Guys this live is you and in this lecture we are going to look at transitions movement that is it used.
And I would draw to your attention what is really specifically good about them and how to use the ethics
later on.
So let's take a very simple transition here.
We say the slides drop let's delete all our effects.
There is nothing.
We make sure there is nothing we push this layer inside no problem.
We take this slide drop now it's phrases like.
But it uses a control.
It has a reverse direction.
That's interesting now and it has the transform transform is.
I think I already talked about it where you find that under distort it is you have the transforming
and the distort transform is very important I will use it also with adjustment layers.
Fine let's turn our animation and see exactly what's happening.
The lead is just dropping in from above.
If I reversed the direction the layer I think will go from bottom here you are fine.
What else can you do here.
You can play with the anchor point you can add some skewer some scale some rotation whatever you want.
I encourage you to come here and do any changes you want.
I will delete this effect and move on and choose another effect.
What I want to show you here for example is zoom and spider.
I would drop it over the.
Let's run it and see exactly zooming in and somehow is spiraling you know it has a rotation comes in
also that he used the transition completion slider.
They also used another slider to decide on the size of the pixel or how is it sliding is a 200.
Maybe we increase it and see the effect.
So it's getting faster even make it faster or it comes now from the other side.
So you can come here and just the way you walk there is spiral start angle so this is a control.
This is a rotation called core or an angle control.
So you have a slider control and other side of control and angle control and other angle control.
Let's try to change them and see exactly you know the rotation is changing political.
So if you're doing a project you might want to use this one instead of you know working very hard with
keyframes.
Here you have only two keyframes also opacity you can keyframes opacity or Lingga the opacity to the
slider.
For example if I press a button it click on the opposite to here.
I use the clip and just link it to the first one.
There's a completion that's going from zero to 100 percent.
And if I click out and it's going to start now coming from you know a bit faded and then settles at
100 percent let's go and choose a nice one which is the box storm.
Just drop it here.
Now not as they used card ype and card swipe.
We know we can find it in the affects down there and we can do changes.
Let's look at it it looks like it is 3D but exactly is not really the way it's rotating it looks like
it is pretty nice what you can do here is to increase the rows and the columns and then you have something
really quite exotic coming in.
I love this one.
Mainly if you make it you know very short in time it comes in and it's pretty beautiful.
I use it a lot.
It's very nice.
I like this one mainly of course it depends on the colors of the video.
This one because I'm a bit lost.
Also you can make it two and two and run it again.
So with be playing with the card ype.
We did not touch the main one.
That is the slider.
So let's look at it now.
And here you are it's coming two by two is too speedy and pull it back to two seconds for you to see.
One two three four.
Nice.
If you go ahead and make it one and one you have another one that you really want to use.
So actually this is about the box store.
And I advise you to use it with a high number of rows and high number of columns and it gives you that
pixellated thing that's very beautiful.
Of course you can extend with the card Wib and start using the camera.
So let's look at the bubble a bit and this is pretty interesting I would delete the effects from here.
So and the probably used three effects the slider itself and this completion this very eyes and they
transform and look at the effect that you have here.
Maybe you'll want to use this one of course if you do nonuniform scale it will come from one side and
you can choose the shoe.
And so on and play with it.
So actually this is all about what you call transition's movement and it's important that you have noted
that you have one to three attacks put together because that's going to be very useful to create your
own effects later on your own animations and how to save them.
And that will be important.
Thanks for listening to this lecture.
I hope it was useful.
It was just a demonstration to show you the transition movements and which one had been used.