Hi guys in this lecture you are going to learn how to transform the stroke of a shape player into dashes
and some gaps in between.
Or maybe it's kind of dashes.
So let's create a circle.
Here is the best way to demonstrate you are click on Circle take the circle tool click and drag and
just open it over here.
That could be good.
Let's set the struct 20 let's center the layer in the middle of the composition press control or command
them on the map.
It's a better view for you.
Now if you drill down ellipse here you'll find you have struck one you know that already in stroke there
is dashes over here.
If you turn it down it's empty.
You need to add dashes.
There is the plus sign over here you can add a dash or go up.
If you click on it once you will dash and offset not just what happened to the stroke over here I would
zooming in and the dash is 10 meaning the dash size here this small stroke if you like is 10 pixels
white and the gap in between is also 10 pixel.
Now you can change the size of the dashes if you click on that.
You'll notice that the dashes size and the gap size is increasing.
So he can decrease it or increase its.
I was just adjusted over here.
And you have the offset.
You notice how they were coming in when he increased the size Well the offset here will change the position
of the in and out.
So you are somehow rotating the dashes these kind of dashes are called but you can use you can have
a projecting cops.
If you notice the size of the stroke has increased.
So now the cap is projected to the outside.
It's not that interesting this one.
Get a round cup in draft cap.
You have increase the size of the dash themselves to allow some roundness.
You did not string them and put proudness you increase them and added drums.
That's why not.
It seems that the gap is smaller than the dash itself.
You can adjust the size of the dashes.
You can make it small you can make it big as much as you like.
I'll just pull it over here.
OK.
I think it's OK if you click the plus another time you will get the gap.
Now you have independent control on the dash and the GUP degrees the gap size.
Let's take it up to 20 for example and increase the gap size What's nice about this if you put the dash
size to zero now you have only the roundness.
Remember we are in round cup.
And then you can increase the gaps or decrease them as you wish and to create some kind of dots or rotating
all around.
Now you can come over and create a simple animation by using the offset for example the keyframes the
offset here at any value.
I'll put it at 0 and then 3 seconds or press and go to the end of the composition and add for example
400.
So now you have a rotating dot and it's pretty interesting.
That's one way to animate.
Maybe we go to the end again and make the offset 600 to make it a bit speedier.
If you play pretty cool you can also animate that the stroke at the same time that's what I usually
do I get from the stroke I put it to for example 0 and after 10 15 frames whatever you like you can
get back to 20.
And that is that the mission here is pretty cool.
So the stroke will grow and the GOP's will start creating pretty nice.
You can add a glow effect here that would be awesome nice.
So now you added one gap and one dash.
Let's look back the slope to 20.
OK just for the time being.
If you go for another plus you notice either dash or gap that the gap now is that dush.
Now actually you have two dashes.
That is the small dash.
You can see it now and you have the big dush.
Now we come with the offset you play that on is pretty cool.
Now let's take an example let's take this image and just drop it just over here.
OK I will go for the Arabs to it of course.
Now I'm going to create in mosques or put it in the middle click control and shift and open the mask
that will do.
I'll go for the selection tool and then take the lead and put it just over here.
In fact I consented the anchor point and then sent the lead in the middle of the comp.
So we had them equal to the size of the image and take it down a bit.
Nice admission.
Could you imagine this is your logo.
Keyframe the scale.
And then after some time 15 frames keyframe it again go to the beginning and put it at zero.
If we change the stroke on the first keyframe to zero we are going to animate this and you have a nice
animation here you can use it to for example to open your logo.
Also it will be interesting to add the offset to make it speedy 1200 if you like to.
And here you are you have a very nice animation
that is the problem when I'm moving the offset you know.
This one is being created here makes a lot of problems for you sometimes and it is not exactly what
you want and the move the stroke animation fixes through the dash size.
The big one that click on the dash size and press control will get going in very small increments just
like this.
OK.
So the key here is to create the last one.
This is the last one.
Otherwise Binkley.
So I will go back OK.
And I think it's ok there's scrub through the offset.
I think it's not creating any more.
It's pretty nice.
Let's play it here.
So actually you need to fix it in a way that the last one is being created at 100 percent and it is
such for you.
Now this is very interesting when you're doing some futuristic HUDs and you try to play with the colors
and so on.
Thank you very much for listening.
This was dashes and gobs and I hope you come over and start playing with them.
I'll see you in the next election.