Guys and welcome to this lecture in this lecture we want to focus on animation blizzard and transition
wipes that very many wipes out there is band doors and so on.
But really I want to focus on linear ype and the clock ype or what we call the regular ype.
Good.
Let's use the new wife first.
We take the wipe and drop it on the solid layer.
We just run our animation and it's wiping from left to right.
That's very easy.
We look at our keyframes.
It's using transition completion which is from 0 to 100.
But also we have an angle.
Let's put our timeline together in the middle and play it with the angle you know just now it can wipe
it from a different angle for example this one.
And here is your wife.
So this wipes are very important mainly the Nizhny or ype.
You can also further bit if you not this it will be like you know coming out the feathering is here.
Let's shorten this one and these wives are very interesting to do lots of transitions and to introduce
text and characters.
Let's put this one too high.
And then we write certain text for example the school.
So I have a very thick taste to show you and if you put it like this in the middle.
We take it in fact and present the linear ype here and we drop it on the school.
Now notice you already have an animation that is very nice.
If you turn the angle at zero it will wipe it from up I think.
Yes.
If you take it at 180 heavy rotation it will wipe up from down and is pretty practical.
Let's say you make it a bit longer.
So the wipe is really visible.
And here you are you are wiping from bottom to top.
Good.
So that's a very interesting what now is what's happening here.
I took the effect here linear wipe.
I remove the keyframe a plate for him there is nothing left.
The only thing that is less is the fact that you can find in transitions here there is the effect linear
ype.
So actually the presets are just the beginning of the lean or wipe with a couple of keyframes to demonstrate
you.
So this is about the linear ype there is not much but it's very useful.
You can use it on layers Also if you time all of them look what's happening here look what's going to
happen and they're going to come all together.
That's already you know interest for.
And you mentioned let's play the game now but I can take the keyframes and play with them.
That's one that's about linear y.
Let's go to Rachel wipers or what I will do I will delete the swipe from here and actually I will delete
the text and then go to a radial white but I want to go to the presets.
So the piece that is translated into a clock ype.
Let's take clockwise and drop it on the circle.
We still have a linear ype here we will delete that Y And We have the radial y.
Let's play the first version.
Pretty interesting not just how it's white being circular.
We have counterclockwise or clockwise.
The other the opposite direction.
And we are both now both is interesting.
And that's not bad.
So at this angle we have the ype center that is under a new expression.
If you look at the expression here you will find out that the white center is just in the middle of
the layer or the composition even in fact is the layer.
So let's move it.
We don't want any expression.
Now the center is just in the corner.
You're going to come in just the Center For example in the middle of the column that is 640 360 640
by 360.
Now it's white being in the middle of the Camp Fire.
Let's bring it here and let's turn this one this way cool so we give it a plus 90 degrees.
So now we have this ype called What I want to do is to animate the center.
I will put the ype center now here and make it zero and then go after one second when it's all being
100 percent a bit more maybe up and make it 640 again in the middle.
So let's look at our animation press spacebar It's very nice of course if you're doing it with movies
or with certain layers images.
The ype here is very beautiful.
So this is the clock ype and the linear ype.
Now normally what we will do is to go to the near Wib and the radial wiped in the facts and use them
from there because it's not much to use inside the facts themselves or the Bizet's themselves there
is not much here.
So you learn about a linear ype and radial wipe.
We will use them later in the course to create some more any missions that's why here I don't want to
develop much on them.
Thanks very much for listening.
I hope this was useful and I would see you in the next election.