Welcome to design and considerations in this video.
We're going to design a rough outline for our lamp to use it as reference material.
Basically we're going to make it believable as an object as well.
There's no point in constructing something at this stage that's not going to work properly not going
to articulate in the right places.
Now I have chosen a simple and raw design mainly because I want to get onto the rigging and the animating
section of this section.
Now remember it can always be beautified later on so we can go back and alter the model at any point
so that's absolutely fine.
So what did I come up with.
Well I came up with this straightforward design here it consists of a couple of major parts of tried
to colour code them so it's not too confusing looking at there.
The only thing I have cheated on so to speak is right at the very top I have decided to go for a ball
joint at the top.
Now they're really hard to get working in the real world because they're kind of messy there's usually
a series of joints.
Otherwise that would enable a ball joint type movement.
But considering this is a 3D package and we can cheat at certain points I think we can get away with
the ball joint at the top without too many people noticing that they don't usually have ball joints
at the top.
Okay.
So each challenge time for you guys.
I would like you to design your lamp now feel free to use my design as a base or even just use my design
that's absolutely fine and mock up your lamp What do you want it to look like now.
But feel free to use.
Use pen and paper.
Use a white board like I did.
Feel free to Mocket up in a CAD package if you've got one or you can even muck about in blender just
to see how things would line up.
So balls video now and give that a go.
Okay guys.
Welcome back.
Well you've seen my design here so this is what I'm going to be working to.
So feel free to follow along with that.
Or use the skills we were about to go through to make your own.
Please share your designs in the discussions.
It would be great to see what you guys have come up with and I will see you in the next lecture.