WEBVTT

00:01.320 --> 00:05.460
Welcome to control interfaces in this video.

00:05.460 --> 00:10.050
We're going to talk about keyboards mice and the general interface that blender has as well.

00:10.050 --> 00:11.440
So first of all keyboards.

00:11.550 --> 00:17.510
Well if you have a Mac then the F keys on your Mac at the top.

00:17.530 --> 00:23.050
One two three etc. you're going to have to hold down the function button wherever it be on a laptop.

00:23.040 --> 00:30.180
It's usually on the lower left of your keyboard if you've got a full size keyboard it's above the cursor

00:30.180 --> 00:31.280
keys in the middle.

00:31.560 --> 00:35.570
So that's something to remember and also it's not only Macs that suffer from this.

00:35.610 --> 00:41.040
Some laptops also require the function key now to control those f numbers at the top.

00:41.040 --> 00:43.340
And those are used throughout blender.

00:43.350 --> 00:53.190
If you decide to use the keyboard shortcuts now on Linux the Alt key is used as a system key so when

00:53.220 --> 00:58.620
ever you see me holding down Alz and you need to use that you're probably going to have the whole down

00:58.620 --> 01:01.030
the Windows key Dack at the same time.

01:01.140 --> 01:05.230
In order for it to work as expected within blender.

01:05.910 --> 01:10.890
What happens if you've got no number pad will in a moment we'll go over into blender and enable number

01:10.890 --> 01:14.400
pad emulation and I will show you what impact that has.

01:14.400 --> 01:17.550
Because obviously you're going to lose some other functionality.

01:17.550 --> 01:25.790
The moment we do this you will also find on maxson Linux system keys sometimes override blender shortcut

01:25.800 --> 01:30.900
keys and blender is really short quite heavy so don't be surprised that if you use a shortcut key that

01:30.900 --> 01:35.950
I show you if you're on a mackall index and it does something unexpected not only to blender.

01:35.980 --> 01:37.680
Perhaps perhaps the entire computer.

01:37.680 --> 01:39.440
So just bear that in mind.

01:39.450 --> 01:41.250
If you're using those platforms.

01:42.080 --> 01:49.010
Let's talk about mice quickly so I would strongly recommend a three button mouse but I will be going

01:49.010 --> 01:53.690
through how to use Blender without a three button mouse so the examples there would be if you're on

01:53.690 --> 01:54.520
a laptop.

01:54.740 --> 02:00.110
So you're going to be using a track pad or maybe even a stylus as well so there's lots of options there

02:00.110 --> 02:01.070
for us.

02:01.070 --> 02:07.310
I still highly recommend the three button mouse and a full size keyboard where ever possible.

02:07.310 --> 02:11.470
Later on you may if you've not got one already you may consider a stylus.

02:11.510 --> 02:16.670
If you really get into blender and you want to start doing more art work at all of these things are

02:16.670 --> 02:22.160
just different tools for us to do our work with and a stylus is really good for drawing and sketching

02:22.160 --> 02:26.390
and things like that and the mouse is a bit crude when it comes to that but for everything else we do

02:26.390 --> 02:27.220
in blender.

02:27.380 --> 02:31.310
A normal three button mouse will be absolutely fine.

02:31.340 --> 02:36.110
Blender's visuals what we're going to go through blender and see that you can change the appearance

02:36.110 --> 02:37.730
of Blender which is very powerful.

02:37.730 --> 02:42.210
You can personalize the interface and make it easier for you to see.

02:42.230 --> 02:48.200
Not everybody's got 2020 vision and blender gives us because of its unique entry interface it gives

02:48.200 --> 02:52.420
us a unique opportunity to just completely change how it looks.

02:52.670 --> 02:57.190
So now we've gone over that let's go explore these things and hop on over into blender.

03:03.670 --> 03:06.750
Hello everybody and welcome on over into blender.

03:06.760 --> 03:12.700
This is a replacement video we've now just had the release of two point seven nine and some things have

03:12.700 --> 03:17.590
changed so hopefully I'll be able to cover everything in this lecture that will get you going.

03:17.590 --> 03:23.800
The first thing I want to cover is for those that have high resolution screens you may find blender

03:24.010 --> 03:28.210
is just not visible Everything's really tiny on it so let's deal with that.

03:28.210 --> 03:31.790
First of all now this used to be called System DP.

03:31.810 --> 03:35.710
But no longer is it called that is simply called display scale.

03:35.730 --> 03:41.080
Now in order to get there we need to go to the File menu and we can go down to user preferences.

