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Guys in the previous lecture that we create the simple animation using the three bath on three shapes

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inside a single shape that's had a bit more.

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First of all the theme path is inside the shape.

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You can click on it and drag it and put it outside.

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Gonna put it on top now to show you that it does not work if you put it on top.

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The rendering order is from top to bottom so the paths should be under the first shape.

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Now your animation is working very fine.

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The stack contents and go at a rectangle here take a rectangle just add it over.

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Ok this one will be cool enough.

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If you play your animation you will notice that the path is active on all the shape groups above it.

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OK if you play now you have a very nice animation.

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And of course the path now is working individually on a ship on a rectangle one.

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If you put the cement initially here you are not sure what's happening that all coming at the same time.

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Well I leave it to individually and leave you with this proposition to come and play around maybe at

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the circle in the middle.

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I will come to that position and just duplicate it and open it.

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I will double click on it and delete the Shepler.

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Let's work with the ellipse to rotate the lips to and create an ellipse.

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I would be at the circle infarct less the stroke make it thick enough so we can see it.

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Now let's apply it creampuff to out and apply the empath Veazey right now not just how the path came

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inside the ellipse one.

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I don't want that I will undo.

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I will select contents and add the dream path.

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Now the three path has come in the contents outside the shape group.

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Elipse one because I want to add more shape groups here.

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Now let's create an animation with the trim path and see exactly how it happens.

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So first of all I want to show you the effect of the path one that is if you come to feel and add the

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solid feel with do not this.

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If you scrub through the start how the path is acting is pretty not so nice but it has its own use.

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So usually the path is used on shapes.

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Without fail I will remove the fuel from here.

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So let's create an emission with a start or the end for the ellipse.

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If you come to time frames in the beginning here and describe the leaps you're not swiping out clockwise.

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You notice how it goes is swiping up to clockwise or swiping in anti-clockwise.

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Put.

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So it's simple animation maybe you can do with it and the word swap out anti-clockwise and swap in clockwise.

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That's pretty cool let's try this one.

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If you click on it and then come after 20 frames and put it 100 percent you'll have a very simple animation

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press spacebar.

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Now let's stop over here and notice at the top for the stroke to come to the Arabs one.

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And you got a stroke.

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You not just here you have Lightcap if you change it to round so it's a bit nicer to see they are now

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like this school well in the stroke Also you can play now with the dashes.

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Let's add some dashes and let's add also some gap here and increase that gap.

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Here you are.

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Let's put the dashes to zero so you have certain dots and not just now you have a nice animation with

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the circles all the dots coming up.

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Let's adjust the dashes here.

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You can take the garb and slowly slowly with the control on make sure that the last gap is being created

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and it's looking fine.

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So let's now create more or take the Shipler and Press Control D and I have Shipler which is of course

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identical Here is the green path and everything.

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But then I would come to the stroke and make it for example 3.

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Let's go inside the ellipse itself.

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For shape player are if you.

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And we work on the size I make it for example smaller.

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That's one way to do and of course this move the dashes become too slow going and we remove the dashes

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with the minus.

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OK so you have a simple like now that you have your keyframes of course you can select all toilet up

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or press you to get the keyframes the stop over here and select the keyframes.

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Give them an easy ease go to the graph the way you would like.

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And you can adjust it you know for the speed that you would like.

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We have done already this.

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We are adjusting the two ships at the same time.

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Now you come back to the keyframes and inside like the ellipse that has a thin line to comes up first

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and then the other one would come second.

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So I have a very nice animation coming up.

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These are useful animations that you can use there's duplicate the Slayer.

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So now we come to the ellipse itself make it bigger.

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If you are.

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And then we push it up as go back to the keyframes place you once and maybe this one you will do it

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the other way meaning you will delay it like this.

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And here you are you have created a very nice opening and you could have your logo inside.

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Now let's add another layer here a thick layer three control deal Kamandi on the Mac.

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I will duplicate it.

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Let's go now to the content itself of elipse 1 we have at least one over here.

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And let's make it a bit smaller actually just over here.

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Now if you play you already have the same thing.

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Nothing no different at all.

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Let's come to the keyframes.

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So we open the path itself and we have the animation with the start from the first keyframe now and

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give from the start at 0 percent and then let's go to the next keyframe and keyframe again start at

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100 percent.

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Now let's see what's happening here.

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OK.

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Just because you have the busy here was a timing not this nice stroke that's spinning here.

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Very nice and very energetic.

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You can do also is to duplicate Shipler for Again control.

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Just move it a bit.

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OK.

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We need to scale it.

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I'll open the scale for example for the lead and reduce it to become a bit smaller not so much.

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OK just here not just now.

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It's very elegant coming together but not really at 100 percent and you have this animation of the stroke

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all over.

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It creates some energy.

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There is some confusion and it's very nice to the eye when you're doing for example introduction for

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your logo or some lower third or something like this.

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So I actually showed you a lot about the 3M path and you are able to do quite some animation.

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I will see you in the next actually with some very important technique about the path.
