I hope guys you went through with the 4 animations and you.
Is it.
Or the keyframes used these speed graph and the value graph and you made this animation really quite
easy and smooth all the way.
If you open the project file interpellation challenge final AP you'll find out that all the project
here I try to ease them.
I mean the best way I know right guys and some of them are pretty cool like this one I did very nicely.
I tried again Abbad and all times or so I was very simple here I just eased everything together.
Let's do the floodlit mission now.
Let's start with the top news and it's background.
I will select all the key frames and press F 9 to it is them come to the graph over here.
Now I cannot work possibly with the scale and rotation in the same graph.
The scale has to be in the value graph.
So our pest control our command on the Mac and de-select the rotation here.
Then of course I will go to the value graph for these.
I will zoom in a bit more.
Now what you can do is to take this to keyframes position the talent indicator where do you want to
create these bumps.
I'm going to create the bombs are gonna go bigger then smaller.
Notice how it's going to do.
OK it goes bigger then comes back smaller.
Here you are.
OK.
I like this animation like this bomb and its very much used.
Also on TVs you can see it here you are but it's good.
Now for the rotation if I select only the rotation I have to go to the speed graph.
Don't play with the rotation from the value glove.
You will end up having the square you know on a certain position.
Thats not really good good as a speed graph and everybody can play with the rotation just like this.
OK maybe give it some more time.
OK.
Something like this.
Let's see how it looks.
Press spacebar to play.
But I would de-select to see how its happening and go back to the beginning play.
But its cool.
OK let's go back to our keyframes And now let's start working with the other players we have here the
August and it's background Tanzania is a place and it's Bugner fun.
Let's set the time indicated our press be for beginning and end four.
And so I'm working only in this space over here.
Let's select all the keyframes now together.
OK.
For the full as Best night is is them I was stop the animation just over here and go to the graph now
for the opacity I will select and select the opposite the opacity complete with it.
But really it's need some time to show otherwise the viewer will not see it.
Not just what's happening and it settings.
Ok it's cool but it's not that you know visible but the scale here you can play with it again.
You can go to the value graph for the scale for the scale here.
You have two charts.
You have the green one which is for the y axis and you have the red one for the x axis.
The glass is plotted and you can see two of them because there is no change on the y axis only the values
on the x axis are changing.
That's why you have two graphs.
Now you can select over here and try to play with the hundreds from time to time.
You might select the green one instead of the red one or the one that is not changing in values.
Now this is a cool animation just like this.
What's happening is just coming up smoothy.
That's one way to do it.
You can also select them back and create the bump if you like too.
But I'm going to create one that is very small something just like this.
OK notice how it's going to go.
It's going to come in.
Grow a beard and go back.
But it's very smooth.
Let's play it.
Yeah.
You see it is so nice.
OK.
I like that
let's go back to our keyframes now we have the other part here.
I'll click on the work area and just drag it over here and then make it bigger so we can work with all
these keyframes just over here.
You are not this.
OK.
So select these keyframes.
All of them plus nine.
To is them good.
That's good to the graph and we'll work in was position here.
Of course you want to switch to the speed graph.
So usually this is the method of work it's practically very easy.
Now here we have the two text letters and the background from here you can decide OK you want to work
on the three of them.
I wouldn't do that.
I would take them you know piece by piece meaning the text first and then the background itself for
the text I'm going to do something like this.
Select them and move it over here.
I'm going to make the work area a bit bigger and then select the last keyframes only and then click
and just drag them over here.
Now I know what's going to happen here.
They're going to settle very nicely.
OK give it time to render.
I would de-select you know how they're settling very nicely.
I'm going to use all of them so I can see the graph for the text also.
The position here you need to do it very lightweight otherwise you know the text will come before the
background.
So first of all let's do the same.
OK.
So we have this curve.
Then we want to take a just over here.
OK.
And let's try it first.
What we call
so the background is coming in before the text and your goal at all.
So actually this is the way to work it's fairly easy and very simple.
Let's go back to the keyframes extend back the work area.
Zoom back in here you are stopping at five seconds or less and less play.
Now that the machine has changed a bit and it's much smoother it's much nicer.
The viewer you know likes it a bit more.
Maybe you should adjust the timing of these layers.
Some things are coming very late at the lower thirds is coming very late so you adjust it you play with
it you make it smooth.
And this is the work.
Now for every animation you should come and play with the graph editor with the speed graph and the
value graph and make your animations very small sometimes is very important to create an attractive
image.
Thank you very much for listening.
I'll see you in the next lecture and hope you're having lots of fun with the graph editor.
See you then.