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Hi guys and welcome to this new lecture this is about chips.

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And we continue creating ship groups and understanding more about shapes and what you can do and what

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you're going to do of course.

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Let's start creating a layer.

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You and I would create a shape layer so any shape player is created that is inside the contents and

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that is the transform not just the content is empty.

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So we start adding content to the content.

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I will come to the Add button here.

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Click on it and then we'll add a group.

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So I remember before I told you there is a group start to is a group now we are going to start creating

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really a group.

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So we created our group and inside the group we have all the transform and we don't have anything else.

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Let's add that select our group and not our content.

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We select our group and we add for example a Phillips.

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So here I have an ellipse that doesn't have any color.

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You see it's not there.

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Let's make it bigger and then it doesn't have any stroke or any feel.

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We will come to the group and we feel the default feel for me.

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I think it's red.

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I don't like it because I know it doesn't show well on your screen.

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Let's take a film that would show better.

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So the film here has been positioned inside the group and not inside the path.

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This is important that you notice so you can have similar fears inside the group.

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You can have several of these inside the contents but you cannot have it feel inside it but also less

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at a stroke will come to stroke.

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And we had a stroke let's increase the stock size OK this size is very big now not is something important

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if you select your shape here you have the path that is around the shape of course is an ellipse.

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Now another stroke is halfway inside the shape and halfway outside.

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This is called stroke over Phil..

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You can rearrange that and put Phil over stroke.

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Now only half of your stroke is showing.

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So it will draw the field.

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Of course according to shape path and then draws behind the stroke.

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So that's the way it works.

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Feel of a stroke or stroke over Phil if you get that now in group one we have transformed group 1 and

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we added a shape.

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Let's reduce our stroke here.

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I would come and reduce it and then let's come to the spot here and make it bigger not as a stroke is

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not changing.

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So I did not scale up the group.

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I just changed the size of the path I would come to a group and add another ellipse for example.

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And this ellipse of course is going to take the fill and the stroke of what is set under it I will come

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to elipse But do I have position.

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Remember that position is relative to the anchor point of the whole group.

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So we put it here.

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Fine.

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And then I will duplicate this one to three.

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Also I can play with the position position that on the side.

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Now I want you to notice the effect of Phil over stroke.

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So if you look at it now here you have like a bear with some ears but if you take the field put under

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the stroke then you have all the strokes showing.

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And it's not nice here in this case.

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Let's add in the group.

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Another shape here.

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Well for example a rectangle.

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And if you open the rectangle here we can position it right in the right place.

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And we make the size a bit smaller less position also or change the size to make it big on the y axis.

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Fine.

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And we have a sound This will give it some roundness.

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You'll notice that the rectangle path one here is under the big words the other ellipses.

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So I will take it and move it up.

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So not is seen yet still have the stroke and the feel of the other one so nothing will appear.

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What I will do I will come and another stroke or another field will do.

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And everything became red.

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But if I take this field and put it under the rectangle one on the rectangle one the above hole is affected.

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If you open your fill here says below previous in the same group previous There is no previous field

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so it's below in the same group so it will affect everything that is above it.

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And this one also the second field is also below previous in the same group.

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The previous is too.

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And it will affect everything below the previous below the field too in the same group of course.

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Now you know that I Fairfax telling you about groups so I will come to rectangle 2 or the path of the

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next I will duplicate it come to its position and move it decide OK let's move it differently and let's

73
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move it on this side fine.

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So unless then nice.

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Now we come to group one click and we get a an ellipse as an ellipse.

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So that leaves is very long.

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So we take it up and put it up and call.

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We come to the position.

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But Darren and we change is size we remove the link and we make it.

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Q So now you have a nice bear of gauze that you can totally animate.

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That's not is what we have done.

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We have the elipse for that is it has its size its position.

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Of course you can.

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And he made the position of leaps forward.

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For example if you click here and move a bit and the guy is moving his mouse down and then the world

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is moving his mouse up something like this and then you can animator's the mouse will go up and down

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very slowly.

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Very nice goal.

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That's the animation of the path itself using its parameters here all its properties size and position.

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If you come to another one like become a rectangle you will have for example size and dominance you

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can and you that on this and so on.

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So now we created a group here that has all the elements that we need with the feel and stroke.

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Now we can have the transform for the whole group not just the scaling now I'm scaling everything and

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just getting the layer.

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This is the group for example and I can scale the layer lets say we want to add bodies or lets make

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it smaller.

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And then we can click on it and put it up here come the shape player.

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Now we have a good point here remember and come to the table and let's use an ellipse and we can just

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create his body like this.

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Move it in the middle put it under something like this.

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I would think that leap one which is the group here I wouldn't name it buddy.

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And of course here I can come and add the legs to the body and so on and work on it lets out the legs.

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I will come to Buddy itself in neeps I will move now the ellipse here and bring it to the sides to the

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side here.

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Get down.

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I will duplicate the lips and do the same get this side and all this side.

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OK.

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For example that's beautiful.

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And then we play the trick of stroke or feel and feel over stroke we put the Phil over the slope and

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you have your nice teddy bear here that now you need me to hold the bat in one single chair player that

111
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you can actually meet this open position for example for the shape player Ricky.

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Here we go.

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The bear comes here and after some time the bear come here and then it can come over here.

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Of course we have that bath stick it down and then a day and for example it comes in the middle of the

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comp less on a preview.

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So not just what's happening.

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The bed has been created just in one single shape player.

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And this is extremely powerful because you can create your bags you can create your teddy bears and

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you can create a lot of shapes that you can put in one ship there and animate them yet you can create

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animations for every single item or details inside the bat an enemy.

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For example the years you come to the ears and made them good see you in the next lecture and I hope

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this was extremely useful for you and you learned a lot about chips.

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The next lecture will come around or we will work with complex shapes and look at all that we haven't

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looked at here like the most pass of set and so on.

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See you then.

