Guys in the previous lecture that we create the simple animation using the three bath on three shapes
inside a single shape that's had a bit more.
First of all the theme path is inside the shape.
You can click on it and drag it and put it outside.
Gonna put it on top now to show you that it does not work if you put it on top.
The rendering order is from top to bottom so the paths should be under the first shape.
Now your animation is working very fine.
The stack contents and go at a rectangle here take a rectangle just add it over.
Ok this one will be cool enough.
If you play your animation you will notice that the path is active on all the shape groups above it.
OK if you play now you have a very nice animation.
And of course the path now is working individually on a ship on a rectangle one.
If you put the cement initially here you are not sure what's happening that all coming at the same time.
Well I leave it to individually and leave you with this proposition to come and play around maybe at
the circle in the middle.
I will come to that position and just duplicate it and open it.
I will double click on it and delete the Shepler.
Let's work with the ellipse to rotate the lips to and create an ellipse.
I would be at the circle infarct less the stroke make it thick enough so we can see it.
Now let's apply it creampuff to out and apply the empath Veazey right now not just how the path came
inside the ellipse one.
I don't want that I will undo.
I will select contents and add the dream path.
Now the three path has come in the contents outside the shape group.
Elipse one because I want to add more shape groups here.
Now let's create an animation with the trim path and see exactly how it happens.
So first of all I want to show you the effect of the path one that is if you come to feel and add the
solid feel with do not this.
If you scrub through the start how the path is acting is pretty not so nice but it has its own use.
So usually the path is used on shapes.
Without fail I will remove the fuel from here.
So let's create an emission with a start or the end for the ellipse.
If you come to time frames in the beginning here and describe the leaps you're not swiping out clockwise.
You notice how it goes is swiping up to clockwise or swiping in anti-clockwise.
Put.
So it's simple animation maybe you can do with it and the word swap out anti-clockwise and swap in clockwise.
That's pretty cool let's try this one.
If you click on it and then come after 20 frames and put it 100 percent you'll have a very simple animation
press spacebar.
Now let's stop over here and notice at the top for the stroke to come to the Arabs one.
And you got a stroke.
You not just here you have Lightcap if you change it to round so it's a bit nicer to see they are now
like this school well in the stroke Also you can play now with the dashes.
Let's add some dashes and let's add also some gap here and increase that gap.
Here you are.
Let's put the dashes to zero so you have certain dots and not just now you have a nice animation with
the circles all the dots coming up.
Let's adjust the dashes here.
You can take the garb and slowly slowly with the control on make sure that the last gap is being created
and it's looking fine.
So let's now create more or take the Shipler and Press Control D and I have Shipler which is of course
identical Here is the green path and everything.
But then I would come to the stroke and make it for example 3.
Let's go inside the ellipse itself.
For shape player are if you.
And we work on the size I make it for example smaller.
That's one way to do and of course this move the dashes become too slow going and we remove the dashes
with the minus.
OK so you have a simple like now that you have your keyframes of course you can select all toilet up
or press you to get the keyframes the stop over here and select the keyframes.
Give them an easy ease go to the graph the way you would like.
And you can adjust it you know for the speed that you would like.
We have done already this.
We are adjusting the two ships at the same time.
Now you come back to the keyframes and inside like the ellipse that has a thin line to comes up first
and then the other one would come second.
So I have a very nice animation coming up.
These are useful animations that you can use there's duplicate the Slayer.
So now we come to the ellipse itself make it bigger.
If you are.
And then we push it up as go back to the keyframes place you once and maybe this one you will do it
the other way meaning you will delay it like this.
And here you are you have created a very nice opening and you could have your logo inside.
Now let's add another layer here a thick layer three control deal Kamandi on the Mac.
I will duplicate it.
Let's go now to the content itself of elipse 1 we have at least one over here.
And let's make it a bit smaller actually just over here.
Now if you play you already have the same thing.
Nothing no different at all.
Let's come to the keyframes.
So we open the path itself and we have the animation with the start from the first keyframe now and
give from the start at 0 percent and then let's go to the next keyframe and keyframe again start at
100 percent.
Now let's see what's happening here.
OK.
Just because you have the busy here was a timing not this nice stroke that's spinning here.
Very nice and very energetic.
You can do also is to duplicate Shipler for Again control.
Just move it a bit.
OK.
We need to scale it.
I'll open the scale for example for the lead and reduce it to become a bit smaller not so much.
OK just here not just now.
It's very elegant coming together but not really at 100 percent and you have this animation of the stroke
all over.
It creates some energy.
There is some confusion and it's very nice to the eye when you're doing for example introduction for
your logo or some lower third or something like this.
So I actually showed you a lot about the 3M path and you are able to do quite some animation.
I will see you in the next actually with some very important technique about the path.