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Guys.

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So you learned about the format and the alpha converters.

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Now it's time to get more sophisticated with the Lamott Lamott has the same concept the same methods

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you work with.

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It will still short and hide your layer whatever it is within the math itself.

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But there is a very big difference.

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The Lamott will not work on the alpha channel all together.

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It works on the elements of the alpha channel.

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The limpness is the brightness.

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Let me show you.

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If you take a rectangle here and change the color to solid here you are ok.

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I am going to take a nice color any color.

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Here you are then I'm going to put the rectangle on top.

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And then I will apply movement here you know I hope you can see that the color of after effects is not

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100 percent black.

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The intensity of the color has been diminished.

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This is because of the color of the Luma itself or the mouth itself.

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Let's add the color of the shape here.

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I will click on the fill and the best here to show is through brightness for example.

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Now if I cycle through the colors to change the color of the shape player not just what's happening

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to the brightness of the text there.

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OK.

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It is changing depending on the color I'm using.

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OK.

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Now if I go towards bright colors here you are.

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You got.

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It's like 100 percent appearing.

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And if I give it certain colors here do I.

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Now of course you can choose any color you would like but the best is to use for example the situation

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over here and go towards whites.

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So what do you have.

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You have a very bright over here.

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And you know it goes to a degree.

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So if you go down OK you notice the influence on the appearance or the Reminds me of the track matter.

35
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Who are of course Black is nothing cool.

36
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Now this is interesting.

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It's OK but that is better.

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I will take the selection to double click on the shape player and make it you know quite big just like

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this.

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OK.

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And move it up here.

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I will go to the fifth color the word fill of course and instead of playing a blank color result colored

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I will apply.

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Now a linear gradient.

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So here you have the linear Grenadian start point and point let's view this Shipler And of course if

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it were now into the rectangle and you have the gradient field you start playing with the start and

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the end.

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Let's put the end at zero.

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And let's scrub through the end point not to see what's happening.

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I'm going to take it up.

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So it reveals you're not in the minority of the other party is not as bright as the lower part.

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It's very easy to play with this.

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But I prefer to play from here because it's quite sensitive.

54
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You know it's you know just a small movement can change everything.

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OK I'll take it down here.

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Now let's put it on and go to the position for the after effects of the texture.

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And that was scrubbed to take it up.

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OK.

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Now let's see what's going to happen.

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You see the Lehman is here has the effect and after effects is almost disappearing.

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It's now out then.

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Notice the shading here and it Appius that's just the sheer pleasure.

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And we go to the grade when we go to the start point and let's take it down.

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OK.

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Just over here and that's the end point on or so take it down.

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OK.

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So if I put the visibility on you not us and that community is at 100 percent overhead come back.

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Let's put it off visibility.

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None.

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And then we come and scrub through.

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Here you are not just what's happening the shading or the kind of blow we are getting is really nice

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good guys so it's up to you to come and you know work on the end point and start point I make your shape.

73
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You know it has the best possible I would take it down from here because this is what I want.

74
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OK.

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Now I think it will be better to take it down from here.

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Fine.

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So it moved a bit to zero so it's very straight.

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And let's put it back off and then if I scraped through.

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It's pretty cool animation.

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Not this very nice.

81
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OK.

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Let's create our animation here.

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So I think the flames that we wanted at this position and then if you come back a bit to the beginning

84
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you want to take it up.

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You are in a play now.

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Notice the effect is very beautiful.

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Here you are.

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So this is actually about the limit.

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It will work on the intensity or the luminous or the brightness if you want of the Matlab and give you

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this kind of effects.

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Now I would like you to go to after effects.

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I hope you open them follow along with me.

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And using the loom or not you create the first map.

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And the second map and you apply Lamott and you create a nice fancy animation from here.

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You know I'm taking them up and down.

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Yet you can make the field to be vertical and pulling them from the sides one from here and the other

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one from the right.

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Thank you very much for listening.

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I hope you are going to use the Neumont.

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I know you will and this effect is really very nice and very effective.

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I'll see you in the next lecture.
