Hi Guys welcome to this new lecture about pre-sets.
You know sometimes in aftereffects we're trying to create a motion or an animation that we have seen
somewhere or trying to figure out and we find it very complicated yet we could go around and find that
after effects already had a preset or after effects has a trick or two to be able to do that motion
or that animation very easily and very simply for that.
I decided here that I would show you the blurred in the effects and preset and bring to your attention
certain techniques that might simplify a lot the way you work and get your animations to become really
you know very very nice.
OK let's go to the bridge which was on later we come to the beginning here.
Of course we got to bridge.
I am in the Blur's sites text and there are Blur's here.
So I double click on them.
Now the first player I'm looking at is a very simple blur.
It's blurred by word.
The second one I will look at for example is this blurred moving in let's say blurred by word.
LOL I have one word only.
Nevertheless I want to take this animation and look at it.
No not this what they have done here.
The blurb is coming in and showing is pretty nice pretty cool and extremely smooth.
So how did they do it.
If I press you you will notice that first of all it is using the offset and is not start on and the
offset goes from the middle of the board and using the opacity and the blood.
Now the trick of the opacity is very interesting.
Then the blood is not you know equal its 184 and 7 7 so they have two different Blur's here.
If you change to the same value for example press Altham it there is a change of animation so its up
to you to decide exactly how you want to do it and how what is the best one.
But not here mainly the use of opacity with the blur.
So the opacity comes in and the Blur will make it appear if you remove opacity the back to 100 percent
you have just a blur in the beginning.
So the use of opacity is pretty important and thats a simple trick that you already know by the way
they came here and changed the name of the image and blurred by world and image.
Somebody took his time to write any.
Let's read this animator and we have absolutely nothing.
Let's go back to bridge and try the blurred bullet train.
That's pretty nice by the way.
I will come back and say Is it done.
Yes.
Let me add the word here.
I will click on the layer go in front and see and see.
Space graphics.
So hopefully my layer will be in line.
Let's move it and see exactly.
Cool let's put the layer here.
Fine.
So we have our preview now.
And notice how it's coming from both sides.
So how do they do that.
How does that come from both sides.
That's pretty easy by the way.
It's easy because I can press you and go and see exactly the opacity and the blur.
The Blur is uni directional on the X only.
That's another trick that you already learned here.
So using different values for Blur and then using the opacity with the blur will give you a different
kind of animation.
Fine.
This is why they did this.
Animator's So now also the animator is renamed here with deleted and we need to put this one to zero.
We go back to bridge and let's try for example to see what this one is offering.
Now this we have tried to do something like this with the wiggle.
Actually it was always here.
So we go back and see how it works.
Now it's pretty nice.
It's more aggressive than what we have done together.
And also there are a few tricks that maybe we might learn here and here that have used an expression
which is the wiggle expression I haven't used the expression wiggle here you learn this expression later
on in the course when we get to the part of expressions.
I use the expression the from the get selector here.
Now it seems this is better or this is more much more aggressive.
Let's read the Ziggy animator.
Nice name.
Go back to the bridge and let's see this one.
This is very much in use and I like it very much we are going to change it a bit with DoubleClick on
it go back to aftereffect and see exactly how it works.
You know this is very nice.
It's comes from far and focus in this game and you mentioned that you can always do.
Now what do you think they have used here.
Obviously there is skill involved.
I think so.
And the blood is not on every character is more on other cards.
So it has to be.
Let's look.
We press you you first grouping alignment.
They change the grouping alignment.
They want with the offset.
If you look at the range selector we notice we have at the offset at minus 100 and they and at 100 so
everything disappears and comes in cool.
The net is percentage.
You see the easy low 68 percent so they can come down nicely.
Look at the scale the scale is 13 on the x axis and 3000 on the y axis.
And this explains how they're coming from very far.
Trade up.
Pretty cool trick that you can always use.
Then we have the blurb also on the x axis on the 13 here is very high on the y axis is very low.
And it gives you this animation.
Of course now you can come and fiddle with it and change it the way you want and maybe don't give any
blurred here on zero.
You see it changes a bit becomes more rigid and everything is coming out of it you have their own demise.
Order is on.
So it is randomized now it's off.
I pulled off and the animation comes all together randomise on is very beautiful.
So using the randomise and using this scale with 13 and 3000 coming from fire and also using the blur
on two different values you have created a very beautiful animation and very simply.
Now if you come here and start changing with this one then animation same animation please that it will
be yours and you can use it on and on in all your animations.
This is all I want to bring to your attention for a blurry effect for text.
See you in the next election.