Hi guys.
Welcome to this course on 3D modelling with Blender.
And it is a super powerful 3D modelling tool but it is not the easiest to get started or get to grips
with but please it's worth it.
Are we going to make it easy even for complete beginners.
We certainly are.
We've got a lot to go through and it's going to be super easy for anybody to get hold of.
Now Michael your primary instructor throughout this course and digital artist.
I'm Ben.
I'm one of the udinese top instructors and I'm here to make sure that this course is perfect in terms
of the way that it teaches you to do this.
So where how well how are we going to do it how are we going to teach complete beginner a complex package.
Well we've got 10 sections thorough going through from the very basics all the way through to some more
advanced stuff.
And where do we start with that.
Well we need to start with the interface.
That's a tough nut to crack so we'll get you comfortable in Blender's interface firstly and then moving
straight on to block modelling where you're going to make the fundamental building blocks.
Everything is really simple in this section.
So we start building up our models from scratch.
From there you're going to move it into a bowling pin.
We've chosen that because it's curved basically.
And then you're going to start the bit to make things that are rounded and more interesting from a bowling
pin.
Mike where do we go.
A lovely chess and this is where we start integrating models together so got more than one model in
the scene starts to get a bit more complicated.
We also start applying our first Textus to and then not wishing to rest on our laurels.
We're going to go straight into an animated lamp.
Think about that one from the famous movie studio and there you're going to learn about basic animation
but also about other ways of rendering and lighting your scene.
And then we've got one of my favourite sections a fluffy bunny where we learn about organic modelling
and making and using particle systems.
Im going to bring together practically everything you've learned up to that point to make this beautiful
Gothic church.
It's brilliant.
And we take all of the knowledge we've got in that and start making a human head.
Now this is a big feat but it's where we start making realistic materials.
The ultimate goal of any CGI artist.
Absolutely.
From there we're going to talk about physics destruction and defamation.
You're going to be at a see how to get blended A calculate for example how a wall would fall apart if
something hit it.
Then what.
Well that's lots of fun but not as fun as VFX where we combine your CGI parts that you've already made
with a real world scene brick wall footage video.
Brilliant.
Lots of fun.
So please there's so much potential in blender.
It's a fantastic time really to learn 3-d modelling in 3D art so please take this course with us now.