WEBVTT

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Hi guys.

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Welcome to this course on 3D modelling with Blender.

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And it is a super powerful 3D modelling tool but it is not the easiest to get started or get to grips

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with but please it's worth it.

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Are we going to make it easy even for complete beginners.

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We certainly are.

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We've got a lot to go through and it's going to be super easy for anybody to get hold of.

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Now Michael your primary instructor throughout this course and digital artist.

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I'm Ben.

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I'm one of the udinese top instructors and I'm here to make sure that this course is perfect in terms

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of the way that it teaches you to do this.

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So where how well how are we going to do it how are we going to teach complete beginner a complex package.

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Well we've got 10 sections thorough going through from the very basics all the way through to some more

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advanced stuff.

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And where do we start with that.

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Well we need to start with the interface.

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That's a tough nut to crack so we'll get you comfortable in Blender's interface firstly and then moving

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straight on to block modelling where you're going to make the fundamental building blocks.

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Everything is really simple in this section.

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So we start building up our models from scratch.

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From there you're going to move it into a bowling pin.

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We've chosen that because it's curved basically.

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And then you're going to start the bit to make things that are rounded and more interesting from a bowling

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pin.

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Mike where do we go.

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A lovely chess and this is where we start integrating models together so got more than one model in

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the scene starts to get a bit more complicated.

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We also start applying our first Textus to and then not wishing to rest on our laurels.

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We're going to go straight into an animated lamp.

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Think about that one from the famous movie studio and there you're going to learn about basic animation

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but also about other ways of rendering and lighting your scene.

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And then we've got one of my favourite sections a fluffy bunny where we learn about organic modelling

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and making and using particle systems.

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Im going to bring together practically everything you've learned up to that point to make this beautiful

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Gothic church.

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It's brilliant.

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And we take all of the knowledge we've got in that and start making a human head.

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Now this is a big feat but it's where we start making realistic materials.

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The ultimate goal of any CGI artist.

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Absolutely.

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From there we're going to talk about physics destruction and defamation.

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You're going to be at a see how to get blended A calculate for example how a wall would fall apart if

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something hit it.

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Then what.

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Well that's lots of fun but not as fun as VFX where we combine your CGI parts that you've already made

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with a real world scene brick wall footage video.

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Brilliant.

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Lots of fun.

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So please there's so much potential in blender.

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It's a fantastic time really to learn 3-d modelling in 3D art so please take this course with us now.
