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Hi guys I'm like I'm with you in the new lecture and in this lecture what you want to do is to explore

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the shape players and how to create chips and how to use certain modifier keys.

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In the previous lecture I showed you how to create a composition.

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I hope you still have it.

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If not just create a new composition so we can create some.

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Output here fit to 100 percent so we can see everything.

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To create a shape that you come to the shape here in your toolbar and you can click and it's more than

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you will open here.

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You can see the different shapes that you create.

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Let's use a rounded rectangle tool.

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The corners are rounded.

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So you click and drag and you see that you have created this shape that is a rectangle and it has rounded

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corners.

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Now our release here and explain to you that as soon as you created the shape you release the mouse

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button a shape player has been created that has the content and inside the content there is a rectangle.

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So this rectangle is inside the shape player inside the content that's very important because now we

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can have other shapes inside the constants here you'll see that in the section of creating complex shapes.

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Fine I will delete the Shipler.

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Now you notice when you choose the shape tool.

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Some other options will appear here.

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For example if you are an X tool that will go away.

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Choose a shape tool and you have the tool create chip or tool the masks we see about this later and

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you have the fill option the stroke and the stroke.

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So you can come and adjust these before you start creating your shape or you can create your shape and

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go to for example the word feel and you have several options here you want not feel at all.

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You want a solid feel or a linear feel or maybe you want a radial grid.

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So your choice here for what you want I would consider this one.

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You can also come to the color and of course change the color to anything you want and decide this is

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the color you want.

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And then click OK I'll just click Cancel.

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You can come also to the word.

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And then you have the same options you have no stroke at all or is sold stroke or a great stroke or

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radial gradient stroke and you need to adjust it takes a lot of work.

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You radio to be really quite good.

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So I would just cancel here.

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Also you can adjust the width of the stroke itself.

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You can make it bigger or smaller the way you want.

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You notice how the stroke works.

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Half of it for example this is 90 so 45 is outside the limits of the hour and 45 is inside the limits

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of the leg.

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This is really important to note.

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So the stroke is the body's not totally outside or totally inside.

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I'll put it back to five and I will delete this rectangle.

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To start showing you how to use the modifier keys.

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Let's take that down.

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Then again click and drag.

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We opened a rectangle before you release the mouse button.

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You can use the up arrow to increase the roundness of the corners or the down arrow to degrees that

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aren't.

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This is very fine.

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Also you can use the right arrow to have the roundness of the rectangle for the rectangle of course

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and you can use the left arrow to have no on this at all.

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So you can switch between and decide exactly how you want that on this important key here is the spacebar.

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If you press spacebar then you can move your rectangle and put it anywhere you want.

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You know very precisely.

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That's one that is very important if you want your rectangle to be square.

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Is you know the two sides have to be equal.

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Then you press shift and the sides of your rectangle will be equal and that will be a square.

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Now with rounded corners.

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Now you'll notice that I started clicking here and dragging out if I click and press control and drag

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out the center of the rectangle will be my first click click here.

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Then I open.

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This is how to create you know a rectangle with a center that you know exactly what you want to put.

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Of course if you press the shift now the equal sided and the center is your first key you press the

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space bar and you can move it anywhere you want OK.

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So these are the modifier is poured it on a rectangle that's the read out on that external and create

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other shapes.

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Now let's go and create for example an ellipse.

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If you click and drag the ellipse will start from the corner if you wanted to start from the center

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meaning where you have clicked you press control and it will open up pressing shift will make it a perfect

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circle.

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Now the other modifier it is only the spacebar would work here the left up and down arrows will not

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work.

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There is nothing to work on.

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But now let's move on.

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Let's go create another shape.

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For example we take a polygon.

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If you click on the polygon and drag you will have the initial polygon.

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This is the preset and you see it's scaling up and at the same time rotating with the mouse.

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If you don't want to rotate it at all it's annoying.

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You can press shift and get it up and down.

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Now if you press control here it doesn't do anything.

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The amusing thing here you have the appro that will give you more size or Cola's and you have the down

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arrow that will give you less.

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This is the way to make a rectangle for example Droi polygon and make it three sides.

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Now another nice key is that right.

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If you press it will start to pocket or blow out one of these or you don't know which one.

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But nevertheless it gives you a nice shape.

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And so if you press the left key now you notice it's going down and going to go and create a more interesting

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shape for example.

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You can increase the number of callers in the poker ring or bloating and you have a very interesting

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shape here that you can use.

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Let's move on and we will create in U-shape nounless investigate or explore the start.

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If you click and drag out of course all of them are starting from the first click that's the center.

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Then you have your star of course is sizing and turning at the same time.

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Now the control key has a nice function here.

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You know you have the inner radius and the outer radius if you press control you will be increasing

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the outer radius or increasing the spikes.

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So you release the control and then you can reduce pest control again and you have you know starfish.

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If you press the shift now it will not move any more into it in fact.

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OK.

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Now using the apparel you will add spikes if you want or corners the way you wanted.

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And the down are of course it use them if you press on the right it will pocket it all bloated.

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One of these the one that you like or this one will make it is in some interesting shapes here.

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So it's up to you to create a very nice shape.

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Now after you've created your last chip what will happen the next chip you will create will be similar

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to the last ship that you have created.

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Sometimes you don't want to do that what you can do to reset is pretty easy.

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By the way you will come to the store for example and DoubleClick the original shape or the factory

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set shape will appear.

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Now after that every other style that you draw will be you know identical to this one you find you can

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do also the same for the polygon here and you can double click on the polygon and you really create

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a polygon which is set to factory defaults 5.

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Delete all this.

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Now create a rectangle now and I want you to notice about the anchor point.

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Click on the rectangle click and drag here.

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Now you're not in the middle here you have this shape like a circle with some you know arrows coming

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out.

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This is the anchor point of the layer.

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If you select the left this is the anchor point of the layer.

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This anchor point is used to scale or to rotate.

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For example if you take your rotation tool here you can choose it from the menu press w and come to

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your rectangle and rotate it.

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You can decide how to rotate if you press shift then it will snap to 45 degrees which is pretty convenient

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by the way when you're doing animations.

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You can decide like OK I don't want that.

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I want to rotate around this corner here.

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So you take your pen behind tool and move it to any color.

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Now why it's not being because I use the snapping.

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And you can snap it anywhere you want on the color if you don't use snapping you can freely move it

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anywhere you want and you can lose control of the stick snapping and put them on this corner.

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Now you take your rotation tool and if you're at it you see that is rotating on the anchor point.

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It's important to note is this is the anchor point for the shape I come to a rectangle here you know

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is that these small squares have changed.

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The delimiters and the anchor point sizes become smaller.

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Now I am rotating the shape itself not the layer.

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OK.

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If you have two shapes you will notice the difference.

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But for now you will be rotating the shape so when you have this white rectangles here you'd be rotating

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the shape.

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When you have the blue rectangles out you will be rotating the letter.

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If you come to the shape here you can also change the entry point is very nice.

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Let's put it here and decide to rotate it for example.

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This way or the other way anywhere you want.

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Now this is how to create shapes.

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It's very is very simple it's not complicated but out of any many modifier keys what I would like it

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to do is to go to after effects.

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I hope you are there already and try to use the modifier keys right you plan on you get all the ships

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that you want to create.

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It's very interesting that you learn how to create shapes the way you want.

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We are going to use text and shape to create any missions.

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Thank you very much for listening.

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This is live as you see in the next lecture.

