1
00:00:02,050 --> 00:00:08,090
Now it's time to start tracking using the track points and the target.

2
00:00:08,090 --> 00:00:14,620
This is a target the red one we are going to create a plane in which we are going to attach a solid

3
00:00:14,620 --> 00:00:19,880
layer that will move according to the motion of the camera guys.

4
00:00:19,930 --> 00:00:21,080
It's Vaizey.

5
00:00:21,370 --> 00:00:22,780
Let's zoom in a bit.

6
00:00:22,820 --> 00:00:25,470
The points have become very big.

7
00:00:25,690 --> 00:00:29,570
You can come over to the duckpond size and make them smaller.

8
00:00:29,800 --> 00:00:31,750
So you know you can see better.

9
00:00:31,870 --> 00:00:32,650
Simple as this.

10
00:00:32,650 --> 00:00:34,060
Nothing more nothing less.

11
00:00:34,130 --> 00:00:36,220
To come to the end are immense.

12
00:00:36,220 --> 00:00:39,180
In fact you can make them very small and that's zero.

13
00:00:39,410 --> 00:00:42,110
OK here you are come back to the beginning.

14
00:00:43,280 --> 00:00:47,700
And maybe I'll make them because this is how you play with them.

15
00:00:47,720 --> 00:00:48,980
That is the target here.

16
00:00:49,010 --> 00:00:53,040
This is this circle not I make it a bit smaller.

17
00:00:53,300 --> 00:00:55,990
Let's see how the target operates.

18
00:00:56,140 --> 00:01:02,690
If you point for example in between three duckpond just like this it has selected three points and then

19
00:01:02,780 --> 00:01:07,610
using these three track points you can define a plane in x y z.

20
00:01:07,670 --> 00:01:15,680
In 3D you'll notice the two points on the right are further towards the camera than the one that is

21
00:01:15,770 --> 00:01:17,450
on the left this wall over here.

22
00:01:18,590 --> 00:01:23,650
Is proposing to you that you can create a plane using the three points.

23
00:01:24,520 --> 00:01:30,790
To come over here for example you cannot notice there are other places that you can use if that blackpoint

24
00:01:30,820 --> 00:01:31,680
is too big for you.

25
00:01:31,680 --> 00:01:32,700
Just make it smaller.

26
00:01:32,700 --> 00:01:33,670
We can do that here.

27
00:01:33,670 --> 00:01:34,770
It will be better.

28
00:01:35,020 --> 00:01:40,900
And let's not ask the three trackballs that he's choosing it it shows him the purple the red and the

29
00:01:40,900 --> 00:01:41,370
blue.

30
00:01:41,530 --> 00:01:49,080
What does this one and I put a shift stack them here and this one immediately the targets will Appia.

31
00:01:49,350 --> 00:01:52,170
Well that looks cool but not so good.

32
00:01:52,620 --> 00:01:57,800
Let's say we select these three blackpoint Oprah shift select them.

33
00:01:58,080 --> 00:02:05,140
Well it looks OK but not very you know similar to the plane of the ceiling itself.

34
00:02:05,420 --> 00:02:09,290
Nevertheless let's click on it and come over here let's choose this plane.

35
00:02:09,300 --> 00:02:10,100
I think it's good.

36
00:02:10,120 --> 00:02:11,730
We'll take it later on.

37
00:02:11,850 --> 00:02:13,350
So you can click now.

38
00:02:13,410 --> 00:02:17,240
And here we are these are the points that have been selected and I want these three.

39
00:02:17,250 --> 00:02:18,260
I want the other three.

40
00:02:18,270 --> 00:02:20,980
These ones all these ones are much better I think.

41
00:02:21,360 --> 00:02:29,190
As soon as you click you can come in the middle in the eyeball and start moving the target.

42
00:02:29,200 --> 00:02:34,630
Now if you move the target whatever you create after that will be set on the target.

43
00:02:34,640 --> 00:02:42,010
The idea here is you'll have a plane defined by three points and the target is just moving in the surface

44
00:02:42,010 --> 00:02:42,910
of this plane.

45
00:02:43,060 --> 00:02:46,170
So actually this movement over here is not in 3-D.

46
00:02:46,170 --> 00:02:52,180
It's just into the you could say X and Y for example but still in the same plane just position over

47
00:02:52,180 --> 00:02:52,860
here.

48
00:02:52,930 --> 00:02:53,910
I like that.

49
00:02:53,980 --> 00:02:58,990
And let's create this to create decks solid or another layer.

50
00:02:59,020 --> 00:03:03,030
You just right click and you say create solid or not.

51
00:03:03,190 --> 00:03:05,630
I would go for solid fight.

52
00:03:05,650 --> 00:03:06,670
Let's go out now.

53
00:03:06,680 --> 00:03:11,820
Click out and let's see if this solid is stuck to the ceiling.

54
00:03:11,860 --> 00:03:13,860
Of course it's going to take some adjustment.

55
00:03:14,020 --> 00:03:15,560
But let's play and see.

56
00:03:16,030 --> 00:03:20,070
Well actually you can see it's pretty well stuck and it's moving with the camera

57
00:03:22,760 --> 00:03:24,670
that's adjust the subject.

