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Hi guys and welcome to offset both in this lecture I'll show you how offset both works and why we'd

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use it as some animation that you can do is it is pretty interesting by the way.

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Now I get it here an ellipse that has a stroke of 100 in not is the original size of the ellipse here

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it is this line here or two then the 100 pixel stroke is divided into two 50 pictures outside the contour

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in size and 50 pixels inside the control.

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But sometimes having this look like this is not good at all.

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Your animation will come out like distorted every time you had the stroke.

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To fix this and to put the stroke either inside or outside or at a certain distance from the south the

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size you can add here in sheer pleasure the offset path the offset path has a default of 10.

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I put it to zero.

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And you notice nothing has changed.

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But if you ascribe it negatively it will go inside.

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It means it will offset the stroke towards the contour.

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And if you go positive it will offset it.

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Just do the outside.

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So it's the rule reset.

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Half of it is inside.

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So if you go minus 50 on the stroke we'll be inside the original size.

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If you go 50 it's all outside and you're not 50 is half the stroke stroke at 80.

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Then I will put here 40 or minus 40.

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Now you can come over and any minute this amount for example if you can frame it here at a certain value

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that will make the stroke completely disappear.

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Just over here.

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OK.

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Don't exaggerate.

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You will lose some time in the animation.

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I will undo that.

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After sometime let's say 10 frames you take it up and you make it as far as you like.

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Now I know something very important here.

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You notice that the stroke 80 percent is constant through the animation and that's pretty interesting

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also because you can add more animation to it.

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OK.

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So let's make it big like this.

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So you have a simple animation where the offset amount will grow from zero or minus 230 to to a certain

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value that you like.

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That's not really the animation to grow the circle.

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The animation will come through the stroke now mistake the stroke here and keyframe the stroke with

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it and then come back with we jump to the next ski trip and put it at zero.

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Now I notice that you mentioned that you have a pretty cool open and it appears pretty nice let's make

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it very slow so you can see it OK.

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You know what's happening not just how it's eliminating the stroke.

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Now you've seen this in the love motion graphics people use it.

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There is another method also that you can use with a stroke to make it small but this is the best.

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And I like it very much because it really moves the stroke in a certain way that is consistent with

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the movement and with the scaling of the stroke with.

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So this is about the most part.

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Now what can you do with this.

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Well it's crazy.

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Let's take it to 10 seconds ok or time frames and then if you duplicate the layer you actually will

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create them inside.

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Let's say one two here and simply open the position and start moving them around.

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I put them just over to see them and just move them around.

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OK just like this.

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Another one maybe just over here something like this.

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Now not so much you have you have some kind of you have some kind of pops and they're very nice.

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You can't use them at the end of a collective.

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You can even take our famous bear here and put these BOP's just above his head and when they're up it

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will be so cool.

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Guys the composition here is called stroke and offset path.

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So come over and start playing with the offset and meeting the stroke changing colors putting very many

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of them.

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It's pretty cool.

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Apply that to you.

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And let me see it.

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I'll be very happy to see your work.

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Thank you.

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I will see you in the next lecture.
