Welcome guys to the Easy's is in and out and how to use them impractical emotion graphics in After Effects.
Let me give you an example how we are going to work here we have a simple animation where the silicon
goes up and down if you like.
It's only the path and this path is totally linear spatial and temporal.
Let's go to the graph here.
You'll notice how it is you start at a certain speed and this constant until the next keyframe.
Here it is.
OK this is the key frame then the speeds drops and then comes the speed then it drops.
Good but you know when you start a motion you start at the constant speed First you start at the slow
speed then pick up speed.
All right fine.
So let's select this keyframe and let's apply this concept starting at a slow speed then picking up
what use here is what we call the easy is out meaning you are easing out of the keyframe.
So you're moving slowly from a keyframe.
Then you pick up speed.
If I click on it not just what happened to the graph it starts at speed zero the speed picks up and
then slows down to come to a certain speed where it starts from the second frame.
You can see this through the frames here.
OK you have very many frames.
Slow speed.
This is the one.
OK.
Then it comes over here.
Good.
Now also when it gets to the last frame it just makes sense that this speed slows down before it stops
for this you are easing into the ski frame or you are applying an easy ease in just over here.
OK.
This is easy is in.
If you click notice what happened now from the previous keyframe just above here it picks up some speed
than the speed start going down and slowly goes to a halt.
This motion is much nicer than you know the regular linear motion.
But still we have a problem here.
If you look at this keyframe it comes at a certain speed.
That's the incoming speed.
On the left and that's the outgoing speed.
So really that's not what you want.
You really wanted to come to a stop for this.
You select the keyframe and you apply and is in.
That's one.
Then NE's is cool.
So now you have a very nice graph where the speed is very much you know.
Norman you have an easy easy and is in here.
So is out is the is and is in good.
Now let's take them all and return them to linear like nothing happened like before.
Now I will select the all the key frames here and instead of going in easy out and solved by selecting
all the keyframes are just press on the is.
Here you are and the graph is done.
Pull right.
So now that is practical practical use but you can come over and start playing with a glove the way
you want to select the first keyframe.
And let's take the 100 here and move it to the right.
Here you are.
So not just what's happening.
It's going to come at a slow speed.
Pick up a lot more speed then die out slowly nice not bad.
You can also do it from this side just like this.
So this is nice.
Goes up down.
So it starts with slow speed needle almost and picks up and goes.
Now you can do it that way for example.
I was like the left turn and I push it here not start.
It start at a high speed slows down.
This is a very nice animation merely for text.
You can do the same from this side and just go like this.
Here you are not just the speeds are not equal.
So let's adjust this guy over here.
Here you are.
And it goes down if you want to reset them.
Well let's go back to easy is.
So this is the concept and this how we want.
Now let's put them back to linear just linear and go back normally.
How do you work from here.
I select the first keyframe right click go to system this time not give them interpellation.
And from keyframe assistant go easy is out.
OK we're going out of the frame here you are.
Look at the graph.
OK.
Now if you go to the last keyframe you right click and you say keyframe assistant.
Is in its shift to 9 and then control shift at 9 Akihiro I applied in the middle one.
You can now right click and of course instead of going in is the out you go.
It is.
Look at the graph.
Now it's very nice.
It has become a very nice animation and the speed is pretty cool.
Now if you notice the graph the keyframes are busy not continuous busy.
If I move it up you have two speeds the incoming speed and the outgoing speed.
So really you can make the animation look the way you would like for example.
He stops fast and comes out.
Cool guys.
So normally what we are going to use is very easy.
Let's select all of them make them linear.
Come over here and we select all our keyframes and simply press F 9 apply is it is we come to the graph
over here and we start playing with the speed and decide OK this violence I over here.
OK.
That's pretty cool.
Fine.
Now we have done this for the board.
Let's be practical and do it for some text.
Let's do it for the title.
Let's take the text tool and type here.
Title here.
OK.
Now we want the title to come from the outside.
OK.
So we open the position B we keyframe it for example at one second if you like our keyframe it and let's
say after just two seconds or less even you move it to the other side.
OK let's move to the middle right now if you notice the animation is linear right.
Same speed.
Could you select both keyframes Heriot and then specif nine.
Now that is eased.
Do not stand emissions nicer.
Come to the graph here.
OK I like it like this.
Let's do it like this.
And you see the title is settling very nicely.
You can also click and drag the key frame to give it more time.
And the title is really getting quite cool here.
Now after some seconds here you want to remove the title.
So let's put the flame over here and then move a bit and then take the title out the other direction.
OK.
Just makes sense that you take both of them.
Replace f 9.
Here you are.
And we take the at speed and just make it overly like this.
Something like this will work OK.
And then this bailout animation.
Look what's happening setters and it comes out and spits out.
This is very nice.
Now usually you will select all of them just like this.
And plus F 9 go to the graph look you have it done for you.
You come over here you stretch this one for example this way and this one stretch it this way.
So you have these kind of speeds.
Guys this is pretty nice.
We are still in the theory.
Later on we are going to take our previous animations and apply is it is an easy in easy out.
Thank you very much for listening.
I will see you in the next lecture.