58
00:03:24,720 --> 00:03:28,710
First of all you're not is it's in 3-D and that's very important.

59
00:03:29,040 --> 00:03:36,890
I press alt and zoom in I would press the full opacity and reduce the opacity a bit so I see behind.

60
00:03:37,050 --> 00:03:42,630
So we can't really position it you know 100 percent pattern in 3D to the ceiling.

61
00:03:43,400 --> 00:03:49,960
If you press w you're selecting the rotation to let's look at it on the X here.

62
00:03:50,140 --> 00:03:50,680
OK.

63
00:03:50,810 --> 00:03:52,930
But let's throw it on the Y.

64
00:03:53,210 --> 00:03:54,690
OK it's getting better.

65
00:03:55,630 --> 00:03:57,720
And again on the X.

66
00:03:58,010 --> 00:04:00,430
OK let's make it pretty cool.

67
00:04:00,430 --> 00:04:02,490
I'm going to rotate it on the Zed.

68
00:04:02,590 --> 00:04:04,680
It's a bit risky here but it can't work.

69
00:04:04,680 --> 00:04:09,250
So it seems to me that it is pretty much aligned with the ceiling.

70
00:04:09,250 --> 00:04:12,410
So if I zoom in while it's working pretty fine.

71
00:04:12,460 --> 00:04:13,320
Right guys.

72
00:04:14,290 --> 00:04:18,590
So what I would like to do now is the solid layer to cover the whole ceiling on top.

73
00:04:18,880 --> 00:04:25,690
You know that the guys who come to an empty set and use the corner and click on it and drop it on the

74
00:04:25,860 --> 00:04:32,500
solid player Helier using the Selection tool you adjust it at 100 percent on the corners.

75
00:04:32,530 --> 00:04:33,620
If you can.

76
00:04:33,730 --> 00:04:35,640
This job is very meticulous.

77
00:04:35,650 --> 00:04:40,750
I'm not going to spend a lot of time on it in the course here but you can really make it 100 percent

78
00:04:41,170 --> 00:04:42,130
perfect.

79
00:04:42,840 --> 00:04:47,970
Now if I skipped through I want to make sure that these corners are staying in the right places.

80
00:04:47,970 --> 00:04:48,960
Sims Yes.

81
00:04:48,960 --> 00:04:54,730
Until now there's got to the and why they distorted what I will do to come over here.

82
00:04:54,780 --> 00:04:57,810
And it's simple trick I'll show keyframe everything.

83
00:04:57,810 --> 00:05:01,820
Then come to the end here and then re adjust them.

84
00:05:01,880 --> 00:05:02,150
OK.

85
00:05:02,160 --> 00:05:09,560
That's the easiest way a bit of cheating if you like but it works and I do use it but I don't tell anybody

86
00:05:09,930 --> 00:05:17,050
except you guys are a few hundred thousand students that I have let's not spend too much time to bore

87
00:05:17,050 --> 00:05:18,610
you over this.

88
00:05:18,610 --> 00:05:20,200
Now I would come to a solid lead.

89
00:05:20,200 --> 00:05:23,980
Now I pressed Scott chief why comment twice on the Mac.

90
00:05:24,070 --> 00:05:27,380
I want to change its color to a kind of black.

91
00:05:27,410 --> 00:05:29,450
OK I like this black one.

92
00:05:29,620 --> 00:05:33,770
If you look at it now we zoom out at 100 percent.

93
00:05:34,490 --> 00:05:36,820
Here you are go back to the beginning.

94
00:05:36,980 --> 00:05:38,740
De-select not just what's happening.

95
00:05:38,740 --> 00:05:46,330
You actually changed the color using a solid layer attached through the 3D camera to the ceiling over

96
00:05:46,330 --> 00:05:46,890
here.

97
00:05:46,890 --> 00:05:51,030
Still have some problems and issues you know about the corner.

98
00:05:51,070 --> 00:05:52,500
You need to fix them.

99
00:05:52,510 --> 00:05:57,110
But I guess if you try to fix them just overhear it might work very nicely.

100
00:05:57,130 --> 00:05:58,920
I invite you to do that guys.

101
00:05:58,930 --> 00:06:02,650
It's very easy just move them and adjust them the way you would like.

102
00:06:02,660 --> 00:06:03,990
In fact it's done.

103
00:06:04,090 --> 00:06:06,170
I think so at least you are.

104
00:06:06,460 --> 00:06:09,000
So guys this is so easy.

105
00:06:09,040 --> 00:06:10,440
What have you done until now.

106
00:06:10,740 --> 00:06:11,920
What have you achieved.

107
00:06:11,920 --> 00:06:16,530
Select your lab come to the 3D camera effect you select a plane.

108
00:06:16,620 --> 00:06:22,720
OK using the target and then you said this plan you right click and you say OK actually a text solid

109
00:06:22,780 --> 00:06:24,660
or not.

110
00:06:24,690 --> 00:06:30,540
So this job has been very easy in the next lecture we are going to use again to solve it and do some

111
00:06:30,540 --> 00:06:32,600
replace but it's going to be very interesting.

112
00:06:32,610 --> 00:06:33,350
See you then.
