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In this lecture we want to do.

2
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Our challenge won't resolve our challenge.

3
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It's pretty easy pretty simple by the way.

4
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I'd have to say and you have learned all the techniques and I'm sure that I didn't use any trick at

5
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all.

6
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So let's start first I want to show I am emotion them graphic artist.

7
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Then the lines are written up and then it moves out.

8
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For that I put the challenge here you can download this project file and challenge Section 2.

9
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So this is the original one that you're seeing.

10
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And together we're going to build a new one that you will find down here.

11
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Now we are going to play it.

12
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I would close this composition.

13
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I would say close or the composition is closed.

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I will create a new composition and we call it mean let's make it the 10 seconds.

15
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We can change that later no problem.

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The width is 12 80 by 720 area.

17
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But now we have our first composition got to start typing in.

18
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I was choose rubato bald but not italic or even Black will do.

19
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And here let's do one 1:51 will cease to be so reduce it.

20
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That's good.

21
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So I want to get this one and move it.

22
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Then you say YUM.

23
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And the control and tell if I want duplicate duplicated move it I am a.

24
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And you picked this one for example and come and say motion.

25
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That's the first which we have on the screen.

26
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Well the font is OK but I want to make it a bit bigger.

27
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That's nice.

28
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I'm going to align them a bit.

29
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Let's say I need to and then like this.

30
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OK then I'll take them and try to put them somehow in the middle.

31
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I'll take the last two and duplicate them only.

32
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I'll come over here and see graphics

33
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fix.

34
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You know if you can see here you can look around here and you see what you're typing Cotterell enter

35
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and then select the selection to move it with this one and this one is artist right.

36
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Just cool.

37
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Now we have a line then we have a text you know this is like I said in the previous lectures.

38
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In fact in the previous section it is you can set it up and then start at the meetings and I would say

39
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OK let's move them in the middle.

40
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Good.

41
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I will create a solid layer here to make the line I would come to later say new and say solve it not

42
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in the solid player.

43
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I already done a you know a proof for that before I start.

44
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I will make that with 1400 to make it slightly larger than the composition.

45
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So if I rotate it I don't see the extremities and the high is only 15.

46
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And I click OK and just come in the middle I can hold that and just put it in between.

47
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That's good for now.

48
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I will take the I am in motion so I will play compose you gasted say motion here

49
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and press enter.

50
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This is the pick up now for motion pick motion.

51
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I will come to the region of interest and the club them.

52
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Now there is no magic here.

53
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It's very simple and very easy.

54
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Just learning how to think.

55
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And this is how you become you know a good artist in motion graphics.

56
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Then I will come to composition I say crop composition fine on these ones to come from under.

57
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I need very little time here.

58
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This is 10 seconds is too much.

59
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So what I will do I will take my time line and get in and take it to five seconds.

60
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Now you have your work area and and you have your work area begin on start.

61
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I will take the work area and bring it to my timeline and to get a better way to do that just to press

62
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and my timeline indicate that is stopping at 5 and I want this composition to become five seconds bringing

63
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in the work area and to that timeline indicator I will come to the work area.

64
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Now the work area our right click and say comp to work area and here you are now your composition is

65
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five seconds and you really dont need more than five seconds.

66
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Fine I will come to see a few frames then frames will do.

67
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I will select all the layers press before position and keyframe the position come back to the beginning

68
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and keyframe again the position.

69
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Take everything out down call.

70
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First of all you need to test the timing.

71
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Are you happy from the timing.

72
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Is it fast enough or not.

73
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If you are now about

74
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I will make it a bit speedier.

75
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Ok cool.

76
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It's coming in and I will mix period here.

77
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Then later on what you want to do after a few seconds or one second maybe you wanted to go down so you

78
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will keyframe here.

79
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That's a stable position now.

80
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Nothing happens in between these two keyframes But what will happen is after some time like few frames

81
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I will dig them all down.

82
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So now I have an entry and exit animation.

83
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It's anthers.

84
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And then it's exiting.

85
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If you want to have more time in between that's fine you take select all these keyframes move them to

86
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the left for example and see like is it working.

87
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You wait it disappears.

88
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That's not bad.

89
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Fine having the entrain that's good but what I want to do here is I should come first then motion or

90
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item then a later than motion.

91
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If I play a motion filed but now I don't want them to exit that way.

92
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I want to the motion to exit first.

93
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I would take the keyframes of the motion and bring them here.

94
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And then the I Am i bring it here and I adjust them you know is the pyramid way.

95
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This is the easiest solution to do.

96
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And sometimes it's very practical just like no.

97
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And if you run your animation I am in motion.

98
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Wow that's pretty nice and pretty easy to be that fun.

99
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This is has been done.

100
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I will go to graphic artist and also I will compose so I saved myself a lot of work for masks and track

101
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mats and whatever using the.

102
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So this is a pre-camp for example artists press Enter comes here.

103
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This is the composition.

104
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Let's make this one down.

105
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And I want to use the original of interest.

106
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Now this this one is going to come from top.

107
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OK so I have to be careful on the top.

108
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And I would come and say OK composition crop region of interest confuse frames.

