Hi guys.
And welcome to visual effects in aftereffects.
This is live from a school online that come together in this lecture.
We are going to create a simple project that will use the cities feed and the radio waves and get some
waves coming up of the earth.
It's like a weather report if you like but with some earth waves coming out so it's going to be is going
to be fun.
And I would like you to follow along with me.
The exercise here is about six feet and radio waves combined together.
So once you get this habit of combining this effect and working the effects together.
Good stuff.
We have the warm up here.
That is three thousand eight hundred forty by 2160.
This is a forecast.
I will take this a map and create a composition from it or just drop it over here and you have a full
scale composition.
It really doesn't matter if your composition is for 25 frames per second.
You maybe don't want to render it like this.
You can still play composite into in 1920 by 10:8 example or just in the render you make it in 1920
by 10.
It could but I will work over here.
Not that I put the resolution to have to have SPDR render.
So the steps that you are going to work with is to create a sphere any meet our sphere then decide on
the areas of course while the meeting where the waves are going to come out and then we are going to
get our waves and tweak the waves.
It's going to be quite some fun.
Let's go to perspective.
And we think this is a sphere and drop it on the map.
Now you could have decomposed them up.
That's OK.
But I dropped it here because it's easier for now let's hike the radius to make it big enough.
Let's see if we can go on now to 700 1000 let's say 1000 now we want to animate our sphere the way we
want to animate it we rotate and fix on a certain piece of land and then it will zoom in then it will
stay there for two or three seconds.
This is when the waves will appear and then it will zoom out while the waves are disappearing rotate
again.
Zoom in zoom out and we continue then the animation that we would like.
Let's start doing this to animate the sphere we are going to use the rotation and we will keyframe the
rotation and also we are going to keyframe the radius because of the zooming out I would come to the
layer and press you to see the keyframes.
Then let's move after two seconds only.
And we want to rotate around the y axis let's rotate it for example to overhear pest control to read
slowly.
Here you are fine.
I will keyframe again the radius.
So arriving here let's give it for example one second to zoom in something like this and zoom in.
We are going to use the ridges so I will just press shift and Hagg the value of the radius and see exactly
what's happening at school.
Of course I need to keyframe again the rotation so it doesn't move.
Let's look at the animation now.
If we press space but it rotates and zoom in.
Cool.
We wanted to stay in this position for example two seconds only.
So keyframe again the rotation and the radius.
OK.
Don't be mean on a keyframes is much easier in this time.
From 4 to 7 there will be radio waves coming in and then we wanted to zoom out or go back to 1000.
I'll put it back to 1000.
And of course I have to keyframe the rotation then we'll give it another one second to rotate.
Let's say now we rotate it the other direction over here let's find land.
OK here is nice.
Good.
I would keyframe again the radius and now it would take one second to zoom into this piece of land.
It doesn't matter if it's zooming in like the other one but it's OK if we put for example 3500 here
you are quite.
Let's keyframe the rotation.
Now we want to stay here for two seconds.
That's cool.
We keyframe both of them.
And then we wanted to zoom out for now and we'll return the radius to 1000.
OK fine.
Let's go and use the third of the resolution so we can see the animation we don't get resolution yet.
So it's turning.
Zooming in and then hopefully it will stop there for some time.
That is two seconds.
So you know here are radio waves are going to appear between the two.
And even the 10.
So while zooming in we put the radio waves and why zooming out.
Also we have the radio waves but that will be fading away.
I think our mission is correct.
That's quite good for me to do this animation while talking.
Thank you very much for your encouragement.
Now I will come to the Laskey frame over here.
And the curriculum again the rotation so I have no movement here for the rotation.
Then later on you can continue.
Now let's add the radio waves.
I will create a new Solet of course make it the size of the comp you make it smaller really doesn't
matter and that we go into our generate effects and find radio waves and drop the radio waves over.
If you're not there's now it's really working the radio waves are OK.
