Guys in this lecture I would show you how to reverse and any mission and it's what important strategy
here to use when you are doing motion graphics.
Well think about it if you introduce a lot title here.
Do you really want at the end of the video and you're explaining things or are you showing something
on the video.
You don't want that you want it for example five seconds of that people have read it to disappear.
Well there are several ways to do that.
And there is a special section about motion graphics time games where you learn similar methods.
But for now since we are in motion graphics I will show you the keyframe method.
So let's start.
We don't want to mess this composition.
I'm sure you need it for later on to do some modifications.
So we are going to create a duplicate.
I will select the old times from the project panel and then to duplicate it.
I press control d or Kamandi on the Mac.
So now you have an identical composition but the name has been added This is one.
This is two.
Now we're not going to leave it to we going to rename it and call it reverse up with double click to
open it.
It's very good practice to close the previous one because that same animation you might get confused
and do work on both of them.
So we decided at five seconds just over here we wanted to reverse this animation.
What did come out in a fancy way.
Let's take the background here and press you to see the keyframes.
Well that is what we have.
We have animated the roundness.
If you use it to go back it is animated here from 0 till 50.
Or if you look at the previous one from 100 percent reverse to 0 percent.
Well you can't come over to five seconds here and decide to recreate an animation that will remove the
background for example to fill it out to use opacity or maybe use position to take it out on the right
but it would be much nicer to replicate this animation in reverse.
Let me show you.
Select all this keyframes.
OK.
Now I press controversy or Kamensky on the Mac and then set the time indicator whatever you want to
start reversing.
Let's see at five seconds and you Plesk control.
That's what happened here.
Nothing has happened.
It has been recreated.
Actually we just duplicated the keyframes.
Now we need to reverse that to reverse them is very easy.
You can select two keyframes like this right click and say keyframe assistant.
And here you have time reverse keyframes.
Notice you're reversing the time of the keyframes.
If you click what happened exactly let's go backward.
You're Is that the second keyframe is now down to zero and the one that's previous It's 50.
Here it was 0 50.
Now it's 50 zero.
Well the animation has been reversed.
That's what's happening.
Instead of going from square to round is going from round to square pool let's do the same for the other
two keyframes that are working with skill select both of them right click give keyframe assistance and
time reverse keyframes.
Now if you play.
There is something still wrong.
It is reversing the animation but not this how we went went with the scale first then round this.
But here we are going for the scale then the round not we need to go with the roundness then this.
So I would select these two keyframes as simple as this and push them backward and try a bit to match
them for example just like this.
OK.
I think that unmatching like this will be bet.
So now they're almost matching over here.
That when you used the reverse it did not move the keyframes around.
It's just you know reversed them.
The first one became last and the last one became first.
Now if you play an animation here you are let's hide the other players to see it very well.
So I will hide all the top players by you know pulling off the eye here.
This is the visibility.
If I play here you are.
It opens.
And then give it time to render it goes back up.
Now if you don't like it of course you can come and play with it.
Let's play it again on full without rendering.
That's political.
If you like that pie for example ok here in our case we can move around this.
If it's bothering you or even spit it up a bit you know.
So you don't see it so clearly but it's up to you to do it.
This method is very good.
What still is about that you have to go a layer at a time.
For example let's take this to the square and the welcome if I press you I can see the keyframes here
if I copy here for the two leaders the keyframes press controversy and come after five seconds for example
based not just what happens it's the players that have been posted and not the keyframes.
So actually this model works at a time.
So come over here select the keyframes for a single player press conference see you copied them Contrave
you pasted them and simply right click and go keyframe assistance file.
But this is how it work.
I'm going to delete this example the open the keyframes for all the players except this one is already
open.
OK let's take it up.
So I will select these for posterity control V fine.
Select these two Control-C Contrave or Kamensky comment.
We know that these two get control Control-C control V and these two daughters Contrave.
Now these of course are not reversed.
OK guys I would select all of them.
Fortunately if you right click and go keyframe assistant and time reverse keyframes it works for all
the layers.
Here you are.
So let's look at our animation now.
If you play it we need to give it time to render.
And here you are.
Well that's pretty cool.
OK guys that's very nice.
In fact let's play it in real time see exactly how it's happening.
Very fine.
Now you can also come over here since the job is done.
You tweak it better you make the background speedier.
For example let's being in the background the stick the key frames here and simply move them so they
can work with all the rest.
Ok not this up speedier.
So this is the method to reverse on any mission using the keyframes and you surely need to get used
to it.
You are going to copy and paste keyframes all over the place all the time.
It's just common practice.
Thank you very much for listening.
And in the next lecture I will show you how to cut off the layers.