109
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I said then we took a I think last time.

110
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Fine.

111
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Take the two layers select them.

112
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Press the from the position here back to the beginning and take them out.

113
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That is up now.

114
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First of all let's test it speed is good.

115
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I remember well enough is ok i'll go to two seconds and I'm going to take these two keyframes controversy

116
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the keyframes and control them.

117
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I will take also these two keyframes control-C.

118
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So when I copy and paste paste the starting from the time line indicator so it will paste the first

119
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keyframe the second keyframe the way they were.

120
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Copy it.

121
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Now this is not a good animation because it's moving in between here.

122
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I need to reverse this keyframes.

123
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So this will come first and this one should come second.

124
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I can select both of them and start moving them.

125
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That's one way to do it but there is a very easy way.

126
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I'm going to show you now is to right click you select your keyframes the one that you want to reverse.

127
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Right.

128
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Good to keyframe assistant and say time reverse keyframes.

129
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This is a very nice trick and many people don't use it.

130
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Now start using it.

131
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When I say time reverse the one on the right came on the left and the one on the left game on the right

132
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a simple as if I had many friends.

133
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Then the last one will come in the beginning and the first one will come at the end and we'll go on

134
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from right to left.

135
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That's our animation now.

136
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It comes in weights and it comes out very nice.

137
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Now one of these two come first.

138
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So graphics should be delayed.

139
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I can relate to here one to cool and the reverse.

140
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Artists should come on graphics should come out first.

141
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But you have very little time so I'm going to put it that way this and take the key frames and make

142
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them nice to each other area.

143
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So I would come first graphics and then graphics goes out of this code.

144
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Let's see my make up position now if I look at it that are all on top of each other I will take the

145
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motion one that's here.

146
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This one here and this one on this side.

147
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OK we will adjust them when that.

148
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All showing fine I think is done.

149
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And here you are.

150
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Now not notice this composition is very long and I can double click on it it will open the composition

151
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gone for four seconds that's enough.

152
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Let's take five seconds like the other one press.

153
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And so I will bring in the work area and the time line indicated right click and say trim camp to work

154
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area here.

155
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And it's pretty neat.

156
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I like this.

157
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OK.

158
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Now you got to what's happening here.

159
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So I want the motion to start and then this will start.

160
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Let's decide when it is starting.

161
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So when it's starting the motion coming out I want the artist to come in at the shift to stop it on

162
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the timeline indicator.

163
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So one two three four five is slow they get here.

164
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So one two three Come on.

165
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So one two three four.

166
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Nice.

167
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This is very nice.

168
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I like it very much.

169
00:10:00,590 --> 00:10:01,100
Good.

170
00:10:01,130 --> 00:10:03,490
Now I'm going to take the three players here.

171
00:10:03,570 --> 00:10:04,340
The rotation.

172
00:10:04,360 --> 00:10:06,540
I drop them 10 degrees.

173
00:10:06,550 --> 00:10:07,620
Now not this however.

174
00:10:07,730 --> 00:10:10,240
I bought I did them straight first.

175
00:10:10,280 --> 00:10:15,620
Then I rotated because if I did it first knives dick out of the rotation everywhere and stories.

176
00:10:15,620 --> 00:10:21,640
So this is an easier way to do things first do them straight or resentful and then do them good.

177
00:10:21,650 --> 00:10:23,800
I'm very happy from this animation.

178
00:10:23,870 --> 00:10:30,100
Now what I want to do is to come to the orange ladder here and start you know opening it up.

179
00:10:30,110 --> 00:10:33,500
So how will I do when this is finished.

180
00:10:33,530 --> 00:10:36,590
It comes to this time for example.

181
00:10:36,590 --> 00:10:39,030
Now the animations I finish just here.

182
00:10:39,230 --> 00:10:40,110
It's coming up.

183
00:10:40,220 --> 00:10:42,190
I want to start working on the orange later.

184
00:10:42,350 --> 00:10:47,000
So the first thing I would do I would open the rotation keyframe the rotation Maybe I'll take it back

185
00:10:47,000 --> 00:10:49,460
a bit Yep.

186
00:10:49,560 --> 00:10:52,980
And then just a few frames put it to zero.

187
00:10:52,980 --> 00:10:54,410
So now it's straight again.

188
00:10:54,570 --> 00:10:58,260
I will open shift as does the scale and give re-emitted.

189
00:10:58,260 --> 00:11:00,010
So there is no change.

190
00:11:00,100 --> 00:11:04,920
And when I come just a few frames I want to make it very big.

191
00:11:05,400 --> 00:11:08,990
Your Cool let's see what we have.

192
00:11:09,260 --> 00:11:10,460
So they start

193
00:11:14,960 --> 00:11:23,330
and then they open let's add something nice here instead of starting with you know a bleak layer we

194
00:11:23,330 --> 00:11:28,800
are going to get from the rotation here and put it at zero.

195
00:11:28,850 --> 00:11:37,080
So he said and then here we are going to make it 10 degrees so not just now.

196
00:11:37,100 --> 00:11:43,660
It starts it turns then it opens and the rest will come.

