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Hi guys and welcome to the magic show.
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Well guys just to refresh your memory this is the animation that we wanted to create now.
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It's actually pretty easy and I will show you some tricks here that are very important that you learn
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when you're using fragments.
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So let's start here.
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Please if you want to follow along with me open the project file Trackman to challenge that AP.
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And now we are in the margin should start if you double click on it it will open the composition and
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there is just two layers here.
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Solaced the first thing I want to do is to open the whole over here.
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I want to open the stage later on and put some fire behind and then we'll make the jump out and jump
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in.
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Then we'll bring in the name of the show.
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If I zoom in you're not notice this is a movie.
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OK.
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So I need to track this one to create certain emptiness if you like here because I want to give it that
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background.
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So of course the best way is to use the ellipse tool.
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Now let's bring the center in the middle here and then press control not shift control and not just
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what's happening is opening on the both sides.
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So I manage now the length here using the Selection tool now and using the layer itself.
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OK.
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You want to stretch it out.
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It's not working like this.
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Let's take it down and let's make it a bit bigger.
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So the point here is to cover only the are at.
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Here you are.
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I think I managed Let's call this one opening stage.
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Now you want to track it to the stage sharp click on it and drop it just above the stage.
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And what kind of track match you are going to use the format or the inverted mat.
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Let's say you use the alpha.
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Of course you get the right one only.
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Now we are going to use the alpha inverted.
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Here you are less animated.
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Now I would open the scale after one second for example.
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I want this game to be over here not as this kid is not 100 percent.
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We have transformed the scale to give it this shape. Come back to the beginning put the scale at zero. 
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So now you have a very simple animation just opens.
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And what you have here is the black the black is actually transparency you see it's totally transparent
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here.
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You're actually seeing the composition background color.
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After let's say one second.
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Again copy this keyframe and paste it over here.
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So now you have a very simple animation it opens and it closes.
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Not exactly what you want but when I got keyframes we are going to use the Easy's I would select all
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of them and press that.
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Now as an exception here I'm going to use the graph editor but with skill I will use now the speed graph
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not the value graph.
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I don't want the values to change so I would select all the keyframes and try to do something just like
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this pest control and she for it to snap.
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And let's look at the enemy.
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It opens fast and it closes.
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Not bad at all.
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We are merging guys.
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Of course if he can you can tweak it to make it you know much better than this.
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Now let's get the guy jumping out.
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I will zoom in to 100 percent.
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That is odd for Woods trash the position has to come from the site is going to start here and go up
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and down.
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It's over here.
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And let's look at what kind of track mats you are going to give.
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If you're not is this this is here is not like very curved.
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You can easily use a rectangle.
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I would select the rectangle tool or zoom out a bit and draw the rectangle.
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Of course I would select and throw a simple rectangle coming up as I can.
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Here you are I'm going to zoom in to be very precise and make sure that you know it's connecting.
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It's not bad at all by the way.
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But let's keep this right here.
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It would be more interesting later on.
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So let's take the magician now.
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And of course we are going to get Alpha at this time.
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Let's create animation now using the position for the position I would give him it over here.
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Go to the next key for him and just take the guy out.
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I will use the selection tool and take it out as far as I can.
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OK.
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My Shipler did not work on the track my deductible is too small.
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I'll click on it and make it bigger and take it up again.
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Let's use the arrow keys.
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I think this is called.
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So now we go back to the guy and this keyframe here we are going to take it up even more click on the
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anchor point and press shift and take it up.
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Here is called the guy jumping very high.
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That's got an ASCII frame here and take him down.
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Last over here.
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Let's look at our own image.
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It opens and the guy comes out.
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Actually it has to open before right.
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Let's work on the ease of the magician first.
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I will just select all the key frames and then it is then that's the easy.
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Let's do the same thing.
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Let's take him up very fast and take him down.
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Also very fast you notice.
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But then we give him some time to stay on top here.
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Now let's play our animation and less time it starts with a half second just over and let's cut through.
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It's opening at the same time he's coming out.
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We have the motion blur Let's pull it off.
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So I'm going to delete the magician a bit.
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OK give it time to open it even more.
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The ring the magician.
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Here you are.
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And he goes up.
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Now it has to start closing before the matches and comes in and he comes in.
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Actually this is pretty good.
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It's better than them closes and it comes in very nice.
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That's it actually you have done the animation.
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Now when it's opening over here.
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We don't want to see the black we want to see some fire.
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The guy guys coming out to five I'll take the g file and just drop it.
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Just above everything so I can see it is just MAUNSELL gonna to make it bigger and position it in the
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right position just where the hole is.
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Click on it and put it at the bottom.
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Now we have to move it because we don't have enough time.
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This is very short.
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I think three seconds and it's all what we need to do.
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It opens and closes and the guy drops the we have done the animation is pretty cool.
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Not just guys.
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So now we want to put the magic show here.
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All right.
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The control center right here.
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Magic control enter.
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And over here show not to animate them very easily.
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I would select the three of them as just applicant pause and it's OK we want to open decomposition.
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I think the character size is small so I'll make it for example 100.
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Ok that's better.
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And then just put it over here and over here anyway select the three of them and go to the line and
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line them or distribute them entity and I line them on but it doesn't work them on top.
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It's working fine.
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So I want to animate them so I come to one second over here open the position P and keyframe the position
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go to the beginning here.
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I would select the three of them and take them all up.
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You are then within the time line I want the to come first time sequencing them.
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Then the magic and then the shuffle and fair play.
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But it's very very slow.
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Let's make it very fast.
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You know just normally fast take all the keyframes from here just push them just like this.
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Let's see now.
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But at all of course you want to come to a region of interest and a club.
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I think this clopping will be cool.
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And go to composition and see armpit region of interest.
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Fact is animation.
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Not bad at all.
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Let's give them blur and enable the player in this position come back to the composition here.
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And just put them over here.
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I was just landed on top because I'm lazy and it's good.
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And then just move it wherever you want to appeal to the guy comes in and maybe the magic show should
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appear as soon as the guy is coming down.
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Here you are guys yes.
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But of course this is something I would like to do is to add the last time and it drops.
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I'm going to add it's from here.
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And you can see you have the drop shadow here is pretty nice just a decoration if you like.
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So actually you have done the animation is pretty cool.
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It's pretty nice and it's up to you now to come over and tweak it.
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That is the fire here.
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So what I would like it to do is to do this challenge uploaded to YouTube and show me show every other
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student in this course and it is the students that came before you.
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I did not get the chance to do this challenge.
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Come on tweak it make it better.
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Make the guy jump better.
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You know use your imagination.
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Thank you very much for listening.
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I will see you in the next action.
