Hi guys I'm like I'm with you in the new lecture and in this lecture what you want to do is to explore
the shape players and how to create chips and how to use certain modifier keys.
In the previous lecture I showed you how to create a composition.
I hope you still have it.
If not just create a new composition so we can create some.
Output here fit to 100 percent so we can see everything.
To create a shape that you come to the shape here in your toolbar and you can click and it's more than
you will open here.
You can see the different shapes that you create.
Let's use a rounded rectangle tool.
The corners are rounded.
So you click and drag and you see that you have created this shape that is a rectangle and it has rounded
corners.
Now our release here and explain to you that as soon as you created the shape you release the mouse
button a shape player has been created that has the content and inside the content there is a rectangle.
So this rectangle is inside the shape player inside the content that's very important because now we
can have other shapes inside the constants here you'll see that in the section of creating complex shapes.
Fine I will delete the Shipler.
Now you notice when you choose the shape tool.
Some other options will appear here.
For example if you are an X tool that will go away.
Choose a shape tool and you have the tool create chip or tool the masks we see about this later and
you have the fill option the stroke and the stroke.
So you can come and adjust these before you start creating your shape or you can create your shape and
go to for example the word feel and you have several options here you want not feel at all.
You want a solid feel or a linear feel or maybe you want a radial grid.
So your choice here for what you want I would consider this one.
You can also come to the color and of course change the color to anything you want and decide this is
the color you want.
And then click OK I'll just click Cancel.
You can come also to the word.
And then you have the same options you have no stroke at all or is sold stroke or a great stroke or
radial gradient stroke and you need to adjust it takes a lot of work.
You radio to be really quite good.
So I would just cancel here.
Also you can adjust the width of the stroke itself.
You can make it bigger or smaller the way you want.
You notice how the stroke works.
Half of it for example this is 90 so 45 is outside the limits of the hour and 45 is inside the limits
of the leg.
This is really important to note.
So the stroke is the body's not totally outside or totally inside.
I'll put it back to five and I will delete this rectangle.
To start showing you how to use the modifier keys.
Let's take that down.
Then again click and drag.
We opened a rectangle before you release the mouse button.
You can use the up arrow to increase the roundness of the corners or the down arrow to degrees that
aren't.
This is very fine.
Also you can use the right arrow to have the roundness of the rectangle for the rectangle of course
and you can use the left arrow to have no on this at all.
So you can switch between and decide exactly how you want that on this important key here is the spacebar.
If you press spacebar then you can move your rectangle and put it anywhere you want.
You know very precisely.
That's one that is very important if you want your rectangle to be square.
Is you know the two sides have to be equal.
Then you press shift and the sides of your rectangle will be equal and that will be a square.
Now with rounded corners.
Now you'll notice that I started clicking here and dragging out if I click and press control and drag
out the center of the rectangle will be my first click click here.
Then I open.
This is how to create you know a rectangle with a center that you know exactly what you want to put.
Of course if you press the shift now the equal sided and the center is your first key you press the
space bar and you can move it anywhere you want OK.
So these are the modifier is poured it on a rectangle that's the read out on that external and create
other shapes.
Now let's go and create for example an ellipse.
If you click and drag the ellipse will start from the corner if you wanted to start from the center
meaning where you have clicked you press control and it will open up pressing shift will make it a perfect
circle.
Now the other modifier it is only the spacebar would work here the left up and down arrows will not
work.
There is nothing to work on.
But now let's move on.
Let's go create another shape.
For example we take a polygon.
If you click on the polygon and drag you will have the initial polygon.
This is the preset and you see it's scaling up and at the same time rotating with the mouse.
If you don't want to rotate it at all it's annoying.
You can press shift and get it up and down.
Now if you press control here it doesn't do anything.
The amusing thing here you have the appro that will give you more size or Cola's and you have the down
arrow that will give you less.
This is the way to make a rectangle for example Droi polygon and make it three sides.
Now another nice key is that right.
If you press it will start to pocket or blow out one of these or you don't know which one.
But nevertheless it gives you a nice shape.
And so if you press the left key now you notice it's going down and going to go and create a more interesting
shape for example.
You can increase the number of callers in the poker ring or bloating and you have a very interesting
shape here that you can use.
Let's move on and we will create in U-shape nounless investigate or explore the start.
If you click and drag out of course all of them are starting from the first click that's the center.
Then you have your star of course is sizing and turning at the same time.
Now the control key has a nice function here.
You know you have the inner radius and the outer radius if you press control you will be increasing
the outer radius or increasing the spikes.
So you release the control and then you can reduce pest control again and you have you know starfish.
If you press the shift now it will not move any more into it in fact.
OK.
Now using the apparel you will add spikes if you want or corners the way you wanted.
And the down are of course it use them if you press on the right it will pocket it all bloated.
One of these the one that you like or this one will make it is in some interesting shapes here.
So it's up to you to create a very nice shape.
Now after you've created your last chip what will happen the next chip you will create will be similar
to the last ship that you have created.
Sometimes you don't want to do that what you can do to reset is pretty easy.
By the way you will come to the store for example and DoubleClick the original shape or the factory
set shape will appear.
Now after that every other style that you draw will be you know identical to this one you find you can
do also the same for the polygon here and you can double click on the polygon and you really create
a polygon which is set to factory defaults 5.
Delete all this.
Now create a rectangle now and I want you to notice about the anchor point.
Click on the rectangle click and drag here.
Now you're not in the middle here you have this shape like a circle with some you know arrows coming
out.
This is the anchor point of the layer.
If you select the left this is the anchor point of the layer.
This anchor point is used to scale or to rotate.
For example if you take your rotation tool here you can choose it from the menu press w and come to
your rectangle and rotate it.
You can decide how to rotate if you press shift then it will snap to 45 degrees which is pretty convenient
by the way when you're doing animations.
You can decide like OK I don't want that.
I want to rotate around this corner here.
So you take your pen behind tool and move it to any color.
Now why it's not being because I use the snapping.
And you can snap it anywhere you want on the color if you don't use snapping you can freely move it
anywhere you want and you can lose control of the stick snapping and put them on this corner.
Now you take your rotation tool and if you're at it you see that is rotating on the anchor point.
It's important to note is this is the anchor point for the shape I come to a rectangle here you know
is that these small squares have changed.
The delimiters and the anchor point sizes become smaller.
Now I am rotating the shape itself not the layer.
OK.
If you have two shapes you will notice the difference.
But for now you will be rotating the shape so when you have this white rectangles here you'd be rotating
the shape.
When you have the blue rectangles out you will be rotating the letter.
If you come to the shape here you can also change the entry point is very nice.
Let's put it here and decide to rotate it for example.
This way or the other way anywhere you want.
Now this is how to create shapes.
It's very is very simple it's not complicated but out of any many modifier keys what I would like it
to do is to go to after effects.
I hope you are there already and try to use the modifier keys right you plan on you get all the ships
that you want to create.
It's very interesting that you learn how to create shapes the way you want.
We are going to use text and shape to create any missions.
Thank you very much for listening.
This is live as you see in the next lecture.