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Welcome guys to the first lecture about radiowaves This is live is you from a school a line that come

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so radiowaves is an essential effect that you can use in very many different ways.

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It's also an effect that is very useful when you compose it with other effects.

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Very slowly will build up in the course and you will end up learning more and more how to use the radiowaves.

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Let's start first recreate our composition of course and we are going to call this one polygon waves.

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I'll let you know why it's going to be in 1920 by 10 18 and 10 seconds will go inside the polygon waves

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of composition.

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We are going to create of course a solid Larry already guessed that and we are going to call it now

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polygons and we click OK make it the size of the camp and click OK.

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Fine let's use that 100 percent.

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Let's take the radio waves effect and drop it on the solid layer itself.

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Now nothing has happened as you might think but you should always try to explore what happened to your

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lair before you jump to the controls.

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In this case I was just a play.

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I will press the spacebar and we can see that there are some kind of circuits or radio waves if you

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like coming out of a certain center and spreading all over the camp until they try to fade before disappearing

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outside.

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So this is the initial set up or the initial controls for the radio waves.

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Also you notice that the distance in between the waves is somehow identical from birth till the end

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until they die.

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Good.

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Let's stop our emissions just three seconds here.

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Select our layer and we notice that the first control is called producing point.

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Well the producer point is a concept that you need to start understanding about it.

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You have the eyeball here you can take the producer point and put it anywhere you like for example over

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here.

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So you notice now the waves did not change.

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Nothing is changing.

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The Fading is more see now because we can see it coming out.

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But the production of the waves or the producer point has changed its place.

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You can click on it and almost put it anywhere you would like.

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And actually this will give you lots of ideas about animating it parenting it or giving it a certain

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expression to go for a certain movement.

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So the producer point in concept is where the act itself is start producing you're going to see summersaults.

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Now the next control that we see here it says parameters are set out so you can set them at birth or

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free at birth.

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Meaning when the radio wave is born.

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So if you notice when you come here this is the Redway the center one it's been born just before.

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So you can set all the parameters these are the parameters all of them at birth or you can set them

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for each frame giving you an example.

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Now is not practical because I need to fiddle with the other controls here either in waves or stroke

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to show you how it works.

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We'll leave it for later remind me OK.

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Then you have the render quality the rendered quality is about the quality of the stroke or the quality

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of the waves.

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Also at this point we cannot really explore it because we need to work with the stroke.

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We'll see that later on.

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Now we start with the wave type.

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There are three wave types and each one of them will give you a totally different kind of ways.

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You have the polygon and if you choose polygon you will notice here that you have a polygon drilled

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down you would see you have the controls for Polygon.

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If you go to image control you notice that the image contour controls have opened and there are many

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that you can control and an image.

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Also the last one is the mask.

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The mask is the easiest and it's really quite interesting to what is mask.

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It has only one single control is which mask you want to use.

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Of course this mask should be on the solid lead.

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Let's go back to Polygon to understand very well the radiowaves we are going to use the way that polygon

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to explore the wave motion and the stroke and how to play with them how to animate them and so on.

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After completing polygon wave motion and the stroke we will go and work with the image control and then

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the difference will be quite easy for you to follow up and then we go of course two masks.

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Thank you very much for listening.

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I will see you in the next lecture with a polygon and the controls for the polygon.

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So you then.
