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Guys in this lecture I want to bring to your attention the use of the busy path here and how to create

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busy shapes we are used to come to the toolbar click on the rectangle tool or any other shape tool and

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keep the busy path off and create our ship and that is that when we create a ship like this it's called

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parametric shape.

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It has eight corners on it.

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The emitters here and in our Shipler rectangle for example is created and a rectangle that is created

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the size position and roundness.

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And you can imagine this once but if you use the busy path.

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Use also rectangle.

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If you click and drag you notice first of all that you have four corners on one of them is big.

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These corners are called vertex corners or vertex points.

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Now in the Shipler what you have is a rectangle one and you have a rectangle but one you have just about

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one.

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And inside there is a path.

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Now this is pretty good.

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So we create a shape here with size position and roundness.

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And here we just have a path.

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But if you click on path you can come using your selection tool and drag the points you are just animate

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and emitting a path.

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This is exactly like the mask by limiting this path you're not is that you have quite some power to

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create certain shapes.

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Of course it works with the rounded rectangle hips and all of them was fine.

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So how do we meet these basic shape.

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You will use the path.

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For example if I give him the path here go few frames and then using my selection tool I can come and

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double click to now change the path you know the line.

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Here is a line.

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This is the line that is used or this is the free mode that is used to animate Bharath or change the

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path.

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If you run your animation now let's make more changes if you're not in your animation now you can see

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that it has changed completely goes from one state to another state.

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This is exactly like path but also you can come to the path and using your animation tool just click

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on the path itself and you will also be able to animated or change it the way you would like it.

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Now these are the animations using path which are different from using parametric shapes.

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If you click on a layer on a path shape you also have the free tool.

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But now you're not this you are changing or modifying the ship itself.

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You'll notice here the scale has changed and maybe also the rotation could change.

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So you have the option of working with a shape to change it or to too scary scale that or rotated or

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you have the option to work with the pass itself and you do the changes quite what is beneficial about

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this.

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There is something called morphing chips which is quite nice.

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Let's create a rectangle with the bezier here.

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We create a simple rectangle and then in a second layer and I want to put them in the same place just

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to make sure that we are quite clear about that.

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Let's create a new ellipse too.

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And we drag and created as simple as this.

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The ellipse tool here presents even more if you click on the path you can modify the path.

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But also if you choose the path select the path here.

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You have now immediately some busy hands that can change the ellipse and make it you a different shape.

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Let's go to this.

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This is a rectangle and we open it.

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We go to the path and simply we press control-C to copy the path we come to the ellipse and we go to

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the path and be Control-C now.

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Notice how it has jumped.

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Actually the ellipse became a rectangle like the one we have copied the puzzle.

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If you now if you had the friendliest keyframe first and then go forward.

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And now Bastet you're not just now.

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The ellipse is morphing into the rectangle.

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You can take the rectangle and just pull it off.

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And here you have a simple animation of one morphing into the other.

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So I wanted to bring this to your attention the most important here that you will be creating ship path

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or busy path or busy ships or like calling them like this for no you know just to make sure that there

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is no confusion and you can manipulate its points just like in mosque and you create some different

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ships.

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In the case of a device here if you come to the ellipse itself for example we come to the path of it

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and you click on one point you have the big zero and there is that you can move around.

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Of course if you are keyframes just over here for example we can keyframe and go back.

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You notice what's happening from this shape to the shape area.

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So this is your simple explanation about the busy and how to use the busy path.

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It's not much but it has a lot of use and in Somalia.

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Sometimes you have to make sure that you are not confusing each one of them.

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Now we have the rectangle here.

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If we drew a parametric rectangle for example we take a rectangle.

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We don't have a busy and we draw just better.

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I think that's a normal one and we come to the rectangle rectangle path.

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We can still convert this one to convert the busy path.

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Now the rectangle itself it became a busy path that you can animate or actually you can change as a

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busy path.

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Now not is that it still have the forehand there's also this one has all the handles.

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Thanks very much for listening.

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I hope this was useful.

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I hope you pay attention and you're not confused when you're creating a busy path or a permit to actually

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see you in the next lecture.

