So this is an animation that we are going to create now the concept here is like to have a follow through.
So the pie chart and the background of it is following a ball or a point if you like.
Of course it could be not all a bar or wherever you like.
All kind of shape even a star.
So let's start we create a new composition as usual and we are going to call it circle dash 4.
OK guys.
Beautiful we start by creating the background pi.
So I'm gonna select the ellipse tool of course and just do a circle just over here.
Best control room to center it.
Remove the field when I want to work with the field.
And this is too much maybe even make it 15 depending what you want.
And so on.
Okay guys you can choose the colors that you want or whatever you like.
You know created according to your taste I'm just demonstrating to you so let's rename this layer and
call it a PI background by Biggie.
That will be background.
Of course you want to immediately add the three path and in the dream path here I am going to move 10
frames only.
And a key frame the end a 0 percent and move another 10 frames or two one second if you like to put
it at 100 percent.
So I have this very simple image I want to create a ball or a point if you like it will be leading the
background part.
So make sure you select everything otherwise you will be creating some kind of masks and I'll select
their lips dude come over and make sure I can see the tile action safe.
Okay.
And then I'm gonna come over here in the middle.
Just create a small ball.
I don't want any stroke to it but I want it to be filled.
I will fill it with white so it's a bit small so I'm gonna go to the Ellipse of course and make it a
bit bigger.
Let's make it 35 or 40.
Okay let's look at it.
With the selection tool I would select my little ball and control room to put it in the middle.
Over here I'm gonna zoom in select the and use shift up arrow to move it up so you'll notice I want
to move it up a line to the center vertically here.
And of course I want to zoom even more.
Make sure that it's aligned on the stroke of the background which it is now we have created the first
animation.
So I'm gonna open the rotation here but I'm gonna adjust the anchor point to snap in the middle of the
composition.
So now notice how the ball is rotating.
Now we want to link the ball to the end or the 3D path and animation.
How do we do that.
We already done this.
We gonna just choose the big grip on the rotation of the shape layer and snap it to the end.
Over here then open the rotation and we need to do some adjustment which is multiplying by three point
six.
Or if you like you can multiply by 360 divide the 100 which gives you the percentage in degrees.
So you're converting some kind of percentage into a rotation percentage if you like to.
Here you are.
So now we have the nice animation.
Here it is.
You notice how the ball is leading let's call this ball for the background after creating this animation.
I want to start creating the reel chart.
So I'm gonna take both of them and culturally to duplicate them but not just how they are duplicated.
So one is under the other and so I'm not really what I want.
I'm gonna put it just over here.
Now this is not the ball background anymore.
This is the ball for the PI.
And this one is the read by I'm gonna change the color to something just like this.
Come over here.
Copy this color.
And come to the pie and change the stroke color control.
Because I copied it from the other side.
Put it over here and maybe and make it 30 a bit thicker.
So my ball now is a bit small so I will come to the ball by and in the ellipse here.
I'm gonna increase its size.
Okay.
All this.
You know let's make it 60.
I think it should be good.
So if you notice here they're all coming at the same time.
Let's do like this.
I'm gonna press you to see the key frames and actually this is not what you want.
Want to put them just in the beginning for these layers and then move these layers to one second.
Here you are solid this.
Now the animation the first ball will come in and then is followed by the other one.
Let's make the other one a bit.
Now notice what's happening.
The ball for the PI is not working.
It's following the previous one.
If you have noticed so I'm gonna come to the rotation at press R and open the rotation here and you
notice it's following the PI background.
That's not exactly what I want.
I will select it all and start writing by.
Notice how it's already giving me the PI there is even by two here.
So I'm gonna go for by the public click and click out and not just now it's coming over.
OK.
Very nice.
We have a problem that the ball for the background should be above the pile.
Here you are all the ball Pi.
And now you have a very nice animation.
Let's see it at 100 percent.
And we move the dial action see if this select everything.
And here you are.
For the by itself let's put it out for example it is 80 percent.
Something like this.
So you have now a very nice animation where you have the leading pulse is pretty cool by the way and
here you are.
Now I'm going to show you another trick.
I press El to twirl up all the layers that I'm gonna go to circle three and I have here the null the
percent and the zero zero and I know they are linked to pi.
Okay.
The percent is linked to pi.
So I'm gonna copy this these as controversy commencing on the mark.
Come over here and just simply paste them.
You notice that I did not get an error at all.
And actually they're starting pretty cool let's move them over here so you're not this the reason why
I didn't get any error because if you look in 0 0 press double eat you will not this is linked to the
player Pi and I called it the same here.
If the layers were different I would have had a narrower.
Here you are.
Let's take all these and put them in the middle.
Okay.
And you have your animation.
Still one thing to do is to estimate this little ball over here.
I'm gonna open scale and count to ten frames only.
Shift page down and frame the scale at 100 percent.
Go back and put it at zero.
So not just now the animation is gonna go from the anchor point.
So it's gonna scale up from the anchor point.
Actually it's pretty slow.
So when you start to overheat.
Yes.
Okay.
So here you are.
So you know this is going up now.
Usually what you do here is you select all your layers and put the motion blur on.
I haven't talked about the motion.
And if you're not using sees it as a 19 please remember to enable motion blur for all layers with the
motion blur switch when you put it on on the level of the composition you can see the motion blur pull
off.
You don't see it but in all cases when you render your video you will see the motion blur on the layers
even if the motion blurred for the cup is off and put it on
thank you guys.
I hope this was a very useful come over here.
I'm gonna take the ball for the PI and change its color just a bit lighter somehow it's gonna make a
big difference.
OK here you are
yep it does make a difference.