197
00:11:43,710 --> 00:11:47,260
So now that it has opened I am at this level here.

198
00:11:47,550 --> 00:11:49,990
I will add the text here to hire me.

199
00:11:50,100 --> 00:11:51,000
If you remember.

200
00:11:51,270 --> 00:11:52,580
So I would take the text.

201
00:11:52,620 --> 00:12:03,070
I will go to the BOTO black it Alik so I will type here hire I hired me.

202
00:12:03,080 --> 00:12:04,790
It's one more call.

203
00:12:04,810 --> 00:12:08,320
The font is more or less make it like 200.

204
00:12:08,490 --> 00:12:10,020
Thats ok I like it like this.

205
00:12:10,030 --> 00:12:15,540
Hire me just in the middle we can come to a line and a line in the middle.

206
00:12:15,560 --> 00:12:17,350
Now I want to clear the animation here.

207
00:12:17,410 --> 00:12:23,210
First I would create the masks so I select my layer and make the first mask for hire.

208
00:12:23,270 --> 00:12:29,100
And another mask is good to try to make the masks the same size hire me.

209
00:12:29,270 --> 00:12:29,690
Cool.

210
00:12:29,840 --> 00:12:35,440
So at this stage I will open the masks press and here that will open the mask.

211
00:12:35,810 --> 00:12:37,900
Keyframe the mask was fine.

212
00:12:38,050 --> 00:12:40,430
I will go back just a bit.

213
00:12:40,550 --> 00:12:42,680
Okay and keyframe Miggie.

214
00:12:43,080 --> 00:12:50,340
Now at this level what I want to do which would Musk gwon press DV The selection and take the mask up

215
00:12:53,230 --> 00:12:56,680
and take the mask up or shift.

216
00:12:57,070 --> 00:13:01,570
And then I would select my spot too and take it down.

217
00:13:02,050 --> 00:13:07,950
And here you you have a nice animation if its too speedy you can make it longer in time.

218
00:13:07,950 --> 00:13:10,060
Lets look at all our work.

219
00:13:10,100 --> 00:13:14,430
I will come to previewer and see OK now is showing us the masks.

220
00:13:14,460 --> 00:13:15,070
We remove it

221
00:13:18,770 --> 00:13:24,830
it Bach and hired him he comes in you know hired me is coming up very nice.

222
00:13:24,860 --> 00:13:26,850
Now there is a small trick I did here.

223
00:13:26,900 --> 00:13:29,750
I would create a third mask and just put it here.

224
00:13:31,490 --> 00:13:32,200
OK.

225
00:13:32,610 --> 00:13:34,830
I need this mask to go down.

226
00:13:36,130 --> 00:13:37,780
At this level for example.

227
00:13:37,780 --> 00:13:43,750
Now this mask what you're going to do is to make this mask substract mask remove them.

228
00:13:44,080 --> 00:13:50,310
So I will zoom in to the mascot place at the net point the mast where I want to zoom in and I was zooming.

229
00:13:50,470 --> 00:13:52,210
I would click on the mask.

230
00:13:52,450 --> 00:14:01,310
Then at this stage I will keyframe the mask Poth it here and maybe I can make it smaller to start with.

231
00:14:02,480 --> 00:14:08,950
Then I move a frame or to double click the mask path and make it up to here.

232
00:14:09,350 --> 00:14:11,300
Even here I would like just that.

233
00:14:11,540 --> 00:14:12,920
So now this is your enemy.

234
00:14:12,950 --> 00:14:18,350
You see the mask opens you can make it slow so you can see it and move it forward.

235
00:14:18,350 --> 00:14:21,260
Now let's go back to the beginning and press enter.

236
00:14:21,380 --> 00:14:28,880
First this go to 100 percent de-select everything press to go back to the beginning of the composition

237
00:14:29,210 --> 00:14:31,280
and it would start fine.

238
00:14:31,280 --> 00:14:31,870
That's it.

239
00:14:31,880 --> 00:14:32,890
It's beautiful.

240
00:14:33,740 --> 00:14:36,470
And you have done your first challenge.

241
00:14:36,500 --> 00:14:37,460
It wasn't much.

242
00:14:37,460 --> 00:14:38,860
I am sure you have done it.

243
00:14:38,900 --> 00:14:41,950
I'm sure you tried your best and it has been easy.

244
00:14:41,970 --> 00:14:43,530
It's not so hard.

245
00:14:44,090 --> 00:14:48,250
What you want to do is to understand how motion graphics one stage at the time.

246
00:14:48,260 --> 00:14:53,930
So that is how we went about the first I tried to lay out my text then I turned it around then I put

247
00:14:53,930 --> 00:14:59,460
the additional dimensions for hire me and opening the solid layer.

248
00:14:59,720 --> 00:15:05,510
Thanks for listening and I hope this was a good challenge for you and you managed to do much more.

249
00:15:05,510 --> 00:15:10,340
Please take this composition take this project and start doing a lot of changes.

250
00:15:10,340 --> 00:15:13,700
Thanks for listening and I see you in the next lecture on the next section.