03:41.080 --> 03:48.490
Now you can see on a PCV shortcuts a control alt and you on a Mac that's probably command out and you

03:48.780 --> 03:52.810
but it's just there and the shortcut keys are written there as well.

03:52.810 --> 03:56.550
You notice that the shortcut keys are written over in a lot of places.

03:56.560 --> 04:02.740
Now we have the blender user preferences up and at the top there's a series of tabs that cover different

04:02.740 --> 04:04.580
parts of blender.

04:04.630 --> 04:09.490
If we go to the interface tab you can see there's an option here for display.

04:09.520 --> 04:15.040
This is incredibly useful because it does mean that if you perhaps can't see clearly on your screen

04:15.040 --> 04:19.870
perhaps it's too small or the resolution of your screen is really high we're starting to get a lot of

04:19.870 --> 04:23.710
computers that have four case screens or even higher these days.

04:23.710 --> 04:27.550
But using this scale slider we can make everything a lot bigger.

04:27.550 --> 04:28.960
How's about that.

04:29.020 --> 04:31.310
Of course that's probably too big for me.

04:31.360 --> 04:32.890
So I would scale it back down again.

04:32.890 --> 04:37.840
In fact if you have really good eyesight you may want to make the interface really really small like

04:37.840 --> 04:38.470
that.

04:38.710 --> 04:39.960
Whatever your preference.

04:39.970 --> 04:45.650
You can tweak it to your heart's desire and get the appropriate amount of set that back to one.

04:45.700 --> 04:47.710
You can type in these fields as well.

04:47.710 --> 04:48.690
By the way there we go.

04:48.700 --> 04:50.440
You can set it to one.

04:50.860 --> 04:57.040
Now the next thing I want to cover was were inside the blender user preferences is if you dont have

04:57.070 --> 04:58.350
a number pad.

04:58.660 --> 05:03.580
Now if you dont have a number pad it can be incredibly infuriating trying to see your model from the

05:03.580 --> 05:05.430
side the top the bottom.

05:05.560 --> 05:10.360
And a lot of laptops and even some computers these days come with keyboards without thats square number

05:10.360 --> 05:12.240
pad on the right hand side.

05:12.280 --> 05:17.020
If youve got it great if you have an oil you dont want to use that number had on the side.

05:17.050 --> 05:22.540
We can repurpose the one to 0 keys across the top of the keyboard and for that we don't need to go to

05:22.540 --> 05:24.050
the input tab.

05:24.190 --> 05:28.740
If you go ahead and click on inputs we can see there's a couple of options as we go down.

05:28.780 --> 05:32.440
One of them is emulate a three button mouse and we'll get to that in a moment.

05:32.440 --> 05:35.040
And then further down we have emulate number pad.

05:35.140 --> 05:40.690
If you go ahead and click on that's what you will then find is the numbers across the top of the keyboard

05:40.930 --> 05:45.250
which are usually devoted to layer changes which we'll talk about later on in the course.

05:45.370 --> 05:48.980
Will now control the actual view itself.

05:49.150 --> 05:54.760
Now I'm going to go ahead and click save use the settings the moment you click save use the settings.

05:54.860 --> 06:01.470
It then applies to every other future blend file that you open and close down the use of preferences.

06:01.570 --> 06:07.630
And now when I press one two three four five you can see that it changes our view around the cube and

06:07.630 --> 06:11.110
then with the middle mouse button I can rotate round.

06:11.110 --> 06:14.320
Now what happens if we don't have a mouse with you.

06:14.440 --> 06:17.530
Well this is where you can emulate three butts and mouse.

06:17.530 --> 06:22.210
Now most people these days do have a three button mouse but perhaps youve got a track pad you want to

06:22.210 --> 06:22.810
use.

06:22.930 --> 06:29.450
And Im going to try and use my trackpad now so two fingers on this track pad I can zoom in and out.

06:29.510 --> 06:30.970
Lets see if I can pan around.

06:30.970 --> 06:33.220
No I can't easily pan round.

06:33.220 --> 06:35.430
I can grab bits and move it's about.

06:35.530 --> 06:37.900
This is infuriating on the trackpad.

06:37.930 --> 06:42.980
So one of the things I would impress upon you is to go ahead and get yourself a three button mouse.

06:43.000 --> 06:45.080
It's incredibly useful to have one.

06:45.160 --> 06:51.580
So you don't get frustrated when using blender However you can go in and emulate a three buttons mouse

06:51.610 --> 06:54.370
that's in the user preferences under inputs.

06:54.460 --> 06:57.580
Emulate three button mouse save user settings.

