I Guys welcome to the second step of your challenge is about any meeting now before you watch this lecture.
Please go ahead and start any meeting.
Open the motion graphic dash challenge dash start that AP and then start any meeting guys consider that
there is a million ways to animate these motion graphics project so the one I'm doing is just a simple
example.
You can go ahead.
Make it better.
Expand on it or even reduce it depending on your taste.
So do whatever you like but it's important that all the layers here are ultimate goal.
So let's start first thing.
I don't need to anymore.
First I don't need X to workspace.
I will go back to the default and reset the default and close the library here.
I don't like it.
So I would select design to contradict duplicated and I press enter and call it and emit OK.
You can call it any name you like.
Now let's start animating distractingly and the mission is all about where you place the anchor point.
It can make a lot of difference.
Before we start creating any keyframe first we adjust the anchor point and you will decide exactly how
you want your mission to go.
The case of the stick then I'm thinking about slugging it in while it's being screwed up.
Well that could be pretty selected open the scale then let's place the anchor point in the right place.
A place why it's like the anchor point just click on it and drag if by shift it would go in a straight
line control.
It does not but I want to put it just over here.
Now let's try the animation here.
Of course you remove the chain link and it's right from over here.
Well this seems a good animation from this piece.
I do go to 20 frames.
I'm going to use a lapse of 20 frames it would be OK then we retimed the I will click on the stopwatch
to read the first keyframe come back to the beginning and put it at zero.
The scale here we try on any mission now but it's working fine.
Let's animate global warming.
The point is overhead it's OK just to meet with the position I placed before the position.
Best to jump to the next keyframe go to the beginning of the composition and with the selection tool.
Just click and drag and put them outside.
Well that will do for now.
Notice the animation is very simple let's animate the two backgrounds over here.
Select the top one and not the anchor point just in the middle of the layer and the bottom one the anchor
point is also in the middle of the first.
Adjust the anchor point for this guy take the anchor point.
Just snap it over here.
Good for this guy.
I would just snap it just over here.
If it's not working is you like jumping you can just press alt irruption on the mark and point where
you want to zoom and just scroll the mass.
This is quite good.
Now you can see where the anchor point is snapping.
Let's go back to 100 percent.
Both background's I want to animate them with this kid.
I would go for the section tool so both of them if you are best.
As for the scale jump to the previous keyframe click on the stopwatch to create the keyframes.
Go back to the beginning and simply remove the chain link and put it at 0.
Here you are you're not Howard that limited.
Well that's pretty cool.
I put 0 here you are being animated very nicely.
They come one after the other.
That's not the only animation guys you can create much more than that.
Now let's go for the three bars here.
The entire point is in the middle.
I wish that the anchor point tool could move the anchor point of relearns but actually it can go one
layer at a time and if you click while having more than one selected it's not going to move.
So I would have to select select the bar here and drag the anchor point to the bottom and I press control
and it's not working so I need to zoom in again I'm showing you all the details here possible.
Then come to the sky just over the select team the anchor point is your press control command on the
map and just snap it to the bottom middle.
OK and this guy also.
I will just snap it to the middle button over here shift it.
Go back to 100 percent so we have been right about me Jim and Bob left.
We opened the scale of an emissions scale all the time.
You go to the next keyframe click on the stopwatch to create the animation go back to the beginning
and simply remove the chain link.
Already done this and vertically now you want to take them to zero.
Here you are.
So you have a very nice animation just over here.
Notice of course you need to sequestrate.
You'll notice that the three decks over overhear the percentages have the anchor point at the bottom
in the middle.
Bottom line I would select the three of them and I want to animate them through the opacity that is
T and then through the scale that is shift s and jump to the previous keyframe here click on the stopwatch
for both properties come back to the beginning put the skills to zero not just how they are scaling
down.
It's much nicer to use the opacity or so put opacity to zero.
Here you are you have a very nice animation.
The three guys here I'm going to use opacity.
So I pressed D to get opacity and I can keyframe it.
Now that you know OK at the beginning here put the value to zero.
OK.
Jump to the next frame and put the value to 100 percent.
OK I knew what I was doing.
Here we are.
Usually at a very nice animation.
Now later on you would sequence it.
Now these guys display here this enemy the top guy here.
OK with the rotation open the rotation you're not just out of the rotation to 45 degrees.
I did not rotate the ship because I want to see the 45 degrees here.
Let's go to the next frame and frame it at 45 degrees.
Come back to the beginning and scrub through.
It is a very stupid mission like this.
Let's take care of that.
Good point.
Click on it and Dragon and just not get to the border of the composition I'm using shift and control
or commands on the Mac.
So this guy has the ankle point over here.
Now if you fiddle with the rotation not this is pretty cool.
OK.
So we can start from here I think minus 90 will be cool.
And then you have a nice animation here.
But unfortunately it's coming over everything to avoid this.
I can just add this scale that would be shift as I will at keyframe the scale here at zero both.
OK come to the next keyframe and make it 100 percent.
Now the animation is a bit better where it doesn't climb over everything you can just adjust it or take
it to the lower side.
OK not this now is not going to come over and we think now I'm left with these two guys here.
Well these guys you can intimidate them the way you would like and rotate them out or you can move them
with the position.
The nice way here I would like to do is using the position I would give from the position come back
to the beginning gear and using the Selection to click on one of them drag and put it just outside.
Good now I notice that you mention here it's cool but not that good at all.
So the way I want to do it is when this is settled here I want them to be at the same position Sedlak
both of them.
Come to the alarm panel and just land.
Notice it jumped in the middle.
Since I can't grab them anymore I'm going to use this round just over here and put it just here.
OK.
That's for both of them.
After some time here let's say then flames going to take the right one and just move it to the other
position.
So I'm trying to be creative.
So to see but I want you to get used to this and try to be also creative.
Nice.
I like the animation.
So actually we have animated already.
Everything except the ancients here.
Now the ancient is badly positioned I guess so we click on it just move it in the middle over here.
OK let's do all the opacity it will look nicer.
So we'll come to the previous keyframe and on the flamed opacity come back to the beginning.
We put you here.
Now we need to sequence them to make sense.
So guys it's very easy to meet if you follow the method I'm showing you if you wanted to start guessing
and playing around and so on is going to be hard.
Please believe me now that you watched how I animated This is not the only one.
Of course you can do a lot of other things.
You can get the bars to come from top for example or skill them from the middle here.
Any anything you want you can get the background to come from outside.
Using the position this guy even to slided in a different way.
So please come and play here.
Is very important.
So now that we completed the mission wanted to go to the next step and seek was the layers and make
it you know much nicer.
Thank you.
I will see you in the next election.