1
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Guys I hope you are following up with me.

2
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I hope I'm interesting I hope this interests you.

3
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If not if things are boring just please send me a message.

4
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Don't write the review just send a message that will tell me OK you are boring or exciting or whatever.

5
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So now we want to add this border and it's pretty nice and pretty easy.

6
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How are we going to do that.

7
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First of all we want to duplicate this lad.

8
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If I duplicate it now I have exactly the belief that is is there too add my displacement map.

9
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Then it will also change on Surface 2.

10
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So what I will do I will come to surface through here and also duplicate this one.

11
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So I have a Plan your composition here.

12
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I can take it to sort of history take my composition Plus the art key and then drop it in.

13
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So either plan your composition here or just double click on the comp and take my vinous map here deleted

14
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and create just a solid lead new and solid solid yellow will do.

15
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Thats pretty nice here.

16
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And we make our sorry if I come back to the Glubb you will be surprised that the sonnet has taken all

17
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the effect the sphere expect and the radial effect.

18
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And thats pretty nice if you want to keep the reader as fine as me is very beautiful.

19
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OK let's put up the region for now so we can Watney.

20
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We are going to conserve or hide the top players and we are going to go to 10 percent and look for displacement

21
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and we want to use the tourbillon displacement to take a drag and drop it on the surface here.

22
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Good.

23
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Now what does displacement do or turban displays.

24
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I don't know why they call turban displays because you have the option of tourbillon bulge and you have

25
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twist or saw or other options that are quite nice including the cross displacement you look at turbulent

26
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and we have an amount here if you degrees that amount is the turbulence is decreased.

27
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That's one.

28
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And then it becomes negative also.

29
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And you can increase it and you have a lot of displacement and a lot of trouble.

30
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It's pretty nice and pretty useful.

31
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Also let's put this for example at 20.

32
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OK that's enough.

33
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And look at the size.

34
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You can decide where you want the displacement.

35
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You can decide how far the displacement is going to go from the borders.

36
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And if you see very small ones it's going to start you know just a bit from the border.

37
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If you see very large quantities is going towards the center and so on it's really moving the center.

38
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Now let's put this one forward for example that's quite good.

39
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You can see it over here.

40
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And let's give it a higher amount.

41
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So it's displacing a lot on the border.

42
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So this is the amount of displacement This is the displacement from the border.

43
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So you have two pick from here complexity you want it very complex.

44
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I think we have too much displacement in this theory.

45
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Yeah.

46
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And the bigger hog the complexity doesn't.

47
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But the evolution is made to you know rotate it or change it or you know make it random all over.

48
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Well that's one.

49
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Then we come to the sphere itself.

50
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You know how it's not very clean here.

51
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We wanted to add the lights so it covers all of it.

52
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That's quite good.

53
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Now if you really have something very beautiful that also you can keep and use and change the way you

54
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want if you like.

55
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OK.

56
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That's quite cool like this.

57
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Good.

58
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Now we have the terrible displacement in place.

59
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Let's put on the other two layers.

60
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Of course nothing is showing because this layer has the same radius than the top layer.

61
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We need to increase this radius here.

62
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I will come to the surface they open their fax or call open field go to radius where these ridges over

63
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here and simply add a few.

64
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I will add 20 here you can add 40 50 five whatever you like.

65
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And if you take out you notice that it's appearing.

66
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Now let's work on the evolution so it's moving around.

67
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We keyframe the evolution in the beginning.

68
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And we go to the end.

69
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For example let's say five six Wollemi you're like Mario Mario is going to take time from your rendering

70
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and I will come to the beginning.

71
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Go to preview.

72
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Let's run a preview.

73
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So now you know this how it's really cool and doing it right.

74
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I will zoom in and show you just on the borders what is happening in Iran.

75
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You know there's like fighters coming out and so on.

76
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Of course there is a brilliant trick that you can play here and so really amazing what you can do fine.

77
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This is done what you want to do now is to me made our globe to bring it from behind and bring it in

78
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front of course at the back going on which we will do in the next election.

79
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Thank you very much for listening.

80
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I will see you in the next section.

