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Guys we have been using the speed graph.

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But there is another guy called the Valley graph that is very interesting.

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I would really ask you to go ahead and you know explore it.

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I would show you a few tricks.

5
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It's very easy to use.

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Very simple but really you need to be a bit more creative and it will give you some interesting results.

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OK so we have a circle.

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Let's open the scale that is S and keyframe at 100 percent then go back less if time frames before and

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the zero.

10
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OK I would put the Chan-Ling back and I put it to zero.

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Now if you play the animation is very simple just the circle could then select all the keyframes on

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pressing on the scale and then press F 9 to apply.

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And it is.

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And let's go to the graph.

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Now here I am in the value graph.

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If you come to the second I can hear you not see our speed graph and value graph for the scale you use

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the value graph select.

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Now notice the scale has two values but you have one but actually don't have one but if you remove the

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chain link and click on the keyframe and take it down.

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Now you have two of them.

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The red one is for the X scale and the green one is for the Y scale.

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If you put the chinning back then that will work now but that will go to gether.

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OK.

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So it is really not one value.

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It is two values to graph.

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If you remove the chainlink I'll put it back.

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So we have only one graph.

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Now let's not say exactly how we can work with this one.

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Let's zoom in a bit to just a bit.

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Here you are now you have the hander's here.

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Look what you can do if you click on the handle and take it down.

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Now the animation has completely changed.

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But to play it here you are.

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You notice the speed here of this kid.

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It's totally different.

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That's one stop the animation and come just over here.

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This is the 100 percent right not the size.

38
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But if you use the handle I can go above 100 percent.

39
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Watch this.

40
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OK.

41
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Now here it is bigger than is supposed to be.

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So actually is going to start growing the scale then coming to 100 percent hit.

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It's 100 percent and then it goes bigger and comes down.

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So if you play the animation now there's the pop.

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Pretty cool right guys.

46
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OK.

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Now how much how many tricks you can do here.

48
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You know infinity.

49
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Let's do something for example just like this.

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OK.

51
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And if you start the animation here you are.

52
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Goes very fast and comes down.

53
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You can also play more tricks.

54
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Just play with the hands here and take it down like this is going to reach 100 percent here.

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I play so not just how it's going to go.

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It's going to grow in size up to a certain value here then goes down you notice and then goes up.

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Here you can play with this one.

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The way you would like now here though I clicked somewhere wrong.

59
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It is going negative negative in scale.

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Just take it in.

61
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OK.

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So we start from a certain value goes in and out.

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So depending on what you want to do you can really play with the value graph and get some very nice

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pops.

65
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But let's explore something else.

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Now let's put the circle out.

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Let's also look at and take the title.

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This is the titre over here.

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Of course I need to limit it.

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I will meet again with the scale come a time frames.

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Over here I would keyframe the scale the shielding is on.

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I put zero and then I would come after 10 frames and put it back at 100 percent.

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OK let's test our own emission is Ray is it just gross I select both keyframes.

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Click on the scale.

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Here you are and then press F 9.

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I will make them as it is.

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Now I can play with the graph exactly like I have done with the circle but maybe you can be more creative

78
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you know take it up over here right something like this.

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This will be a very nice title animation for example in the beginning if you like it.

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I don't know this is better.

81
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Yes.

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So really popping out in the face of the view are so far that you are.

83
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So the value graph is very nice to work with the scale and it gives you this kind of pops.

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Of course I leave it to your creativity to create even more and more.

85
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So we use the scale here.

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Let's go on to something else.

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Let's go use the rotation.

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I'm going to use the star to do the rotation.

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Yes.

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I would start framing the rotation here time frames OK for zero.

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And then after some time let's say.

92
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Now let's add the second something like this.

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OK.

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And give it to for example one hundred eighty.

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So we have a half rotation.

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I play.

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That's it.

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It's rotating.

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Now select the rotation keyframes and press F 9.

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That is east.

101
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Come over here and use this bar.

102
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So if you pick it up it's going to increase the number of rotation not as how it's increasing over here.

103
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And let's make it just like this.

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Okay now if you play here you are.

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It rotates and goes back pretty speedy goes back.

106
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OK.

107
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You can just make it small for who you are.

108
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So it rotates and goes back to itself.

109
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So it's pretty interesting when you're working with the value graph depending on what you want to do

110
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this is to do it with keyframes you need like two or three keyframes to do it.

111
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Now let's put this animation let's use the white tool and move the anchor point somewhere just over

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here.

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And now let's play our animation.

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I said like the rotation.

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So not just what's happening now goes up and down.

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OK is rotating the other way but they still work with us.

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Let's go to this keyframe.

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Instead of one.

119
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If you put one minus 80 and not just what's happening here we play OK.

120
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It takes you know like starting taking momentum then it goes back of course using motion blurred.

121
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Here let's put it on the study itself.

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It's going to give you a nice effect.

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You're not just so this is actually how use the value graph and it's pretty interesting.

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But you know guys is not going to come just like this.

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You are going to tweak the animation and play with the glove.

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Going to find your own style you're going to find your own pops.

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I just assure you it's just the tip of the iceberg.

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It's up to you now and up to the animation that you are going to do within this course to really define

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your skills in using the graph.

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One thing you shouldn't do is to share from the graph don't it might seem very complicated now but give

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it like five trials and you will feel so comfortable using the value and the speed graphs.

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Thank you very much for listening.

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I hope this was very useful.

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I'll see you in the next lecture.
