Hi guys and welcome to offset both in this lecture I'll show you how offset both works and why we'd
use it as some animation that you can do is it is pretty interesting by the way.
Now I get it here an ellipse that has a stroke of 100 in not is the original size of the ellipse here
it is this line here or two then the 100 pixel stroke is divided into two 50 pictures outside the contour
in size and 50 pixels inside the control.
But sometimes having this look like this is not good at all.
Your animation will come out like distorted every time you had the stroke.
To fix this and to put the stroke either inside or outside or at a certain distance from the south the
size you can add here in sheer pleasure the offset path the offset path has a default of 10.
I put it to zero.
And you notice nothing has changed.
But if you ascribe it negatively it will go inside.
It means it will offset the stroke towards the contour.
And if you go positive it will offset it.
Just do the outside.
So it's the rule reset.
Half of it is inside.
So if you go minus 50 on the stroke we'll be inside the original size.
If you go 50 it's all outside and you're not 50 is half the stroke stroke at 80.
Then I will put here 40 or minus 40.
Now you can come over and any minute this amount for example if you can frame it here at a certain value
that will make the stroke completely disappear.
Just over here.
OK.
Don't exaggerate.
You will lose some time in the animation.
I will undo that.
After sometime let's say 10 frames you take it up and you make it as far as you like.
Now I know something very important here.
You notice that the stroke 80 percent is constant through the animation and that's pretty interesting
also because you can add more animation to it.
OK.
So let's make it big like this.
So you have a simple animation where the offset amount will grow from zero or minus 230 to to a certain
value that you like.
That's not really the animation to grow the circle.
The animation will come through the stroke now mistake the stroke here and keyframe the stroke with
it and then come back with we jump to the next ski trip and put it at zero.
Now I notice that you mentioned that you have a pretty cool open and it appears pretty nice let's make
it very slow so you can see it OK.
You know what's happening not just how it's eliminating the stroke.
Now you've seen this in the love motion graphics people use it.
There is another method also that you can use with a stroke to make it small but this is the best.
And I like it very much because it really moves the stroke in a certain way that is consistent with
the movement and with the scaling of the stroke with.
So this is about the most part.
Now what can you do with this.
Well it's crazy.
Let's take it to 10 seconds ok or time frames and then if you duplicate the layer you actually will
create them inside.
Let's say one two here and simply open the position and start moving them around.
I put them just over to see them and just move them around.
OK just like this.
Another one maybe just over here something like this.
Now not so much you have you have some kind of you have some kind of pops and they're very nice.
You can't use them at the end of a collective.
You can even take our famous bear here and put these BOP's just above his head and when they're up it
will be so cool.
Guys the composition here is called stroke and offset path.
So come over and start playing with the offset and meeting the stroke changing colors putting very many
of them.
It's pretty cool.
Apply that to you.
And let me see it.
I'll be very happy to see your work.
Thank you.
I will see you in the next lecture.