our work flow we are going to start with that point.

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Step one is applying the effect.

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And of course creating the track points seeing exactly how it works and the different options that you

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might have if you want to follow along with me.

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Please open the project file.

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Commit at tracking dot AP within this project please open Kamelot tracking Althouse as DoubleClick on

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it.

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We only have the video of the old house.

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That's first of all look at the video you'll notice that the House is not moving and that we have a

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camera that is zooming in somehow and it has a certain motion.

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OK it's not going straight just moving at a certain angle.

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So now let's use 3-D come out tracking to track the camera movement that has been used to shoot this

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video.

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You have two options here.

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You can come to the tracker and click on track camera or you can come to ethics and preset and go to

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perspective.

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And you know as you have 3-D camera tracked.

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Let's use the camera from the tracker here.

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Click on it you immediately start analyzing in the background.

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Step one of two and the effect 3-D camera tracker has been applied to the video.

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You have several options here.

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You can cancel and you have the shot type down here.

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You'll notice you have two main options fixed angle of view.

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That's the one that's working on and valuables should have been interesting if used the valuable zoom

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here in our video because we had a lot of zoom here.

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It could give you better result but we see that later you have other options also.

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And the advance we will work on it now is starting to solving the camera solving the camera.

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It means it's trying to find out what kind of camera it's going to create for you and how it's going

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to create the motion of the camera actually.

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It will not create the camera it will just study how a camera can be created.

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As soon as it finishes you're not is that good come into option has a built if you click on it it will

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create a camera.

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I will do that.

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If you are.

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You got this.

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There is the 3-D camera tracker.

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That's a camera that has been created.

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And if you press you position and orientation is being framed.

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So emotion has been created.

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Let's see this motion.

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If you come to view these until of course you know that from the 3D section you know the camera is over

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here and the position and orientation has being keyframe and the camera now is moving and it replicates

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exactly the movement of the camera used to shoot the video.

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Not is that the old house is not in 3-D doesn't make sense to put it in 3-D but any other layer that

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you want to use through the camera tracking will be in 3-D.

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OK.

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Let's go back to a single view and select the 3D camera truck.

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Notice how there are these Xs all over there.

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These are the track points.

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OK.

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And you are going to use these points to define certain areas or certain plane to odd objects in 3D

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or not is that there are very few on this side over here.

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Aftereffects has done its best to look at certain track points so you can use them in the 3-D tracking.

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Now there's a bit about this duckpond through you or not is that some track points will appear all along

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the video and some of them will appear and disappear and some of them will just disappear after having

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appeared.

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So actually they're not all stable at 100 percent.

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This is the effect of the tracking in some frames after the fact did not manage for example to find

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the track point over here.

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So I decided OK let me deleted or remove it.

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OK.

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You cannot this from this guy over here.

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It wasn't that.

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Then you start finding it.

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And he goes on I think the.

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And now it does appear they get.

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So these are the track points and you are going to use them to define search and plane to put your 3-D

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as later on that is that we have very few track points over here.

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Aftereffects is not taking care of this.

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We can go back to the fix and get view and change it to vibrate but resume.

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Now it has the results again for the valuable zoom.

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I notice you have the camera again.

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Let's create this camera.

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But usually you won't do that you will have only one camera.

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But in our case here we have one camera that doesn't use the zoo and another camera that uses the zoom.

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This is more precise if you like put the biggest camera OK.

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And then let's select the old house or the effect itself.

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And you know this was the new camera.

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You have much more track points around here.

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It means after effects has taken care more of the zoom and created more track points.

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If you want by now you have applied the effect and created the track points.

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You know there's this circle moving around.

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OK jumping out of this circle.

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We'll use the track points to define a 3D plane on which you can attach different kind of 3-D layers.

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And this is what we are going to do in the next lecture.

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Thank you.

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I will see you then.
