This lecture guys we continue our project and we put some text and we see how we can apply all spectrum
on the text or start putting the text click on the type to come over in the middle for example.
Right.
A.
That's pretty good.
Any color would do it really doesn't matter.
Fine.
So we want to put this just in the middle here we are eyeballing it because the masks are not in the
middle of the cup.
If you can to make them preset and take the audio spectrum and drop it on the text you still have this
line and it's even limited to the text they are over here.
So that doesn't work.
Let's delete this one and there is a small thing in After Effects that you can turn text into mosques
and it's pretty important by the way if you select your player and come to layer you have the options
of create shapes from text that what you want.
And we have create the masks from text that shows this option.
Now this is what happened here.
The text that has been put off and now we have the outline inside the outline.
You have masks and inside masks you have a.
This is the outer layer.
If you press enter here and you say outer A so we know which one is which the second is the inner.
You notice there is a mask over here so you can also press enter and write inward.
So we know exactly what we are doing in the case of it.
There is nothing because it's just a mask that's going all around.
So let's take our spectrum and drop it on the outline.
Of course we want to come to the controls and try to choose.
Now the sound will take three sound.
Now if you're not as very well it has taken here the inner why.
I don't know why not after eight.
I have no clue.
Sometimes it chews anyone it wants.
Let's go for the outer.
Of course.
Now we want to adjust the audio spectrum.
Let's make it 300 by a hundred again cool.
And we add the band.
Lots of bands also make the hide a bit bigger.
Let's see what's happening over here.
But it's nice to see how now you notice that it's being cut off because the mask is working so I'm gonna
choose the three layers here and put none.
Now it's working is not cut off anymore.
It's really full.
Let's play our animation.
That's not bad.
Is working let's make it for example digital line and it will work and we take aside the B that is the
outside let's see it.
You are OK with bland and we churn you and we are quite cool here let's give it more maximum height.
So it's really appealing with us.
You're not just what you have done here.
It's very beautiful.
Now we have used the outer A We needed to do the same for the interface for example.
Only way to do it is to duplicate the Outland layer Pest Control D.
And of course I will come to the outer A-Changin to the inner ear and maybe we change it from side to
be to side.
So it's outside our mission.
It's becoming you know quite nice and quite useful fun.
Now we want to do the same for the E.
We duplicate the outline.
In fact it's good to rename them.
So this one will be out of a.
And this one will be injured.
And this one will be just fine.
Now in the here we will change to the itself and it's already working.
Maybe we can choose anything you want.
For example is that of a site a use site A and B and instead of digital we can use analog line.
It depends on what you want to do.
I would keep it to digital it makes more sense here because they're looking at like here you are guys
of course I would recommend that you change the hue.
So they're not identical at all.
Now this was a very nice project you made an introduction.
Of course if you come and tweak it a bit more and work on it you'll have a very beautiful interaction
for your YouTube for example.
Quite amazing you can even animated.
Meaning you can scale it up and down you can use position also to move it inside your video and you
have an animation actually if you're not very well guys it has been very easy why it has been so easy
to create this animation.
This is because in the past lectures we really went through the controls and we were slow and what we
tried to understand each one of them.
So it's really practical to do that.
You can also come for example for the player is the duration averaging.
Here you are starting to jump around and you can now add a bit more you can of course duplicate the
layers and play with the masks and have even something more beautiful.
Thank you very much for listening.
This was our first project and in the next lecture we'll jump in to do more about the audio spectrum.
And our next project.
See you then.