06:57.580 --> 07:04.120
You can now use the modifier keys control shift and also in various ways to spin around your model to

07:04.120 --> 07:06.250
pan left them right.

07:06.430 --> 07:09.820
We can see there and there we go with rotating round the shift key.

07:09.820 --> 07:15.310
Now in general I would still not recommend using these functions.

07:15.310 --> 07:18.600
It can be incredibly difficult to get the hang of them.

07:18.610 --> 07:24.790
And of course you may be using a track pad but doesn't have multi touch and that severely limits your

07:24.790 --> 07:26.960
ability to control yourself.

07:26.980 --> 07:27.870
In blender.

07:29.020 --> 07:30.730
Now was we're in the user preferences.

07:30.730 --> 07:32.530
Let's just go back there again.

07:32.560 --> 07:40.030
There are some other things you can do and themes so you can make your entire blender layout different

07:40.360 --> 07:44.020
so we can click on the themes tab and there's a series of presets here.

07:44.020 --> 07:49.960
Now if you struggle seeing or you just want a different preset you can go ahead and use that so I can

07:49.960 --> 07:51.790
just go ahead and let's pick a hexagon.

07:51.790 --> 07:58.900
You can see changes the overall look of blender and we can do slight and then the low to different ones

07:58.930 --> 08:05.710
along here that you may want to use so this back to black is incredibly useful if you often work late

08:05.770 --> 08:10.870
into the evening and you don't want a lot of light coming from your monitor apart from what you need

08:10.870 --> 08:12.550
to focus on your model.

08:12.590 --> 08:17.020
Now I will be sticking with the default theme through out this course.

08:17.020 --> 08:20.460
So it just looks the same to everybody.

08:20.590 --> 08:22.120
So we go back to default.

08:22.120 --> 08:23.270
There we go.

08:23.320 --> 08:25.360
You can change so much in here.

08:25.430 --> 08:30.430
And remember once you've done it you can go ahead and click save use the settings and it will remember

08:30.430 --> 08:32.840
those settings for later on.

08:33.040 --> 08:37.630
Now I will cover some of the other blender user preferences that you will might you might want to use

08:37.660 --> 08:39.400
in the course later on.

08:39.400 --> 08:41.700
However for the moment I'm going to leave it at that.

08:41.800 --> 08:44.230
And what we can do here is go to a file.

08:44.270 --> 08:45.180
This does look different.

08:45.180 --> 08:47.720
This isn't the default that was on there before.

08:47.770 --> 08:51.930
So I'm going to go ahead and because I've not really changed anything yet.

08:52.050 --> 08:55.680
I'm going to load factory settings.

08:55.720 --> 08:59.750
Now what this does is it resets blender completely back to default.

08:59.770 --> 09:02.380
How it was before when you first started it.

09:02.530 --> 09:09.280
Now this is great in this experimental stage where you have not used blender before and you're just

09:09.280 --> 09:10.260
playing about with things.

09:10.330 --> 09:18.280
But do use that with caution because if you go ahead and do that and then save your start up file you

09:18.280 --> 09:24.550
may find you've overwritten a load of changes that you've made that you actually wanted to keep.

09:24.790 --> 09:30.010
So in this instance because I've replaced my numbers across the top if I was to go ahead and save that

09:30.010 --> 09:38.870
start-up file and then go back to user preferences we would actually see the under the input tab.

09:38.890 --> 09:44.560
I'm no longer emulating the number that I'm gonna put a tick in that and save my user settings and now

09:44.590 --> 09:46.340
that's all set up ready to go.

09:46.350 --> 09:52.780
Going to go here and go save my start-up file and that means that every time I open up blender it will

09:52.780 --> 09:54.750
look like this.

09:54.820 --> 09:59.070
So what I can do here of course so I can drag this bit out on the side.

09:59.110 --> 10:01.920
Therefore I don't have to scroll horizontally any more.

10:02.020 --> 10:02.830
And there we go.

10:02.830 --> 10:07.610
Now I can go over to the file save start-up file.

10:07.660 --> 10:11.510
Remember you do actually need to click that next item that comes up this one says.

10:11.530 --> 10:17.960
Okay this little dialogue box here and we can see there's a shortcut V key there control in New ones

10:17.980 --> 10:23.020
I've saved my starter file that means the next time I start up blender it will look exactly as it does

10:23.020 --> 10:24.060
now.

10:24.060 --> 10:24.680
Brilliant.

10:24.850 --> 10:28.230
That's it for this lecture and I will see will in the next one.
