1
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Guys.

2
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And welcome to time games and this time we're going to see Time stretched time stretches rain ice by

3
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the way and you can do a lot of it.

4
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I recommend that you come and play with stretching time in an hour.

5
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It should be stress slash shrink.

6
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But nevertheless they call it time stretch.

7
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So I have a composition here something very nice an entry.

8
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Nothing mysterious about it just comes in the text and I've used the you know simple animation right.

9
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So the first thing I want to do is to compose I select all my layers right click click on pause and

10
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let's call it T for the.

11
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That's cool.

12
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OK.

13
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Now we have our pick up position but you know this is very long.

14
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So let's two or three seconds or three seconds will come to three here and we bring our and workarea

15
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right click and say him come to work area and come back here we have exactly three seconds of course.

16
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Three seconds and zero point one frames.

17
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Now I want to introduce you the time stretch.

18
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I could go right click and come to time and introduce time started.

19
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But I do prefer to show you how to blink.

20
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Time stretch here because it's quite interesting so you click on the third icon here which is expand

21
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or collapse in all directions recompence.

22
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I click on it and it opens the Pansey.

23
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Now I notice you have in layer on layer duration and stretch code.

24
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So this is the in layer and this is the outlet as 3 and the duration is three point zero one.

25
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You know how is it.

26
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And this is 100 percent.

27
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If I click on Skop I can make the lead go longer but not what's happening.

28
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Belayer is becoming longer which means more time.

29
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And what is moving is the outpoint.

30
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This is important I'll show you what if I make it shorter than the outpointed is the one that is moving

31
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and that is important.

32
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You are not this way.

33
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I will play the animation and it has become much slower.

34
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And here you are.

35
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You have that you know with more time.

36
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If I click I will come to the time stretch here.

37
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So the origin direction is three point zero one we didn't fix it's OK for now the search factor is 214

38
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percent here.

39
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The new direction is six seconds and 13 frames based on 25.

40
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Hold in place remember that is a layer in point so the very point is held in place and the lead point

41
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is moving.

42
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And that's the concept here.

43
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You could do it the other way around you could hold in place the lead up point and the lead in point

44
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will be moving.

45
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If you come to a current frame the lead in point and the lead out point will move but the current frame

46
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will stay where it is.

47
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We will see this one by one.

48
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Let's set the two layer in point and make it for example 150.

49
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That is well under 50 percent or simply make it five seconds.

50
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And here you are the layer import did not move and we are at five seconds minus one frame not just now.

51
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Things have changed a bit here which is not a problem.

52
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So now your animation is or pick on position length and the animation is five seconds.

53
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That's pretty good.

54
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Let's do something else like at the end OK let's pull it over here.

55
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And let's click Let's save the lead outpoints.

56
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Now it's the lead up on that is fixed.

57
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I would just click OK and if I stress now you're not as the lead out point.

58
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That is the one that's stable and the employee that is moving.

59
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OK these are some tricks that you want to know.

60
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What is interesting here let's turn it to 100 percent.

61
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OK.

62
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And we keep the lead out point.

63
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So it's 100 percent.

64
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Let's bring it over here for example.

65
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Cool.

66
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Anyway now you know this.

67
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I have the timeline indicator on this.

68
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If I click I can now say it's current frame.

69
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Now I want to increase a 200 percent.

70
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So it's going to go 50 percent from each side.

71
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We're not symmetric here but you could see it.

72
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So now this frame stayed where it is and the lad has grown 50 percent from this side and 50 percent

73
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from that site.

74
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So these are very important manipulation.

75
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Why.

76
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Because let's imagine you have another layer down here.

77
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OK.

78
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And you want this layer to be just here at this point.

79
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You want that layer to be you know extend and become slower from that frame then this in and out the

80
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Iliad important lead outpoured are very important.

81
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Let's to this one and delete the old one or the old animation.

82
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So this is about time stretch.

83
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So there is no possible way by using the stretching to reverse an animation.

84
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You need to use a keyframes and all the other methods of time.

85
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But this is about that time stretch and it's pretty nice and pretty important.

86
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We are going to use it later on.

87
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I will show you how we can use times that in conjunction with keyframe assistants and the sequencing

88
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layers we do that in the next lecture.

89
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Thank you very much for listening.

90
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I hope you find the time stretch or shrink I'm using and you come and use it here.

