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Guys and welcome to this new lecture in 3-D in After Effects camera tool we have seen a lot of animations

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about the camera and how to make the camera but you have to admit that animating the camera is not so

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easy.

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But there is a simple solution that I will always use that will render all these animations very easy

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and very simple.

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First of all let's go create a new camera for the sake here.

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I'm going to take a 35 millimeter which is already there.

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And I look at my dimensions that OK no problem with any changes now animating the camera if you come

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to transform you will have the transformations but ok.

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It's quite hard.

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What do we do.

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First of all I want to show you that if you change layers here the camera wireframe disappears.

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How to make it appear all the time.

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You can do composition here you click and you say View Options has very many options and I bet they're

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all addicted.

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One option is camera wireframe.

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Just make sure it is on the camera wireframe are always on.

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If you choose the camera there are other layers.

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Now they come out of wire frames are always on.

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Let's go to a camera right click and we see the option camera here.

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We have five fantastic presets create stereo 3D rig.

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Now you don't want to be in classic 3-D you have to be weightless 3D which is hard on your computer.

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There really a huge memory to make it work and still it will be slow.

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There is the Create orbit and link focus.

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This is the point of interest and other options that we will see later maybe in this course but that

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explained thoroughly in my 3D animation course.

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Let's use now create albeit not in my 3D animation course I have explained how to create this by yourself

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and not use option.

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It will teach you exactly how it works.

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For now we just want to jump to the result using that option.

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Another layer has being created and the camera has been presented to the lab.

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Now of course with that we can still do animations with the camera using the transform.

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And of course we need the properties and you cannot make the camera invisible by the way you have to

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make it visible.

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Otherwise nothing will work.

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The null now has a fantastic animation when you come to the transform it is the same animations that

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you can see in a normal 3D.

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But watch this if you rotate the Y for example you notice how the animation in the Active Camera is

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being rotated.

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The camera is rotating and its point of interest also is rotating.

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That's one if you the Zed rotation not just the rotations are really nice but this one to zero.

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Now the road conditions are like normal and we are used to them.

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And of course you can use the x rotation and that is flipping the laya.

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Now orientation I don't advise you to use it but the position is pretty easy.

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Now you are panning and you are piling up a rise of course you're zooming in and out the way you want.

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Let's start creating an animation with the Lulla that will be interesting.

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So we can frame the position let's go to one second first.

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So that's up final position give the position from X Y and zed for example.

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That we still have an animation here and things might not go the way we want but we will adjust them

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and let's come to position.

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For example we can pan it down.

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That's one even more.

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OK so now we have a simple animation where they come and they set and it's quite interesting already.

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If you notice now but that as well coming from the border of the rectangle it could have been even better.

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Well it starts let's give it a rotation of 45 degree 45 degree for example you notice that what's happening

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here we can see everything that's happening.

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Let's give it a wide rotation of minus 45 just to make things work.

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And there's the rotation maybe we leave it with is and then we take this and we push it out this way.

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Now everything is out.

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Let's turn our animation and see now.

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This is cool.

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And you notice how it has become very easy to use the 3-D animation for the camera just to point you

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that the text layers do not contain any animation in 3-D just have their own simple animation and there

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are animated Now in addition with the camera.

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You can come and edit the motion path and you have the choice either as it did in the active camera

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here or you can add it in the awesome view.

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I prefer to edit it in the custom view.

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We'll just zoom in and just grab the first visit to here and the second one it's over here.

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Then I will put it back to 100 percent so I can see them now you know anything from here are changing

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the pod from here is much nicer than Shinnie from me.

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You are seeing a perspective and you're almost seeing how it's going to happen.

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That's not bad.

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It's a cool one.

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Of course you can come in and give it to all your keyframes.

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OK.

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And let's try to change that.

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It is much nicer and I want to make it look like this.

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See exactly what happens.

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I press spacebar to play it now but it's OK.

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So you need also to work on the keyframes in the next day or so.

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It comes more interesting.

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So now what do we learn in 3-D.

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We learned how to animate in 3-D how to create keyframes in 3D how to use the orbital and how to create

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animations using either the normal animations of X-Y rotation and the position and the plan or create

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a camera in orbit and do more animation.

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So imagine the possibilities that you have to do.

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The only thing stopping you from creating fantastic animations is exercise.

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You need to come and try to figure out how things are working for you.

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Come back to this lecture once more and twice whatever it needed.

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But it is not all about me talking about you.

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Exercising and it's important if you really want to learn 3-D in aftereffects.

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In fact if we want to learn after effect it's very important that you can and do the exercises do the

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challenges that I'm giving you.

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Create something new invent things in terms of motion graphics.

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I know give you a lot of techniques a lot of methods in 3D and so on to work with.

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Now it's important that maybe at this point in the course you stop a bit and go out and start doing

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your first animation whatever it is.

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It really doesn't matter.

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But make a full sequence of at least 10 seconds.

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So you know what you learn and practice then you will have the chance to come back to this course see

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exactly what you missed what you didn't miss and maybe review everything else.

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See you in the next lecture and thanks very much for listening.

