Well come to 3D in athletics 3D and aftereffects start very simply you can switch any layer to 3D.
It gets more complicated and more intriguing when you start creating motion path because what you see
on your screen is not the motion that you are going to have.
It's a bit complicated but you will overcome all of this as soon as you understand how motion path work
in aftereffects.
3-D is the camera concept how to add a camera on top of the 3D motion and have a motion with the camera
and motion path also for the object itself.
Also I will teach you how to optimize your camera views.
And also we will learn how to create an orbital for the camera which will make the work much easier.
Now there is a project in this section that is very important that you focus on and you create or recreate
that project or even create better because it's not about a rotation or the cube itself within the project
is about learning how to use the access system learning how to manipulate the motion path in 3D and
learning the whole concept of 3D in athletics.
So in the next lecture I would start to explain to you the concept of 3-D in aftereffects.
See that.