Welcome to extra modelling challenges.
So what else can you make.
This is a question I get asked all the time Mike.
I'd like to you know I'd like to really focus in on what I've learned so far.
Have you got any suggestions for me.
Well perhaps the back drop of the transource rex and the low poly trees and mountain is a bit of a stretch
at the moment but very soon you'll be able to do that.
But we now have a lot a lot of basic modelling tools to hand which means that we can start making some
basic models.
Don't worry those they are itching to learn more there's plenty more to come.
But now is the time to reinforce our modelling knowledge not just leap onto something new.
But practice what we've learnt and practice it properly.
So I'm going to jump straight into a challenge here.
Extra activities I'd like you to go and pick three objects that consist of only one or two parts.
And for the reason for that is because many of you will go off and try and model something that's too
complex and that will make you feel bad if you go and do that.
Let's stick as simple things go to your kitchen drawer open up the cupboard see what's there.
Simple things.
Emma remember representations of those.
So we're modelling them to a basic level of detail or elodie.
What we don't want to do at this stage is start really focussing on high detail.
I know some of you will want to do that straight away but really learning Low detail modelling is going
to get you.
Is going to make your high detail modelling much much better.
Because at a lower level you are able to iterate the process much more quickly.
Share them with us.
I love seeing and the rest of the students love seeing your models.
So make sure you come over to the community site and share your models over there.
Now don't worry for the eager amongst you more complex models and scenes where we're going to be dealing
with those later on.
Not in this particular section.
So go ahead pause a video and pick those three objects that consist of one or two parts and crack on
modelling.
Okay guys welcome back.
I'd like to show you the couple of objects that I've modelled in a very low detail manner.
And for that we're going to have to hop on over in a blender.
So in front of us here we have a very inspired object.
We have a low poly key you know.
It's a little bit further on than that I've used the inset tool to make a crate.
Now when you're showing off your models you may want to go up to the screen layouts and change it to
a 3D full view.
You may have to zoom in or out.
But here we are completely distraction free we can really focus on our model and that is essentially
a low poly crate.
Well what else have I gotten up to.
I have played about and I've made a low poly coffee cup.
How useful is that.
Well in this form Not very.
It needs some liquid in it and nice coffee I think.
Where else could I have made.
Now this time I've focussed on something that's actually made of two parts within one mesh.
I've got v.
This is an axe for those who don't recognize it.
And we've got let's go over into our default view.
We've got two different meshes but they're part of one mesh object.
So if I go inside the mesh object into edit mode and have a look at this we see that this bit inside
eFax if I go to wireframe mode and see it even in more detail we can see that this stem going through
it is much larger real acts and actually goes through and intersects this outer part here.
Now later on we can get to colouring those in et cetera but this is an example of two meshes in one
mesh object and tut tut.
Every notice that is still cool.
Cube it would be great if we get into the habit nice and early on about calling things what they are.
So this is now in fact an axe.
I'm pretty sure I'm guilty of that in other places as well.
And finally a simple oil barrel now rest assured I don't have oil barrels lying around my house but
I I just like them I don't know why I think they're a really cool shape.
Simple me hey.
So this is an example at slightly more a polygon than previous were opposite fifteen hundred polygons
or triangles there and it's a bit rough around the edges but will learn how to smooth things out like
that in the future.
And of course one of the things we're lacking from all of these.
Now we've got our modelling skills up is a bit of colour and of course we'll learn that over in the
next section and before you guys rush over to the next section and we wrap up this one.
I'd really like to see what you guys have model especially on your own what three objects if you picked.
Love to see them.
Please share them over on the community sites.
Others can see them as well and I will see you guys in the next lecture.