Hi guys hope you're enjoying this lesson and hopefully you enjoyed the path.
We will move on and explore a bit that we can transform one to apply a transformer to the next layer.
And the two shape players here which are just lines.
Let's transform the text letters into shape last.
This is one so I have the shape there.
So the line also we can make it a shape player.
So now we have both of them motion graphic and so we will take this cool and drop it down was the motion
graphic actually what we can do is come and delete them.
You don't need them anymore.
I would take the first two.
That is motion graphic and it's down there.
Not this one.
So I'll put this one here and this one put it on the school on my machine graphic and shape player.
I'll come to art over here and I will transform.
Now if I play Manumission nothing has happened.
Why.
Because we can transform is a bit different from the wiggle path.
It has its own transformation.
Let's look at it.
You have Rigol transform one that is in the shape player of course is inside the content.
And we have it transform special for the we get transform inside the transform of the we can transform.
You have anchored point position scale rotation.
These are not animations are not transformation.
These are sad upset for the week.
For example if I take the wiggle position here and give it 20 pixel only for the vertical and I play
the animation now they are wiggling at 20 pixel.
Of course if we put 300 now they will kill very nicely at 300.
It depends what you're doing.
Now usually I don't use this one.
It has a little meaning and people don't get to understand that unless I'm keyframes good and doing
a lot of things like is the 20 pixel and they move nicely.
I would come to the line that the line under it and give it a position here not to vertical but resentful
of 20 pixels.
Now notice what's happening.
That one is moving up and down the motion graphics and the line is moving left or right.
It's smooth it's aristocratic I would say.
Let's go to the school on line.
I'm going to give you an example now that we can add is school online is the one on top will open and
we will add a we can transform and then we open the transform for the Wiggles transform.
And for example give it a rotation of 5 degrees on Lee and I give it the position.
OK I'm going to do it horizontally just for you to see but vertical will be nicer just pictures.
Now here we you have the animation it's looking quite nice this one but not so serious.
You know the kids program that would be excellent for kids that would be nice.
We'll take it Slyne.
I think that's right.
We apply so we get transform and we go to the we can transform it's transform and give it for example
what isn't a let's keep it horizontal 20.
So the line will go back and forth at 20 degrees.
Now let's go to the wiggle itself.
You have the wiggle per second of course you can increase the speed depending on what you're doing.
Of course I'm doing this for the shape let's do it for the school on line.
You can increase the speed.
And now it's going crazy.
Let's put it back as zero point five and now it's dreamlike and they're moving slowly.
Unfortunately the composition is only five seconds.
The correlation we can add a 100 percent correlation.
So they're mostly moving and they are correlated to each other the movement temperature is we don't
care about it and the random seed also.
So actually this is all about.
This is all about the we can transform the concept is you can decide what you are transforming and how
you can give them offset on the position scale rotation and it will go continuously without keyframes
of course you can come and do more animations.
For example if you take here the wiggle you can keyframe the position at 10 and then go two seconds
down the line that we do and keyframe it at 50 for example not going to look good just to show you.
And when it's playing so I started growing the motion how it's going left or right a bit faster.
Fine guys thanks very much for listening.
This is about the we transform.
See you in the next lecture.