Welcome guys to the first lecture about radiowaves This is live is you from a school a line that come
so radiowaves is an essential effect that you can use in very many different ways.
It's also an effect that is very useful when you compose it with other effects.
Very slowly will build up in the course and you will end up learning more and more how to use the radiowaves.
Let's start first recreate our composition of course and we are going to call this one polygon waves.
I'll let you know why it's going to be in 1920 by 10 18 and 10 seconds will go inside the polygon waves
of composition.
We are going to create of course a solid Larry already guessed that and we are going to call it now
polygons and we click OK make it the size of the camp and click OK.
Fine let's use that 100 percent.
Let's take the radio waves effect and drop it on the solid layer itself.
Now nothing has happened as you might think but you should always try to explore what happened to your
lair before you jump to the controls.
In this case I was just a play.
I will press the spacebar and we can see that there are some kind of circuits or radio waves if you
like coming out of a certain center and spreading all over the camp until they try to fade before disappearing
outside.
So this is the initial set up or the initial controls for the radio waves.
Also you notice that the distance in between the waves is somehow identical from birth till the end
until they die.
Good.
Let's stop our emissions just three seconds here.
Select our layer and we notice that the first control is called producing point.
Well the producer point is a concept that you need to start understanding about it.
You have the eyeball here you can take the producer point and put it anywhere you like for example over
here.
So you notice now the waves did not change.
Nothing is changing.
The Fading is more see now because we can see it coming out.
But the production of the waves or the producer point has changed its place.
You can click on it and almost put it anywhere you would like.
And actually this will give you lots of ideas about animating it parenting it or giving it a certain
expression to go for a certain movement.
So the producer point in concept is where the act itself is start producing you're going to see summersaults.
Now the next control that we see here it says parameters are set out so you can set them at birth or
free at birth.
Meaning when the radio wave is born.
So if you notice when you come here this is the Redway the center one it's been born just before.
So you can set all the parameters these are the parameters all of them at birth or you can set them
for each frame giving you an example.
Now is not practical because I need to fiddle with the other controls here either in waves or stroke
to show you how it works.
We'll leave it for later remind me OK.
Then you have the render quality the rendered quality is about the quality of the stroke or the quality
of the waves.
Also at this point we cannot really explore it because we need to work with the stroke.
We'll see that later on.
Now we start with the wave type.
There are three wave types and each one of them will give you a totally different kind of ways.
You have the polygon and if you choose polygon you will notice here that you have a polygon drilled
down you would see you have the controls for Polygon.
If you go to image control you notice that the image contour controls have opened and there are many
that you can control and an image.
Also the last one is the mask.
The mask is the easiest and it's really quite interesting to what is mask.
It has only one single control is which mask you want to use.
Of course this mask should be on the solid lead.
Let's go back to Polygon to understand very well the radiowaves we are going to use the way that polygon
to explore the wave motion and the stroke and how to play with them how to animate them and so on.
After completing polygon wave motion and the stroke we will go and work with the image control and then
the difference will be quite easy for you to follow up and then we go of course two masks.
Thank you very much for listening.
I will see you in the next lecture with a polygon and the controls for the polygon.
So you then.