You guys will come to the lecture where we are going to make a bit more sophisticated math.
It's a very easy one let's create a new composition and call it Mat 2 for example that we do it's a
12 80 by 720 if your video is more than that maybe you should make it just the size of your video for
example 1920 by 10 it click OK for now that read what I would come to draw a rectangle here and I want
this the crinkle of a certain size or put the anchor point in the middle go to the rectangle inside
the rectangle path.
I have the size I will unclick here and determine the size.
I will make 12.
80.
Divide that size of my composition divided by six minus 10.
To now six pieces will fill the camp and in between then there will be a two pixel separation.
A bit of math a bit of calculation is no problem.
I will come to a line or line it on the side and land on the bottom for the comp call.
I will take the shape player I will open it and add a repeater and this repeater.
I want to have six of them.
OK.
And each one of them I will see how much I'm going to move them further away.
You know all this information.
OK I'm going to try to bring it just.
And here you are.
It's fitting very nicely called.
So I will come to have a second or whatever you want here.
Keyframe the number of copies come to the beginning of the number of copies to zero.
And here is manumission.
It's pretty beautiful animation.
I'm going to make it a bit longer.
OK.
I'm not going to is it is it is just very nice the way it is is very simple and it's quite aristocratic
if you want to say fine.
I will come to the video now and create a new convert using the video and we'll call it.
It already called itself are the.
I will take the math that I have which is math to drop it on top of the composition.
And at Rockmart alpha or alpha math if I play you have a very sophisticated opening.
Of course now you can come back to your Mastrov start playing here with the number of copies if you
want.
And the position and maybe start to and opacity.
Do other transformations whatever you like.
Now I used a simple rectangle you could have used circle's or anything else.
Let me show you another one that is a bit complicated to create.
But actually it is using opacity.
I will open.
Example my tex and I'm sure you will have this one now and I will open the odd hex and if you see it
it is a very beautiful animation.
Let's play it.
So it's opening hexagons all over and the way the eggs are guns are happening is through opacity.
They're not is this exact.
Is not getting to 100 percent opacity of course you can play around with it.
Let's go to the mat itself a double click and I have very many players here that I just put around.
If you can see so this one and this one don't go to 100 percent.
And I just add them as magical as I can to put them you know with a small spacing in between.
If you look at the animation you press you it's all opacity and there is no easy and there is nothing.
It just is simple opacity and it works very fine and it can give you something extra ordinary.
Now this is the kind of mats you can do in after effects using recomposition and they are extremely
powerful and they're very beautiful.
It's good to start to be very creative.
It's good for you to imagine you learned on the skills during the course.
How are you going to put them together.
Ask any question I will be here to help you and to give you more demonstrations.
I'll see you in the next lecture.