WEBVTT

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Welcome to planning your project.

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In this video you will plan your project defining its scope and your goals.

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It is important to make sure we prevent scopes lepp.

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We're going to gather your reference material now if possible.

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Explore real world locations to get a feeling of the environment.

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Scour the web for your reference images as well.

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Now will be focussing on building blocks and modular thinking now going to be thinking about the ways

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that you make parts reusable and modular so they connect together easily.

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So you don't have to make bespoke parts every single time.

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If you think about Lego that great kids and adults toy there's a lot of modularity with it you can make

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pretty much anything.

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Your imagination has parts it does have some restrictions too obviously is quite blocky.

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Fortunately with Blender we're not we don't have quite that restriction.

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Now realize that this gives you very quickly serrations cause you can put things together and take them

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apart because they're made of modules and it's great for prototyping from only a few parts so you can

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build up a building very quickly with a couple of squished cubes.

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Now if you're a supplier of assets to a level maker or even if you've got multiple hats on yourself

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you're going to love the way that they can redesign a level with your assets.

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If you give them one building completely constructed they're going to struggle modifying it.

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However if you give them all the pieces to construct any room then they'll be able to make any other

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room from those assembly.

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The same when you're modelling inside blender itself it means that once you've made let's say a wall

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section you can use that repeatedly rather than making different shapes and sized walls.

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So I've got a challenge for you to kick off this section Unlike to you to plan your building or room

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that you're going to be working with.

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So go ahead and gather lots of reference material.

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Go ahead take photos look around you if you're in a in a building with lots of different things I'm

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looking around me right now and I can see an interior environment that's got a sink water jugs a couple

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of plants cupboards there's lots of things that you can include and remember of course things like walls

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and windows and doors.

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They're very important of course I don't want to go over the top at this point in time because we're

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not focussed on micro detail so focus on the main items at the moment the big things that support everything

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else the walls the ceiling the floor doorways even to chair and table level as well so we can start

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fleshing out a room as well.

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Then I'd like you to go ahead and list at least 10 models.

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You want to include in your interior design.

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Now remember that I'm going to be focussed on this gothic church style building.

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However you can just model the one you're sat in right now now be a good challenge and remember you

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need at least 10 individual models that you're going to be making lists them not done.

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Don't go ahead make them just yet.

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We've got some other things to cover first that you want to include inside this building sketch your

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design and share your goal in the discussions Bozzo video now and give that a go.

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Okay guys welcome back.

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How did you get on.

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What did you decide to go ahead and model what type of Interior are you going for.

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This is my rough sketch of where I'm going.

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I've got the stained glass windows perhaps at the end.

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I've got a rough shape of a building with some pillars chandelier's perhaps candles hanging down there

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lots of different options that I can go for here.

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But this is a rough sketch to get into my head.

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The rough plan of course this is subject to change as we go through as it is a beginning point.

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It gives me an idea and a direction to travel in.

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Okay so finally the list of components and items that I'm going to be why I think so far putting into

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my goffey Church so I've got a blank wall or the window wall of doorway a bench an altar an altar twice

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apparently but a large windows.

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Floor tiles archways candle sans carpet etc..

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Just to bring this place to life.

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Now what have you guys got.

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I'd love to hear your suggestions as to what you're going to including your scene.

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In fact Are you going to go along with me and make a gothic church.

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Or are you going to make another indoor environments.

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Please share that in the discussions and I will see you guys in the next lecture.
