1
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I hope guys you went through with the 4 animations and you.

2
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Is it.

3
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Or the keyframes used these speed graph and the value graph and you made this animation really quite

4
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easy and smooth all the way.

5
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If you open the project file interpellation challenge final AP you'll find out that all the project

6
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here I try to ease them.

7
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I mean the best way I know right guys and some of them are pretty cool like this one I did very nicely.

8
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I tried again Abbad and all times or so I was very simple here I just eased everything together.

9
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Let's do the floodlit mission now.

10
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Let's start with the top news and it's background.

11
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I will select all the key frames and press F 9 to it is them come to the graph over here.

12
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Now I cannot work possibly with the scale and rotation in the same graph.

13
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The scale has to be in the value graph.

14
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So our pest control our command on the Mac and de-select the rotation here.

15
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Then of course I will go to the value graph for these.

16
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I will zoom in a bit more.

17
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Now what you can do is to take this to keyframes position the talent indicator where do you want to

18
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create these bumps.

19
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I'm going to create the bombs are gonna go bigger then smaller.

20
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Notice how it's going to do.

21
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OK it goes bigger then comes back smaller.

22
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Here you are.

23
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OK.

24
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I like this animation like this bomb and its very much used.

25
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Also on TVs you can see it here you are but it's good.

26
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Now for the rotation if I select only the rotation I have to go to the speed graph.

27
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Don't play with the rotation from the value glove.

28
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You will end up having the square you know on a certain position.

29
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Thats not really good good as a speed graph and everybody can play with the rotation just like this.

30
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OK maybe give it some more time.

31
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OK.

32
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Something like this.

33
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Let's see how it looks.

34
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Press spacebar to play.

35
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But I would de-select to see how its happening and go back to the beginning play.

36
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But its cool.

37
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OK let's go back to our keyframes And now let's start working with the other players we have here the

38
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August and it's background Tanzania is a place and it's Bugner fun.

39
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Let's set the time indicated our press be for beginning and end four.

40
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And so I'm working only in this space over here.

41
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Let's select all the keyframes now together.

42
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OK.

43
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For the full as Best night is is them I was stop the animation just over here and go to the graph now

44
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for the opacity I will select and select the opposite the opacity complete with it.

45
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But really it's need some time to show otherwise the viewer will not see it.

46
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Not just what's happening and it settings.

47
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Ok it's cool but it's not that you know visible but the scale here you can play with it again.

48
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You can go to the value graph for the scale for the scale here.

49
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You have two charts.

50
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You have the green one which is for the y axis and you have the red one for the x axis.

51
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The glass is plotted and you can see two of them because there is no change on the y axis only the values

52
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on the x axis are changing.

53
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That's why you have two graphs.

54
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Now you can select over here and try to play with the hundreds from time to time.

55
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You might select the green one instead of the red one or the one that is not changing in values.

56
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Now this is a cool animation just like this.

57
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What's happening is just coming up smoothy.

58
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That's one way to do it.

59
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You can also select them back and create the bump if you like too.

60
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But I'm going to create one that is very small something just like this.

61
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OK notice how it's going to go.

62
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It's going to come in.

63
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Grow a beard and go back.

64
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But it's very smooth.

65
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Let's play it.

66
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Yeah.

67
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You see it is so nice.

68
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OK.

69
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I like that

70
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let's go back to our keyframes now we have the other part here.

71
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I'll click on the work area and just drag it over here and then make it bigger so we can work with all

72
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these keyframes just over here.

73
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You are not this.

74
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OK.

75
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So select these keyframes.

76
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All of them plus nine.

77
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To is them good.

78
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That's good to the graph and we'll work in was position here.

79
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Of course you want to switch to the speed graph.

80
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So usually this is the method of work it's practically very easy.

81
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Now here we have the two text letters and the background from here you can decide OK you want to work

82
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on the three of them.

83
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I wouldn't do that.

84
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I would take them you know piece by piece meaning the text first and then the background itself for

85
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the text I'm going to do something like this.

86
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Select them and move it over here.

87
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I'm going to make the work area a bit bigger and then select the last keyframes only and then click

88
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and just drag them over here.

89
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Now I know what's going to happen here.

90
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They're going to settle very nicely.

91
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OK give it time to render.

92
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I would de-select you know how they're settling very nicely.

93
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I'm going to use all of them so I can see the graph for the text also.

94
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The position here you need to do it very lightweight otherwise you know the text will come before the

95
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background.

96
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So first of all let's do the same.

97
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OK.

98
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So we have this curve.

99
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Then we want to take a just over here.

100
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OK.

101
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And let's try it first.

102
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What we call

103
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so the background is coming in before the text and your goal at all.

104
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So actually this is the way to work it's fairly easy and very simple.

105
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Let's go back to the keyframes extend back the work area.

106
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Zoom back in here you are stopping at five seconds or less and less play.

107
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Now that the machine has changed a bit and it's much smoother it's much nicer.

108
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The viewer you know likes it a bit more.

109
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Maybe you should adjust the timing of these layers.

110
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Some things are coming very late at the lower thirds is coming very late so you adjust it you play with

111
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it you make it smooth.

112
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And this is the work.

113
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Now for every animation you should come and play with the graph editor with the speed graph and the

114
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value graph and make your animations very small sometimes is very important to create an attractive

115
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image.

116
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Thank you very much for listening.

117
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I'll see you in the next lecture and hope you're having lots of fun with the graph editor.

118
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See you then.
