WEBVTT

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Congratulations you have now completed this section.

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The game ascent pack.

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Now there's still lots lots more that you can do to reapply the knowledge you've just learned.

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And I suggest that is one of the things you do almost immediately is jump straight in and do a another

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asset.

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Now I must impress.

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Make sure that you make your challenges as small and succinct as possible.

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To make things that are simple to make.

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I know we all want to jam now and make a spaceship or make an aircraft or make a fast car.

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I mean all of these things are noble goals.

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However they are monumental.

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A car is made up of what.

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Oh hundreds of pieces.

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So you don't want to start with something that's made up of hundreds of pieces.

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Start with things that are made up of one maybe even two or three pieces at most and see if you can

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get those imported into your assets and that is one of the best things to do with any modelling as you

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develop your skills is to make sure you can actually achieve your goals in the first place.

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So congratulations on getting this far.

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So of course after this we're moving on shortly to modelling a human head.

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So if you feel that you've absolutely mastered everything in this section and if you say yes immediately

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you're an absolute pro.

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If you're saying yes otherwise then perhaps you've got to go back and try some of things.

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And of course don't forget you could go back to some of the earliest sections of the course and reapply

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your knowledge.

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A lot of the time we find that students that have done that have learnt even more because they're no

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longer thinking about the lessons they were taught in taught in that particular lecture.

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They're actually now focussed on other more advanced things and work out different ways of doing things

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with simple models.

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We were doing early on in the course.

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Now of course once you're ready hop straight back into blender get onto the next section and carry straight

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on and I will see you in that next section.

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Take care.