We wanted first of all to situate the radio waves.
So actually when it's rotating it comes over here.
We want the radio wave to start over here.
Now you'll notice that the radio waves will start from the start of the layer from over here.
If you come to two seconds you'll notice that you already have two radio waves.
So trimming your layer to overhead is not a good way to do it because not exactly when you come just
after you have already two radio waves.
I will do this the best way to do it is to click and drag your player to the keyframes at this point.
The Ridgeway's will really start over here.
Here you are.
Now we want to go further.
This is the final zoom over here we wanted to cut this display.
Of course we are going to fade away.
The radio waves I will use at and a right to bracket it squared bucket if you like to remove it and
it will go way cool.
Now we want to use masks.
So of course we are going to put it on the air itself.
I would come and throw a nice mask when we are at full zoom.
If I throw the mask over here or over here then it's going to give complications because it's zooming
in and out.
So I would roll it when it's at full zoom.
Let's take the pen tool now and draw out a mask.
Let's say we determine a certain area.
We want to be central here with click and drag something like this is no big deal.
OK of course you can come and play with your mask and make it very beautiful.
I'm trying my best.
OK.
This is cool.
But let's go on now put masks and then in the mask we will use a mask.
Let's try our animation now.
It's working.
Not bad.
Rain.
So we want to adjust it now and make sure that it is starting to fade from over here.
So here it has to be at its maximum.
Let's play it.
First of all let's take the color and make it white.
Let's take the square and make it the truth.
In for example that would be cool.
We need to start with to be much higher so we can see something at least that's not bad.
And maybe the end with it will make it smaller.
Let's see exactly how is it doing here now but call the change a bit.
The life spans to it second.
You are that's not bad.
And we can see it now clearly it comes in.
It zooms in and the waves you know are starting to come while it's zooming.
This is a nice technique.
Cool.
And we're coming out now we need to find out when it is zooming out.
How would we do this.
Let's go to this key thing we used to get here to go to this cliff.
I will give frame the life span here and press you to see the keyframes come to the end of the lead.
Our press all to go to the point of the letter and make it the lifespan is zero.
Now there's nothing has happened because we are in the birth parameters here meaning only the last one
that has been created has been affected or the rest have not be affected.
So to make it work will change to each frame.
Here you are.
They have disappeared.
That is what's happening exactly.
Try to render it as fast as possible.
Zooms in there start glowing.
And here you are.
And now they are going to start fading away.
All of them could of course this is a very beautiful animation.
I just want to show you the technique and how to make the waves disappear.
Now let's go back.
We have another zoom here.
We need to do also the same put some waves over here.
The way to do it we can just duplicate this layer.
Our press control the I have now a new layer and then I will move this layer to the side.
OK.
Let's play it.
Not bad.
But of course we need to change now the mask itself give it more you know style for this piece of land.
Remember that we are watching on Thursday.
So the resolution is not very good.
Let's come over here where it's at maximum.
Of course we take our pen tool.
In fact we can work with the selection tool.
We shift click on the mask and we start changing it.
OK.
And we wanted to do it the way you would like.
Of course I would love that if you come over here and start playing with it and make it as nice as you
would like.
Fine.
OK this is good for me.
I like the ship but of course we need to add maybe the expansion bit.
The goal is going to expand to overhear add the frequency Let's have a few more.
OK.
And we notice that when is zooming out.
It's going to start disappearing.
Let's play our animation and see what we have.
Of course we are on Third remember so the resolution is not very good or full it will be excellent.
You can come over the fade in time fade out time and play with them.
They end with also make it much better than mine.
You can change the color of the second one.
You can play it with the velocity if you wanted to move or the spin a bit.
And here you are.
Your animation is done.
Thank you very much for listening and I hope this was very useful for you and you learn how to manipulate
the sphere with the radio waves how to put them together and the sudden there's not a huge example but
it's something very useful for you to start combining the facts and start talking even better with all
the effects.
See you in the next lecture.