WEBVTT

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Hello everybody and welcome to this lecture on using groups now using groups a great organization and

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it's also great for moving multiple items from one blend file to another.

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So just to highlight the issue that we have at the moment when we've created our chess scene so we go

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ahead and go file an append in a blank and brand new blender file and then go all I've already been

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here so let's just skip back to what you'd see you go to your project folder.

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We'd go to in this case the low poly chess set and I've got two files there that I could pick from to

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kind of pick one of them and you're presented with a series of options a series of folders here so we

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can import materials we can import meche objects or mesh data in a mesh objects.

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So I mean what happens if we go and grab the white pieces do all of the white pieces that are associated

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with that come across.

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No.

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No they do not.

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So this is one of these places where like well I dont really want to drag each individual one across

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and I dont want to save as with the chessboard and try and move things about and it just basically gets

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very complicated and very confusing if youre not careful.

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So if we go ahead now and open up our chess scene and here we go weve got a lovely chess scene here

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what we can go ahead and do and I can do this really quickly because Ive already group them in the hierarchy

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and Im going to make sure before I selected him we got the black pieces the chessboard the white pieces.

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Okay.

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So I think all of the mesh objects I care about are under the empty board and pieces which allows me

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to move in a chessboard around.

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And what I can then do is hold down control as I click that and it will select everything thats underneath

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that hierarchy which is incredibly useful.

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The next thing I want to do is create a group out of this.

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I'm just going to call it chessboard when I get there but I can go down to the object menu and then

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we have a group and then create a new group and you can even later on add a selected item to the active

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group so lets go ahead and add create in this case a new group.

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And youll notice everything has this green outline.

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Now in the lower left before I do anything else I dont want to click away.

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There is an operator panel down there.

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Its just gotten really small.

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The name of this group Well lets name it chess board and let's see what happens then when we go ahead

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and try to append.

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Obviously remember to save your work first then new file and then lets go ahead and append.

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And again it remembers where we were before and now if we have a look were in the chess scene blend

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but now we have this group folder which means we can go and grab the chess board and append it from

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library and there we go we've got the full chessboard ready to rock and roll straight away without having

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to worry about anything else.

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How awesome is that.

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You've immediately been able to now bring everything that you've constructed in another scene all into

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one place and this is great that enables you to make a model.

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In this case a chess board in isolation and then bring it all in.

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Everything across in one fell swoop rather than having to worry about everything else but also even

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better than that grouping remains president.

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After you've moved it in so you can still organise a new scene really well.

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Okay so the next question of course is how do we manage this group.

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How do we go ahead and say well all of these need to be.

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How do I select everything in that group is one question because obviously grouping is an organizational

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thing.

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Now what do I do.

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Well you can see that when things are a group they've got this green outline which helps you understand

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let's say we want to move this and say this is a stand for our chess set.

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There we go.

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And we want to add that to this group as well that's part of this current scene and we want it part

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of this group over here.

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Well in order to do that and in order to start managing some groups now we've appended this into a new

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scene.

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If you go to the object properties tab which is a little orange cube and then we can go down and two

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we find groups and we can add it to a group and there's already a group that exists chessboard.

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And now we can add it to that chessboard group so that's great.

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We've now got everything in this group on there but how do I go ahead and select everything that is

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grouped.

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Well if we hold down Shift and Angier brings up a very big list and you can see all of the different

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groups that can exist and this is one of the reasons why there's just not a simple way of accessing

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these groups straightaway.

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So we wanted to say what is this part of shift in a select group.

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What part of a group is it.

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We can also select things that are all on the same layer select things that all of the same type all

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have the same pair and all have the same colour et cetera et cetera.

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There's many you can pick from at this point.

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We want the group and then it will select everything else in this group.

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And that's incredibly useful because now we can go ahead and move it in this case and and lift up ever

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so slightly says off of the ground.

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And there we go we're starting to build up a scene now and that works with any of the objects that are

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in this groups of us to go ahead and select the queen gear shift in G and go to group.

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It will select everything in that group once more.

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Another way of grouping things together as we have a look in the object group menu we can see we can

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create a new group control energy.

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So what we can do there is we can make sure that we select everything that has the same material on

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it and we can do that by holding down shift and the L key at the same time and then we can select linked

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objects.

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And so I want everything that sharing the same material.

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They're now all there now.

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I can go ahead and go control genes that will add a group.

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So these black pieces are part of the chessboard group we can see that or I can use this button here

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but only use control and G is added in a new group and I can call that new group straightaway what shall

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we call it.

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Let's think black pieces will probably be the best.

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And there we go we created a new group.

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You can also from this menu go down let's say to a chessboard go get to the drop down on the far right

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and select the group.

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And there we go we've selected everything.

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Now from there.

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So we you your objects themselves can be parts of more than one group.

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It's important for starting to manage your groupings.

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So finally where is that big list of groups.

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Because as a scene gets more complex you can't be expected to click on an individual object.

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Go shift in genes and select everything in the group.

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You might not even Which group that's a good question because at the moment if we select something in

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the blank a shift in G group it does give us an option which is useful but it's still quite owner is

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doing that.

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How do I know how many groups I've got in my scene how do I know what the active group is.

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Well that's all done in the outline.

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So once again I'll make this a little bigger over here bring this down and where we've got an option

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at the very top on the head bar where we have all scenes we can change that to a different selection

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groups in this case.

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And then we go lot black pieces and chess board.

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And this is where you can start adding things to groups as well.

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If you wanted to.

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Now you can see here we've only got two groups in the scene that's accurate and we can make sure that

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exists as well if we go into a new blend file and go to append bring in the chess board that we've been

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working on all know I've saved is a different file amended groups that was the file we just working

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on we got group we got black pieces we can just bring in the individual black pieces and there we go

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there.

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In our scene ready to use.

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And if we go to the all scenes under the outline and go to groups we can see that the black pieces group

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is there as well.

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And you can turn off the settings for visibility selecting and rendering any of the objects that are

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part of that group as well which is incredibly useful.

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It just allows you that extra level of control.

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And of course under the outliner there are a series of other options you can go for as where you can

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just do whatever you've got selected.

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So if we go ahead and select the porn only the porn appears etc etc. There's lots you can do in this

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outline as well.

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So there we go there's an overview of using groups.

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Now they are incredibly useful.

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Use them where it's appropriate especially if you're moving vast numbers of models like on the chessboard

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here over to a new scene to set it up in that new scene groups will be an absolute saviour for you to

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be able to do that nice and quickly.

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K. That's it for this lecture.

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I hope you've enjoyed it and found it informative and I'll see you all in the next lecture.
