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Hi guys in this lecture we are going to animate our design here our nice beautiful design not is that

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this design you can use it for your own company.

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You change your words here put your own website put your logo here something like this and you have

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your own introduction for a video from YouTube or even your own company on your own website.

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Let's start animating will start with motion graphics now emotion and graphics I can use months I would

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need two of them.

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I can use masks also and I need to Baskins complicated so the best way is to recompose.

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I would like you to notice the distance that I need to keep our right click and go to decompose color

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motion.

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Let's say words that will do press enter.

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So I will doubleclick on the composition here on pre-camp And first of all we need to limit of course.

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So I would select the region of interest come like we said to keep that distance and open the region

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of interest.

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Adjusted the distance here seems OK fine I will go to composition and crop comp to region of interest.

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Cool let's make it a bit smaller.

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For example 50 percent so we can see it.

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I would get my selection to select my two layers open the position and see after half a second.

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I will keep framed them and in the beginning I will dig them out.

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Now I don't want them out like this.

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You notice here we need to align them so when they come you know graphics and motion are coming together

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we will select all our key frames Plus if 9 is them go to the goth and go to the speed graph select

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both keyframes be careful and lock them in and then also select both keyframes and drag them in.

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I would select both frames here and make them longer in time.

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Let's see our animation.

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It's supposed to be good.

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Nice.

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Let's go back to our pre-camp position the pre-camp in the right way.

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Here you are.

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So the words should be coming from the line.

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Let's call up a bit here.

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I'm using the left go so that's cool.

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So the next one we want to animate Here is our rectangle or our square.

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We come to the square.

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We press B shift or want to rotate it and we want to scale it up.

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So come in here let's see.

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12 frames 14 frames.

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I would keyframe all of them.

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Let's go back to the beginning.

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We take our rectangle outside Iran and we'll give the rotation one.

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So it's rotating coming in it is rotating in the right direction for the scale here we give it let's

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say 50 percent and at the end it will come at 100 percent.

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Cool.

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We will take all the keyframe select them all and press F 9 to have an easy ease.

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I will go to the graph and you see I can see everything here.

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Now there is an option where you can see only the graph.

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So you say show selected properties.

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So you see only the rectangle you see only the scale you see only the position and you see only the

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rotation.

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But if you had this take it it would show you that all of them at the same time which is a bit annoying.

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Let's remove that.

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Let's go to scale.

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And we want to create a pop here so we're going to move it up and it will come in and go back.

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Cool.

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That's pretty nice.

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Fine for the rotation.

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We don't have much to do here.

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It's cool I think.

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Let's run it and preview and see it cool.

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It sits in place fine.

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This is done.

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Let's work now with the question O'Lakes submission Mark.

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We open it's skill.

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The question mark.

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And at the beginning we wanted to be zero of course.

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And then when the circle was settle that's over here.

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So will move this zero over here.

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I just before and here we will make it 100 percent cool and we select them both.

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Press 9.

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Easy is them go to the graph and let's also give it this jump or pop we click here and we take it up

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like this.

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So it's up to you but we don't want it to go bigger than the rectangle when it settles.

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OK that's fine let's learn everything.

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Good.

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Now we are left with the on line and our small rectangle here.

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So we have the square we call it square here and we have the on line.

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The square is going to open the school on.

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The square will go to the right when it's on the right.

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It will open a school on line so obviously a school online will have a mosque.

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That's what with the square.

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First we'll come to the beginning here.

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I press the net and scroll the mouse to zoomin move press space part and move.

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So the square let's open this position keyframe the position here and then after some time let's say

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five 10 frames let's zoom out so we know OK over here we want our square to be here.

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After some time also we want our square to be here.

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So let's the animation and see it's speed it's too speedy I would select all the keyframes I've done

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it and move it here move it to the right so it will give me some space in between.

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I want the going to be slower than the coming coming back.

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OK.

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That's fine.

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I would select each school on line.

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Come to the rectangle and draw a mask so I must fight.

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So what I want for my mask here.

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In the beginning I would give him the mask.

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I want to see the frame of the rectangle.

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I will choose both layers.

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You.

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Now we can see the keyframes.

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So at this point from this point to this point the mask should be just closed.

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Now this one we need to take it a bit further behind.

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Call the mask.

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It should be totally closed.

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So I would take that frame and put it up on the time line and click on the mask and simply close its.

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So when the squire goes to the beginning and when it reaches here it has to open with the mosque.

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So when it issues the next keyframe a good long line I would double click on the mosque it would open

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or less.

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And on the animations.

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Is it working fine.

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It's very nice.

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Now that is clear when you start.

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Is it easy.

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Then there will be.

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Somehow it changes speed and hands.

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There will be a change in how how fast they're moving together.

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So the best way to overcome this is to select all the keyframes and it is all of them.

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I just put a small not is it.

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And they're still working in the same time.

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That's pretty good.

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Let's go back to 100 percent and see what does it that we didn't and he meant we didn't and he made

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this later.

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So this day it has to come with motion graphics of first.

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At this point find the layer open position.

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That's keyframe the position here.

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And after some time here it's going to open and show us the motion graphic but this should be at the

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bottom.

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You notice that we don't want to cover anything.

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OK.

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So it's inflamed here.

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Then we give it a few seconds and we want to bring it to the end.

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Of course now we need to time it.

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So in a certain way it comes with motion graphic it doesn't overlap anything.

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First of all let's give it a nice ease.

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Come to the graph here.

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Let's make it more interesting.

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I will take position.

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Go to speed graph and let's do something like this.

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OK.

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So it comes slow and it speeds up fine.

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Let's open all our layers to look at them and select one of them select all of them control.

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And let's turn our animation and start to time them.

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OK.

141
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You're not as there is couple of mistakes.

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First of all this line is not animated.

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And the square is always there.

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So let's go to the line open it scale and we want to frame it here move it and at the beginning here

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want to give it zero code.

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So it opens loops like this but it has to be much speedier filed with select both keyframes press 9

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and go to the graph.

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This is the speed graph now.

149
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And we'll do it like this OK so it opens fast.

150
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Fine let's go to the value graph and give it a parm.

151
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I just a small one so it's all blues and so fun.

152
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Now this is animated the square.

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Here we need to animated.

154
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It's always showing if you notice.

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So we'll open the square Place sure to see all its frames keyframes we only have position.

156
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So we open the sketch shift as.

157
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So it will keyframe the scale here.

158
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That's the way supposed to be move the scale a bit further.

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And in the beginning put it zero and you notice now it's going to open and move at the same time we

160
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don't want that then to open is a.

161
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Look at the keyframes for both of them and not just we need to move all the keyframes Otherwise we will

162
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have a problem.

163
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So now it will show and then start moving.

164
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We've done it.

165
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Let's look at our animation.

166
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We need to time it.

167
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OK now that we have finished animating completely Let's look at all mission.

168
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Most probably everything is fine.

169
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We need to find that we don't want them all to come in the same time and we need to create that circle

170
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that we close everything we will do that in the next lecture.

171
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Thanks for following up and let's move the next lecture to the timing of all the layers.

