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Guys in this lecture you are going to explore.

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The nuns follow points.

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So if you know this one it means you're going to create new layers that will follow the point of a mosque

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or a path that's very interesting.

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The example I'm going to use here is very simple and very easy yet is astonishing how powerful it can

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be.

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So I have here my self speaking and I want to put some things on my eyes and my mouth over here.

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So the best way to do that is to have a mosque tract the mosque and then some players using the nuns

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for that point.

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Let's see if we get this later of course and then I will do a mask using the pen tool.

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I will zoom in press alt and zoom in first point or put down the eye.

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Another one on the eye and one on the mouse over here and close the mask.

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OK let's go back to 100 percent and this is our video.

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This is the top video just has a mask.

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We go over here.

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Then we took it down and we got the mask.

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And as simple as this unmask you're right.

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And you say track mask.

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Now it just makes sense that you are at the beginning of the composition.

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Now you can track with Sybrand metals here.

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I'm sure you know about track mask.

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I would take position scale rotation the default one and let's start starstruck.

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So it's going to go till the end and I will do maybe some corrections.

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I'm not sure.

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And then when it's completed we will go back and start working.

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It's finished tracking to see the mask when he passes this part to play in the preview.

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All I have to do is to enable the preview of a laser mask from here are make sure that it is highlighted

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and mask.

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And if you play now you will see your mask.

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Let me select the layer of course.

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Here you are.

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It has tracked very nicely the three points.

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Now what's amazing about this I have a mask that has three parts.

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So let's create now three players I would select everything create the first shape player.

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OK.

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That's a circle here and then I will duplicate the three times as surprizes randomly called them down

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and then left and right here you are and I would select.

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Now the video where we have put our mask and the troll down and select the mask.

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It says the must pass and go to nods follow points here you are.

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Now I have three.

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Now there's one for each pointer I created within the mask and also it has its own keyframes.

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Not this year the keyframes are for the whole mosque not for single point.

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When I did the tracking it does not create for you a keyframe for every point.

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As for the whole mask or the shape of the mask if you like.

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Now you know very well I am going to do.

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I'm going to take that down and then look at the left.

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This is the left yes and then right and of course you guessed it.

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I'm going to print the down to down and right to right and left.

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But I will use the shift key so they can jump.

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Of the Shepler's here and put them at point of course in the middle.

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Otherwise the jump will be huge.

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Then take the down player press shift and just that big part to the down.

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A here could do the same for left and now for the right you are.

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They all jumped good guys.

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Now that is what happened here.

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The animation of what I am showing you is pretty simple I just put three shape players on top of every

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point for the tractor mask and this is very powerful guys.

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Life has become easier when using this.

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Here you are.

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It's really perfect and of course if I wanted I would have put the graphics or so on.

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If I had three cards I could have done the same for masques for every time.

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Now the notion here about nulls for low points is the polls should have been animated.

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If you twirl down one of the players now and you're not in that position is animated through an expression.

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Now you have a very powerful tool that you can use with maskers and their points and do a lot of other

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attachment.

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Of course guys are the applications here.

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So many I'm trying to go through an example maybe in the future if I find something extremely interesting

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I will also do a lecture about it.

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I hope I have explained the nulls full of points very well.

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The example is simple is a bit naive but it gives you a good grasp of the concept.

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Thank you very much.

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I will see you in the next lecture.
