I guys.
And welcome to timely map.
This is what we are going to do in this lecture.
And I hope you enjoyed the previous three lectures and you are learning a lot about mind games.
Actually it's easy but it will get very complicated because I know your imagination is going to stretch
you going to make things faster or slower get confused.
And that is excellent.
Please try as much as you want you want to become an expert and the only way to do it is to try try
try and you know expand your imagination become artistic in the course.
I'm not showing you my skills so I don't want to be so artistic and studies like this to confuse you.
No that's not YouTube.
That's because for you to learn from and not to show you some techniques that might or might not be
useful to you.
So please go ahead and open the file.
Now time the map I hope you download it.
Click on the camp and we have a nice sushi movie here where Sushi plates come in and we want to do an
advertisement here.
OK we're not going to do the whole ad because it takes time and then we have the guy behind us here
that makes problems.
But we are going to work this time out.
OK.
So we will introduce time and map you right click on the layer we go to time and enable time.
When he table timely map.
Same same as motion graphic you'll get a keyframe in the beginning here at time 0 and you get a keyframe
at the end plus one frame as usual.
Let's forget about the last keyframe we don't need this for now.
And here what you want to do is you know browse through the plates.
One plate comes in very fast the second plane comes in and then verifies the third one comes in.
And so on.
Let's work on it and let's try to be a bit meticulous even if it doesn't work on the first time.
We can adjust that later.
Good.
So what I'm going to do I don't want the play to start from here.
Time limit is very helpful.
Let's start at six frames or seven frames I call it work and then I want to stay here for a second so
I'll copy that keyframe move plus one hundred and paste it again.
So here.
Timely map.
There is no movement because this at seven frames and the of Imprimis.
Now we want to move onto the next plate coming in.
That's cool.
OK.
And keyframe again but we don't want to take all that long.
So what we are going to do is to stretch it in the best way to do it is to come to this keyframe right
here plus 15 for example and take this one.
The keyframe and slap it to 50.
Now the blade here has to stay for one second.
So I would think that keyframe go plus 100 and paste the keyframe again.
So not just what's happening is stable.
It moves very fast.
It's stable in a timely manner is quite interesting.
And then from here I wanted to move to the next plate.
I will bring the next plate here.
I will keyframe it go back to the previous plate using Jane and right.
Plus 15.
I remember we did 15 right.
And then I will take it back here.
I was not put in.
Now I want this keyframe to stay for one second so I will copy the keyframe then go and add the plus
100 and basted.
All I wanted to move to the next plate cool outfit limited but I know I did that long.
So from here I'm going gonna write plus 15 and take the keyframe and put it here.
And then here I want that one to stay for one second.
I would copy the keyframe control-C.
I would go plus 100.
And paste it here fine.
So from here I want to move to the next plate.
Let's bring in the next plate on the comp comp a viewer.
OK.
I will keep riveted but I will take it back.
So I will come back to this keyframe right.
Plus 15 only 15 frames take the frame and snap it in from here on.
And I wanted to move at all so I will take that keyframe.
Go to the end here is.
So we have you know a single sample that's pretty good.
So it moves fast moves fast.
That's pretty cool.
Now of course you could move on and do the other place but I think you don't want to see me more copying
and pasting keyframes but I'm sure that you understood the concept of time and the map within a video
and how to use it.
Now the nice thing here you can introduce the easy is or you can make them even roving keyframes that
will be nice.
Let's introduce Easy's and see what happens.
I will come to the graph editor I select all the keyframes and it is them.
That's pretty nice.
Pretty cool like this.
They need to adjust the time here but it's ok let's play it.
And it comes in.
And here you are.
Now that will be very nice with in motion blur so let's add the motion blur.
Now of course the motion blurred here is not will not work because this is for you know layer's movement
you are not moving any layer here you are moving the video you know playing with the time of the live
video.
So that motion blur does not work for videos unless the video is flying around the player is flying
around.
Now lets go to this motion blur.
I will come to affect and present and obviously I am going to find it under time.
That makes sense to you I think why you finding it pixel motion blur the time because you are playing
with the video and you want to blur the time within the video or something like this or the motion within
the time of the video.
So let's take the pixel motion blur and drop it on the layer and this is a very easy effect.
It doesn't take a lecture to explain to you you have the shutter you have the angle and the samples
make this seven hour case.
It is OK.
This is quite small so the movement is not so rapid but it will show nicely and you have the vector
detail that you can increase or decrease.
I leave it to 20 that's okay too.
And the faster Let's come to preview and just let's preview it now with the motion blur or pixel motion
blur it's going to take longer time to render.
So I will stop the video or render completely and get back to you.
So Hilliary has finished rendering.
And you know how beautiful it is.
It is quite interesting to work with these effects in after effects and how to manipulate your videos.
Of course this video is fine and what you have done is fine but you have a problem with the guy behind
me kept on jumping into the scene.
Maybe we should remove it using a rotoscoping or other methods like Maskil or whatever we need.
So thanks very much for listening and this is about time the map.
You had a very big example to work with and I hope it was very useful.
When I draw your attention to a couple of things you notice this video is pretty sharp but the last
frame here is blurred.
Something should be done about it.
Not in this lecture but later on you will learn how to remove the blower from the last shot here.
I see you in the next lecture.