Guys this was your challenge in the last lecture I really do hope that you have worked on this one and
tried to do that in the mission and do the smoothness that I proposed.
It is not easy is not simple but it is a practice that is important that you go ahead and do so you
can gain the skills and you know cement them and move on to create much more complicated and much more
beautiful animations.
Let's start we create a new composition called a challenge for example and then we create a small circle
just here.
We take care of the anchor point of the layer.
Of course let's change the color here.
I don't like the color.
We make it a bit lighter.
Good.
Then you want to put the text.
It was Option 1
and then we aligned the next to the circle.
But lets animate this to a circle is too big make it small x is too small to make it bigger.
We had on lets move them and put them on the side like this.
So unless you meet these two we will select both of them open.
And after a few frames for example 12 frames we keyframe here come back to the beginning and we move
them to the outside.
Thats one good.
Then we select the keyframes plus F 90 is them and select the two keyframes in the graph and open the
hander's or close the handles and make this very slow so we can really have smooth movements coming
in click not but stretching that fine.
Now how will I the others.
Well there is a very simple way to stop the animation for example here.
If I select both letters and press control d then they will duplicate one on top of each other.
Thats not what we want.
What we can do is select both players and control C then control the code.
Now I have both layers if I hold the lead or move it is the motion part is going to move and this is
exactly not what we want.
So what I will do will open both legs press you and I put the timeline indicator on one of the keyframes
and it keyframe will do as long as it's only if not is now the time line together is only keyframe for
each player.
That's very fine.
I can't take the position and just change the value.
It didn't work.
Why.
Because I did not select all the keyframe so I will do this one hour to select the position control
and select the second position.
I could have used shift.
Now the timeline indicator is on both keyframes here both keyframes are on the time line indicator and
I've selected all the keyframes.
All I have to do is to scrap the position and you know there's it's moving the whole path with it.
That's quite cool.
You know let's give it more distance and actually you can give any one of them the distance that you
want.
Now if they find I would select both legs again and control D.
Now I control the control C and control V.
I have them both.
I press you.
I put the timeline indicator on the keyframes select both positions so it selects all the keyframes.
Of course I could have come here and selected all the keyframes but the habit of clicking on position
is much better because if you have some keyframes that you don't see here then you make sure they're
selected then scrub down with the position.
And here you are you created your animations in a matter of seconds.
If I were not explained to you that they can just seconds flat.
Now it's quite nice.
We have one and it's bullet and Chip two to this bullet.
What we want to do is to move them.
We are going to move the bullet or the text to come after the bullet and the same here we move both
of them they say here and then the text comes after the bullet.
The same we can do with this ones move them here this is timing the layers.
Of course we can do anything that you want to do.
Let's look at it now.
Could you see how I did it here.
Like if you memorize the Swallow to get the style of this one you will always get this effect of or
coming like this you know as we say in French I don't know if you know that I'm French.
OK.
Let's throw here our circle.
We come to and so we see how much space we have.
We select our elipse tool.
We click here and move it.
OK that's fine.
In addition while there was more space which is the color for example something brighter and we add
some.
Well that's done.
Now I want to write your text so click here right.
Your in fact your logo.
I'll just make it one logo.
And make it smaller of course and then move it to the media OK.
The keyframe has to be in the middle.
What is it.
Yeah it is.
And the circle the flame also let's put it in the middle.
Now we move them align them.
If it's not aligning with you you can come to the line and the line then center and center.
And here you are.
Now you can move both of them anywhere you want.
OK that's good.
Didn't come out as nice as the first one but it will do the job for now.
Now you want to animate with the scale the circle I press as I will come at the beginning of the layer
then I will adjust the layer click on the stopwatch to start the animation.
Move it a bit.
Click again and give it for example zero.
Then I will select both keyframes then open the graph.
Of course I want to have the value graph.
Let's zoom in a bit.
Now there are still numbers yes press 9 to make them busy come back to the graph hold it and just move
up to me give him this to give it the boss fight.
So now let's turn our animation OK and did not name your logo.
So what I will do I will open the scale for your logo come to the skill of the player.
Just click here and say OK I've selected both a keyframes press control-C come to the scale make sure
your time line indicator is whatever you want to.
And you base the two keyframes looks nice.
How much time you have saved if you play it.
Now here you are and they have the same graphs.
OK if you come to the Skelly you're not just giving it the same galop so that Control-C Contrave is
very useful here.
So these two players we want to shift them and move them here.
For example let's play all out animation and you really are.
It's done.
Of course you can animated the way you want whenever you want your logo to appear or when you want your
logo to appear.
Since this is a scale you can just move it around to where you want cake and put it here anywhere here
and you have your own image.
So this was your challenge and not just how easy it was I explained to you how to duplicate and how
to move without changing the motion path.
These are small leaks but they are very important for you to be able to do very fast.
Nice motion laughy if I was doing this by myself and you.
After the finish that course only got 60 percent of this course.
Surely you can do this animation less than 30 seconds.
OK.
Thanks for listening and I will see you in the next section.